strings.h
author peter1138
Thu, 20 Apr 2006 13:33:40 +0000
changeset 3593 7ec7431c7a94
parent 2436 7d5df545bd5d
child 4386 8a51b76f79e7
permissions -rw-r--r--
(svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used.
/* $Id$ */

#ifndef STRINGS_H
#define STRINGS_H

static inline char* InlineString(char* buf, uint16 string)
{
	*buf++ = '\x81';
	*buf++ = string & 0xFF;
	*buf++ = string >> 8;
	return buf;
}

char *GetString(char *buffr, uint16 string);
char *GetStringWithArgs(char *buffr, uint string, const int32 *argv);

extern char _userstring[128];

void InjectDParam(int amount);
int32 GetParamInt32(void);

#endif /* STRINGS_H */