dummy_land.c
author Darkvater
Wed, 11 May 2005 00:00:27 +0000
changeset 1786 7cfd46c3fcc4
parent 507 04b5403aaf6b
child 1891 862800791170
permissions -rw-r--r--
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before.
- CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions.
- CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt.
- CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security". Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm.
- CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "viewport.h"
#include "command.h"

static void DrawTile_Dummy(TileInfo *ti)
{
	DrawGroundSpriteAt(0x3EC, ti->x, ti->y, ti->z);
}


static uint GetSlopeZ_Dummy(TileInfo *ti) {
	return GetPartialZ(ti->x&0xF, ti->y&0xF, ti->tileh) + ti->z;
}

static uint GetSlopeTileh_Dummy(TileInfo *ti) {
	return ti->tileh;
}

static int32 ClearTile_Dummy(uint tile, byte flags) {
	return_cmd_error(STR_0001_OFF_EDGE_OF_MAP);
}


static void GetAcceptedCargo_Dummy(uint tile, AcceptedCargo ac)
{
	/* not used */
}

static void GetTileDesc_Dummy(uint tile, TileDesc *td)
{
	td->str = STR_EMPTY;
	td->owner = OWNER_NONE;
}

static void AnimateTile_Dummy(uint tile)
{
	/* not used */
}

static void TileLoop_Dummy(uint tile)
{
	/* not used */
}

static void ClickTile_Dummy(uint tile)
{
	/* not used */
}

static void ChangeTileOwner_Dummy(uint tile, byte old_player, byte new_player)
{
	/* not used */
}

static uint32 GetTileTrackStatus_Dummy(uint tile, TransportType mode)
{
	return 0;
}

const TileTypeProcs _tile_type_dummy_procs = {
	DrawTile_Dummy,						/* draw_tile_proc */
	GetSlopeZ_Dummy,					/* get_slope_z_proc */
	ClearTile_Dummy,					/* clear_tile_proc */
	GetAcceptedCargo_Dummy,		/* get_accepted_cargo_proc */
	GetTileDesc_Dummy,				/* get_tile_desc_proc */
	GetTileTrackStatus_Dummy,	/* get_tile_track_status_proc */
	ClickTile_Dummy,					/* click_tile_proc */
	AnimateTile_Dummy,				/* animate_tile_proc */
	TileLoop_Dummy,						/* tile_loop_clear */
	ChangeTileOwner_Dummy,		/* change_tile_owner_clear */
	NULL,											/* get_produced_cargo_proc */
	NULL,											/* vehicle_enter_tile_proc */
	NULL,											/* vehicle_leave_tile_proc */
	GetSlopeTileh_Dummy,			/* get_slope_tileh_proc */
};