src/gfxinit.h
author rubidium
Sat, 17 Nov 2007 12:42:15 +0000
changeset 7898 7c6a9c9030b5
parent 7772 c89384e3f8de
child 8123 ce31d2843a95
permissions -rw-r--r--
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
/* $Id$ */

/** @file gfxinit.h */

#ifndef GFXINIT_H
#define GFXINIT_H

void CheckExternalFiles();
void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);

#endif /* GFXINIT_H */