src/screenshot.h
author rubidium
Sat, 17 Nov 2007 12:42:15 +0000
changeset 7898 7c6a9c9030b5
parent 6420 456c275f3313
child 9111 48ce04029fe4
permissions -rw-r--r--
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
/* $Id$ */

/** @file screenshot.h */

#ifndef SCREENSHOT_H
#define SCREENSHOT_H

void InitializeScreenshotFormats();

const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);

enum ScreenshotType {
	SC_NONE,
	SC_VIEWPORT,
	SC_WORLD
};

bool MakeScreenshot();
void SetScreenshotType(ScreenshotType t);
bool IsScreenshotRequested();

extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;

#endif /* SCREENSHOT_H */