src/unmovable.h
author rubidium
Sat, 17 Nov 2007 12:42:15 +0000
changeset 7898 7c6a9c9030b5
parent 6423 8e10e79e0fd1
child 9111 48ce04029fe4
permissions -rw-r--r--
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
/* $Id$ */

/** @file unmovable.h */

#ifndef UNMOVABLE_H
#define UNMOVABLE_H

void UpdateCompanyHQ(Player *p, uint score);

#endif /* UNMOVABLE_H */