win32.c
author Darkvater
Thu, 10 Mar 2005 21:44:17 +0000
changeset 1482 80e315adc3bd
parent 1480 93c8fbea364b
child 1486 647d3a2be4fe
permissions -rw-r--r--
(svn r1986) - Fix: free _config_file when shutting down openttd. Strange that Valgrind didn't catch this, kudos to TrueLight
- Feature (small): new command-line option -c <config_file>. You can have OpenTTD load alternative config files with this setup, handy for servers, or for saves from other players if you don't want to rename your own config. This will have to do until all game-related settings are saved ingame. Couldn't find the SF patch, so credits to the guy that wrote it.
#include "stdafx.h"
#include "ttd.h"
#include "debug.h"
#include "string.h"
#include "table/strings.h"
#include "gfx.h"
#include "sound.h"
#include "window.h"
#include "gui.h"
#include <windows.h>
#include <mmsystem.h>
#include "hal.h"
#include <winnt.h>
#include <wininet.h>
#include <io.h>
#include <fcntl.h>
#include "network.h"

#define SMART_PALETTE_ANIM

static struct {
	HWND main_wnd;
	HBITMAP dib_sect;
	void *bitmap_bits;
	void *buffer_bits;
	void *alloced_bits;
	HPALETTE gdi_palette;
	int width,height;
	int width_org, height_org;
	bool cursor_visible;
	bool switch_driver;
	bool fullscreen;
	bool double_size;
	bool has_focus;
	bool running;
} _wnd;

static HINSTANCE _inst;
static bool _has_console;

#if defined(__MINGW32__) || defined(__CYGWIN__)
	#define __TIMESTAMP__   __DATE__ __TIME__
#endif

#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
extern const HalMusicDriver _dmusic_midi_driver;
#endif

static void MakePalette(void)
{
	LOGPALETTE *pal;
	uint i;
	byte *b;

	pal = alloca(sizeof(LOGPALETTE) + (256-1) * sizeof(PALETTEENTRY));

	pal->palVersion = 0x300;
	pal->palNumEntries = 256;

	for (i = 0, b = _cur_palette; i != 256; i++, b += 3) {
		pal->palPalEntry[i].peRed = b[0];
		pal->palPalEntry[i].peGreen = b[1];
		pal->palPalEntry[i].peBlue = b[2];
		pal->palPalEntry[i].peFlags = 0;

	}
	_wnd.gdi_palette = CreatePalette(pal);
	if (_wnd.gdi_palette == NULL)
		error("CreatePalette failed!\n");
}

static void UpdatePalette(HDC dc, uint start, uint count)
{
	RGBQUAD rgb[256];
	uint i;
	byte *b;

		for (i = 0, b = _cur_palette + start * 3; i != count; i++, b += 3) {
		rgb[i].rgbRed = b[0];
		rgb[i].rgbGreen = b[1];
		rgb[i].rgbBlue = b[2];
		rgb[i].rgbReserved = 0;
	}

	SetDIBColorTable(dc, start, count, rgb);
}

static bool MyShowCursor(bool show)
{
	if (_wnd.cursor_visible == show)
		return show;

	_wnd.cursor_visible = show;
	ShowCursor(show);

	return !show;
}

typedef struct {
	byte vk_from;
	byte vk_count;
	byte map_to;
} VkMapping;

#define AS(x, z) {x, 0, z}
#define AM(x, y, z, w) {x, y - x, z}

#ifndef	VK_OEM_3
#define VK_OEM_3 0xC0
#endif

static const VkMapping _vk_mapping[] = {
	// Pageup stuff + up/down
	AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN),
	// Map letters & digits
	AM('A','Z','A','Z'),
	AM('0','9','0','9'),

	AS(VK_ESCAPE,		WKC_ESC),
	AS(VK_PAUSE, WKC_PAUSE),
	AS(VK_BACK,			WKC_BACKSPACE),
	AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE),

	AS(VK_SPACE,		WKC_SPACE),
	AS(VK_RETURN,		WKC_RETURN),
	AS(VK_TAB,			WKC_TAB),

	// Function keys
	AM(VK_F1, VK_F12,	WKC_F1, WKC_F12),

	// Numeric part.
	// What is the virtual keycode for numeric enter??
	AM(VK_NUMPAD0,VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
	AS(VK_DIVIDE,			WKC_NUM_DIV),
	AS(VK_MULTIPLY,		WKC_NUM_MUL),
	AS(VK_SUBTRACT,		WKC_NUM_MINUS),
	AS(VK_ADD,				WKC_NUM_PLUS),
	AS(VK_DECIMAL,		WKC_NUM_DECIMAL)
};

static uint MapWindowsKey(uint sym)
{
	const VkMapping *map;
	uint key = 0;

	for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
		if ((uint)(sym - map->vk_from) <= map->vk_count) {
			key = sym - map->vk_from + map->map_to;
			break;
		}
	}

	if (GetAsyncKeyState(VK_SHIFT)<0)	key |= WKC_SHIFT;
	if (GetAsyncKeyState(VK_CONTROL)<0)	key |= WKC_CTRL;
	if (GetAsyncKeyState(VK_MENU)<0)	key |= WKC_ALT;
	return key;
}

static void MakeWindow(bool full_screen);
static bool AllocateDibSection(int w, int h);

static void ClientSizeChanged(int w, int h)
{
	if (_wnd.double_size) {
		w /= 2;
		h /= 2;
	}

	// allocate new dib section of the new size
	if (AllocateDibSection(w, h)) {
		// mark all palette colors dirty
		_pal_first_dirty = 0;
		_pal_last_dirty = 255;
		GameSizeChanged();

		// redraw screen
		if (_wnd.running) {
			_screen.dst_ptr = _wnd.buffer_bits;
			UpdateWindows();
		}
	}
}

void DoExitSave(void);

static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
	switch (msg) {
	case WM_PAINT: {
		PAINTSTRUCT ps;
		HDC dc,dc2;
		HBITMAP old_bmp;
		HPALETTE old_palette;
		BeginPaint(hwnd, &ps);
		dc = ps.hdc;
		dc2 = CreateCompatibleDC(dc);
		old_bmp = SelectObject(dc2, _wnd.dib_sect);
		old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);

		if (_pal_last_dirty != -1) {
			UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
			_pal_last_dirty = -1;
		}

		BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
		SelectPalette(dc, old_palette, TRUE);
		SelectObject(dc2, old_bmp);
		DeleteDC(dc2);
		EndPaint(hwnd, &ps);
		}
		return 0;

	case WM_PALETTECHANGED:
		if ((HWND)wParam == hwnd)
			return 0;
		// FALL THROUGH
	case WM_QUERYNEWPALETTE: {
		HDC hDC = GetWindowDC(hwnd);
		HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
		UINT nChanged = RealizePalette(hDC);
		SelectPalette(hDC, hOldPalette, TRUE);
		ReleaseDC(hwnd, hDC);
		if (nChanged)
			InvalidateRect(hwnd, NULL, FALSE);
		return 0;
	}

	case WM_CLOSE:
		if (_game_mode == GM_MENU) { // do not ask to quit on the main screen
			_exit_game = true;
		} else if (_patches.autosave_on_exit) {
			DoExitSave();
			_exit_game = true;
		} else
			AskExitGame();

		return 0;

	case WM_LBUTTONDOWN:
		SetCapture(hwnd);
		_left_button_down = true;
		return 0;

	case WM_LBUTTONUP:
		ReleaseCapture();
		_left_button_down = false;
		_left_button_clicked = false;
		return 0;

	case WM_RBUTTONDOWN:
		SetCapture(hwnd);
		_right_button_down = true;
		_right_button_clicked = true;
		return 0;

	case WM_RBUTTONUP:
		ReleaseCapture();
		_right_button_down = false;
		return 0;

	case WM_MOUSEMOVE: {
		int x = (int16)LOWORD(lParam);
		int y = (int16)HIWORD(lParam);
		POINT pt;

		if (_wnd.double_size) {
			x /= 2;
			y /= 2;
		}

		if (_cursor.fix_at) {
			int dx = x - _cursor.pos.x;
			int dy = y - _cursor.pos.y;
			if (dx != 0 || dy != 0) {
				_cursor.delta.x += dx;
				_cursor.delta.y += dy;

				pt.x = _cursor.pos.x;
				pt.y = _cursor.pos.y;

				if (_wnd.double_size) {
					pt.x *= 2;
					pt.y *= 2;
				}
				ClientToScreen(hwnd, &pt);
				SetCursorPos(pt.x, pt.y);
			}
		} else {
			_cursor.delta.x += x - _cursor.pos.x;
			_cursor.delta.y += y - _cursor.pos.y;
			_cursor.pos.x = x;
			_cursor.pos.y = y;
			_cursor.dirty = true;
		}
		MyShowCursor(false);
		return 0;
	}

	case WM_KEYDOWN: {
		// this is the rewritten ascii input function
		// it disables windows deadkey handling --> more linux like :D
    unsigned short w = 0;
		int r = 0;
		byte ks[256];
		unsigned int scan = 0;
		uint16 scancode = (( lParam & 0xFF0000 ) >> 16 );

		GetKeyboardState(ks);
		r = ToAscii(wParam, scan, ks, &w, 0);
		if (r == 0) w = 0; // no translation was possible

		_pressed_key = w | MapWindowsKey(wParam) << 16;

		if (scancode == 41)
			_pressed_key = w | WKC_BACKQUOTE << 16;

		if ((_pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
			_double_size ^= 1;
			_wnd.double_size = _double_size;
			ClientSizeChanged(_wnd.width, _wnd.height);
			MarkWholeScreenDirty();
		}
	}	break;


	case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
		switch (wParam) {
		case VK_RETURN: /* Full Screen */
			MakeWindow(!_wnd.fullscreen);
			return 0;
		case VK_MENU: /* Just ALT */
			return 0; // do nothing
		default: /* ALT in combination with something else */
			_pressed_key = MapWindowsKey(wParam) << 16;
			return 0;
		}
		break;
	case WM_NCMOUSEMOVE:
		MyShowCursor(true);
		return 0;

	case WM_SIZE: {
		if (wParam != SIZE_MINIMIZED) {
			ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
		}
		return 0;
	}
	case WM_SIZING: {
		RECT* r = (RECT*)lParam;
		RECT r2;
		int w, h;

		SetRect(&r2, 0, 0, 0, 0);
		AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);

		w = r->right - r->left - (r2.right - r2.left);
		h = r->bottom - r->top - (r2.bottom - r2.top);
		if (_wnd.double_size) {
			w /= 2;
			h /= 2;
		}
		w = clamp(w, 64, MAX_SCREEN_WIDTH);
		h = clamp(h, 64, MAX_SCREEN_HEIGHT);
		if (_wnd.double_size) {
			w *= 2;
			h *= 2;
		}
		SetRect(&r2, 0, 0, w, h);

		AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
		w = r2.right - r2.left;
		h = r2.bottom - r2.top;

		switch (wParam) {
		case WMSZ_BOTTOM:
			r->bottom = r->top + h;
			break;
		case WMSZ_BOTTOMLEFT:
			r->bottom = r->top + h;
			r->left = r->right - w;
			break;
		case WMSZ_BOTTOMRIGHT:
			r->bottom = r->top + h;
			r->right = r->left + w;
			break;
		case WMSZ_LEFT:
			r->left = r->right - w;
			break;
		case WMSZ_RIGHT:
			r->right = r->left + w;
			break;
		case WMSZ_TOP:
			r->top = r->bottom - h;
			break;
		case WMSZ_TOPLEFT:
			r->top = r->bottom - h;
			r->left = r->right - w;
			break;
		case WMSZ_TOPRIGHT:
			r->top = r->bottom - h;
			r->right = r->left + w;
			break;
		}
		return TRUE;
	}

// needed for wheel
#if !defined(WM_MOUSEWHEEL)
# define WM_MOUSEWHEEL                   0x020A
#endif  //WM_MOUSEWHEEL
#if !defined(GET_WHEEL_DELTA_WPARAM)
# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
#endif  //GET_WHEEL_DELTA_WPARAM

	case WM_MOUSEWHEEL: {
		int delta = GET_WHEEL_DELTA_WPARAM(wParam);

		if (delta < 0) {
			_cursor.wheel++;
		} else if (delta > 0) {
			_cursor.wheel--;
		}
		return 0;
	}

	case WM_ACTIVATEAPP:
		_wnd.has_focus = (bool)wParam;
		break;
	}
	return DefWindowProc(hwnd, msg, wParam, lParam);
}

static void RegisterWndClass(void)
{
	static bool registered;
	if (!registered) {
		HINSTANCE hinst = GetModuleHandle(NULL);
		WNDCLASS wnd = {
			0,
			WndProcGdi,
			0,
			0,
			hinst,
			LoadIcon(hinst, MAKEINTRESOURCE(100)),
			LoadCursor(NULL, IDC_ARROW),
			0,
			0,
			"TTD"
		};
		registered = true;
		if (!RegisterClass(&wnd))
			error("RegisterClass failed");
	}
}

extern const char _openttd_revision[];

static void MakeWindow(bool full_screen)
{
	_fullscreen = full_screen;

	_wnd.double_size = _double_size && !full_screen;

	// recreate window?
	if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
		DestroyWindow(_wnd.main_wnd);
		_wnd.main_wnd = 0;
	}

	if (full_screen) {
		DEVMODE settings;
		memset(&settings, 0, sizeof(DEVMODE));
		settings.dmSize = sizeof(DEVMODE);
		settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;

		if (_fullscreen_bpp) {
			settings.dmBitsPerPel = _fullscreen_bpp;
			settings.dmFields |= DM_BITSPERPEL;
		}
		settings.dmPelsWidth = _wnd.width_org;
		settings.dmPelsHeight = _wnd.height_org;
		settings.dmDisplayFrequency = _display_hz;
		if (settings.dmDisplayFrequency != 0)
			settings.dmFields |= DM_DISPLAYFREQUENCY;
		if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
			MakeWindow(false);
			return;
		}
	} else if (_wnd.fullscreen) {
		// restore display?
		ChangeDisplaySettings(NULL, 0);
	}

	{
		RECT r;
		uint style;
		int x, y, w, h;

		_wnd.fullscreen = full_screen;
		if (_wnd.fullscreen) {
			style = WS_POPUP | WS_VISIBLE;
			SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
		} else {
			style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
			SetRect(&r, 0, 0, _wnd.width, _wnd.height);
		}

		AdjustWindowRect(&r, style, FALSE);
		w = r.right - r.left;
		h = r.bottom - r.top;
		x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
		y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;

		if (_wnd.main_wnd) {
			SetWindowPos(_wnd.main_wnd, 0, x, y, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER);
		} else {
			char Windowtitle[50] = "OpenTTD ";

			snprintf(Windowtitle, lengthof(Windowtitle), "OpenTTD %s",
				_openttd_revision);

			_wnd.main_wnd = CreateWindow("TTD", Windowtitle, style, x, y, w, h, 0, 0, _inst, 0);
			if (_wnd.main_wnd == NULL)
				error("CreateWindow failed");
		}
	}
	GameSizeChanged(); // invalidate all windows, force redraw
}

static bool AllocateDibSection(int w, int h)
{
	BITMAPINFO *bi;
	HDC dc;

	w = clamp(w, 64, MAX_SCREEN_WIDTH);
	h = clamp(h, 64, MAX_SCREEN_HEIGHT);

	if (w == _screen.width && h == _screen.height)
		return false;

	_screen.width = w;
	_screen.pitch = (w + 3) & ~0x3;
	_screen.height = h;

	if (_wnd.alloced_bits) {
		free(_wnd.alloced_bits);
		_wnd.alloced_bits = NULL;
	}

	bi = alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
	memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
	bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);

	if (_wnd.double_size) {
		w = (w + 3) & ~0x3;
		_wnd.alloced_bits = _wnd.buffer_bits = malloc(w * h);
		w *= 2;
		h *= 2;
	}

	bi->bmiHeader.biWidth = _wnd.width = w;
	bi->bmiHeader.biHeight = -(_wnd.height = h);

	bi->bmiHeader.biPlanes = 1;
	bi->bmiHeader.biBitCount = 8;
	bi->bmiHeader.biCompression = BI_RGB;

	if (_wnd.dib_sect)
		DeleteObject(_wnd.dib_sect);

	dc = GetDC(0);
	_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, &_wnd.bitmap_bits, NULL, 0);
	if (_wnd.dib_sect == NULL)
		error("CreateDIBSection failed");
	ReleaseDC(0, dc);

	if (!_wnd.double_size)
		_wnd.buffer_bits = _wnd.bitmap_bits;

	return true;
}

static const uint16 default_resolutions[][2] = {
	{ 640,  480},
	{ 800,  600},
	{1024,  768},
	{1152,  864},
	{1280,  800},
	{1280,  960},
	{1280, 1024},
	{1400, 1050},
	{1600, 1200},
	{1680, 1050},
	{1920, 1200}
};

static void FindResolutions(void)
{
	int i = 0, n = 0;
	DEVMODE dm;

	while (EnumDisplaySettings(NULL, i++, &dm)) {
		if (dm.dmBitsPerPel == 8 &&
				IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
				IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT + 1) && (
					n == 0 ||
					_resolutions[n - 1][0] != dm.dmPelsWidth ||
					_resolutions[n - 1][1] != dm.dmPelsHeight
				)) {
			_resolutions[n][0] = dm.dmPelsWidth;
			_resolutions[n][1] = dm.dmPelsHeight;
			if (++n == lengthof(_resolutions)) break;
		}
	}

	if (n == 0) {
		memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
		n = lengthof(default_resolutions);
	}

	_num_resolutions = n;
}


static const char *Win32GdiStart(const char * const *parm)
{
	memset(&_wnd, 0, sizeof(_wnd));
	_wnd.cursor_visible = true;

	RegisterWndClass();

	MakePalette();

	FindResolutions();

	// fullscreen uses those
	_wnd.width_org = _cur_resolution[0];
	_wnd.height_org = _cur_resolution[1];

	AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
	MarkWholeScreenDirty();

	MakeWindow(_fullscreen);

	return NULL;
}

static void Win32GdiStop(void)
{
	if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
	MyShowCursor(true);
	DeleteObject(_wnd.gdi_palette);
	DeleteObject(_wnd.dib_sect);
	DestroyWindow(_wnd.main_wnd);
}

// simple upscaler by 2
static void filter(int left, int top, int width, int height)
{
	uint p = _screen.pitch;
	byte *s = (byte*)_wnd.buffer_bits + top * p + left;
	byte *d = (byte*)_wnd.bitmap_bits + top * p * 4 + left * 2;

	for (; height > 0; height--) {
		int i;

		for (i = 0; i != width; i++) {
			d[i * 2] = d[i * 2 + 1] = d[i * 2 + p * 2] = d[i * 2 + 1 + p * 2] = s[i];
		}
		s += p;
		d += p * 4;
	}
}

static void Win32GdiMakeDirty(int left, int top, int width, int height)
{
	RECT r = { left, top, left + width, top + height };

	if (_wnd.double_size) {
		filter(left, top, width, height);
		r.left *= 2;
		r.top *= 2;
		r.right *= 2;
		r.bottom *= 2;
	}
	InvalidateRect(_wnd.main_wnd, &r, FALSE);
}

static void CheckPaletteAnim(void)
{
	if (_pal_last_dirty == -1)
		return;
	InvalidateRect(_wnd.main_wnd, NULL, FALSE);
}

static int Win32GdiMainLoop(void)
{
	MSG mesg;
	uint32 next_tick = GetTickCount() + 30, cur_ticks;

	_wnd.running = true;

	while(true) {
		while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
			InteractiveRandom(); // randomness
			TranslateMessage(&mesg);
			DispatchMessage(&mesg);
		}
		if (_exit_game) return ML_QUIT;
		if (_wnd.switch_driver) return ML_SWITCHDRIVER;

#if defined(_DEBUG)
		if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
#else
		if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
#endif
			/* Disable speeding up game with ALT+TAB (if syskey is pressed, the
			 * real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
			if ((_pressed_key >> 16) & WKC_TAB && !_networking &&
					_game_mode != GM_MENU)
				_fast_forward |= 2;
		} else if (_fast_forward & 2)
			_fast_forward = 0;

		cur_ticks = GetTickCount();
		if ((_fast_forward && !_pause) || cur_ticks > next_tick)
			next_tick = cur_ticks;

		if (cur_ticks == next_tick) {
			next_tick += 30;
			_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
			_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
			_dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0;

			// determine which directional keys are down
			if (_wnd.has_focus) {
				_dirkeys =
					(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
					(GetAsyncKeyState(VK_UP) < 0 ? 2 : 0) +
					(GetAsyncKeyState(VK_RIGHT) < 0 ? 4 : 0) +
					(GetAsyncKeyState(VK_DOWN) < 0 ? 8 : 0);
			} else
				_dirkeys = 0;

			GameLoop();
			_cursor.delta.x = _cursor.delta.y = 0;

			if (_force_full_redraw)
				MarkWholeScreenDirty();

			GdiFlush();
			_screen.dst_ptr = _wnd.buffer_bits;
			UpdateWindows();
			CheckPaletteAnim();
		} else {
			Sleep(1);
			GdiFlush();
			_screen.dst_ptr = _wnd.buffer_bits;
			DrawTextMessage();
			DrawMouseCursor();
		}
	}
}

static bool Win32GdiChangeRes(int w, int h)
{
	_wnd.width = _wnd.width_org = w;
	_wnd.height = _wnd.height_org = h;

	MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching

	return true;
}

const HalVideoDriver _win32_video_driver = {
	Win32GdiStart,
	Win32GdiStop,
	Win32GdiMakeDirty,
	Win32GdiMainLoop,
	Win32GdiChangeRes,
};


/**********************
 * WIN32 MIDI PLAYER
 **********************/

static struct {
	bool stop_song;
	bool terminate;
	bool playing;
	int new_vol;
	HANDLE wait_obj;
	char start_song[260];
} _midi;

static void Win32MidiPlaySong(const char *filename)
{
	strcpy(_midi.start_song, filename);
	_midi.playing = true;
	_midi.stop_song = false;
	SetEvent(_midi.wait_obj);
}

static void Win32MidiStopSong(void)
{
	if (_midi.playing) {
		_midi.stop_song = true;
		_midi.start_song[0] = '\0';
		SetEvent(_midi.wait_obj);
	}
}

static bool Win32MidiIsSongPlaying(void)
{
	return _midi.playing;
}

static void Win32MidiSetVolume(byte vol)
{
	_midi.new_vol = vol;
	SetEvent(_midi.wait_obj);
}

static long CDECL MidiSendCommand(const char *cmd, ...) {
	va_list va;
	char buf[512];

	va_start(va, cmd);
	vsprintf(buf, cmd, va);
	va_end(va);
	return mciSendStringA(buf, NULL, 0, 0);
}

static bool MidiIntPlaySong(const char *filename)
{
	MidiSendCommand("close all");
	if (MidiSendCommand("open %s type sequencer alias song", filename) != 0)
		return false;

	if (MidiSendCommand("play song from 0") != 0)
		return false;
	return true;
}

static void MidiIntStopSong(void)
{
	MidiSendCommand("close all");
}

static void MidiIntSetVolume(int vol)
{
	uint v = (vol * 65535 / 127);
	midiOutSetVolume((HMIDIOUT)-1, v + (v << 16));
}

static bool MidiIntIsSongPlaying(void)
{
	char buf[16];
	mciSendStringA("status song mode", buf, sizeof(buf), 0);
	return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
}

static DWORD WINAPI MidiThread(LPVOID arg)
{
	_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL);

	do {
		char *s;
		int vol;

		vol = _midi.new_vol;
		if (vol != -1) {
			_midi.new_vol = -1;
			MidiIntSetVolume(vol);
		}

		s = _midi.start_song;
		if (s[0] != '\0') {
			_midi.playing = MidiIntPlaySong(s);
			s[0] = '\0';

			// Delay somewhat in case we don't manage to play.
			if (!_midi.playing) {
				Sleep(5000);
			}
		}

		if (_midi.stop_song && _midi.playing) {
			_midi.stop_song = false;
			_midi.playing = false;
			MidiIntStopSong();
		}

		if (_midi.playing && !MidiIntIsSongPlaying())
			_midi.playing = false;

		WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
	} while (!_midi.terminate);

	DeleteObject(_midi.wait_obj);
	return 0;
}

static const char *Win32MidiStart(const char * const *parm)
{
	DWORD threadId;

	memset(&_midi, 0, sizeof(_midi));
	_midi.new_vol = -1;
	CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId);
	return 0;
}

static void Win32MidiStop(void)
{
	_midi.terminate = true;
	SetEvent(_midi.wait_obj);
}

const HalMusicDriver _win32_music_driver = {
	Win32MidiStart,
	Win32MidiStop,
	Win32MidiPlaySong,
	Win32MidiStopSong,
	Win32MidiIsSongPlaying,
	Win32MidiSetVolume,
};

// WIN32 Sound code.

static HWAVEOUT _waveout;
static WAVEHDR _wave_hdr[2];
static int _bufsize;
static void PrepareHeader(WAVEHDR *hdr)
{
	hdr->dwBufferLength = _bufsize * 4;
	hdr->dwFlags = 0;
	hdr->lpData = malloc(_bufsize * 4);
	if (hdr->lpData == NULL ||
			waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
		error("waveOutPrepareHeader failed");
}

static void FillHeaders(void)
{
	WAVEHDR *hdr;

	for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
		if (!(hdr->dwFlags & WHDR_INQUEUE)) {
			MxMixSamples(_mixer, hdr->lpData, hdr->dwBufferLength / 4);
			if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
				error("waveOutWrite failed");
		}
	}
}

static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance,
	DWORD dwParam1, DWORD dwParam2)
{
	switch (uMsg) {
		case WOM_DONE:
			if (_waveout) FillHeaders();
			break;

		default:
			break;
	}
}

static const char *Win32SoundStart(const char * const *parm)
{
	WAVEFORMATEX wfex;
	int hz;

	_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
	hz = GetDriverParamInt(parm, "hz", 11025);
	wfex.wFormatTag = WAVE_FORMAT_PCM;
	wfex.nChannels = 2;
	wfex.nSamplesPerSec = hz;
	wfex.nAvgBytesPerSec = hz*2*2;
	wfex.nBlockAlign = 4;
	wfex.wBitsPerSample = 16;
	if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
		return "waveOutOpen failed";
	PrepareHeader(&_wave_hdr[0]);
	PrepareHeader(&_wave_hdr[1]);
	FillHeaders();
	return NULL;
}

static void Win32SoundStop(void)
{
	HWAVEOUT waveout = _waveout;

	_waveout = NULL;
	waveOutReset(waveout);
	waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
	waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
	waveOutClose(waveout);
}

const HalSoundDriver _win32_sound_driver = {
	Win32SoundStart,
	Win32SoundStop,
};

// Helper function needed by dynamically loading SDL
bool LoadLibraryList(void **proc, const char *dll)
{
	HMODULE lib;
	void *p;

	while (*dll != '\0') {
		lib = LoadLibrary(dll);
		if (lib == NULL)
			return false;
		while (true) {
			while(*dll++ != '\0');
			if (*dll == '\0')
				break;
			p = GetProcAddress(lib, dll);
			if (p == NULL)
				return false;
			*proc++ = p;
		}
		dll++;
	}
	return true;
}

#ifdef _MSC_VER

static const char *_exception_string;
static void *_safe_esp;
static char *_crash_msg;
static bool _expanded;
static bool _did_emerg_save;
static int _ident;

void ShowOSErrorBox(const char *buf)
{
	MyShowCursor(true);
	MessageBoxA(GetActiveWindow(), buf, "Error!", MB_ICONSTOP);

// if exception tracker is enabled, we crash here to let the exception handler handle it.
#if defined(WIN32_EXCEPTION_TRACKER) && !defined(_DEBUG)
	if (*buf == '!') {
		_exception_string = buf;
		*(byte*)0 = 0;
	}
#endif
}

typedef struct DebugFileInfo {
	uint32 size;
	uint32 crc32;
	SYSTEMTIME file_time;
} DebugFileInfo;

static uint32 *_crc_table;

static void MakeCRCTable(uint32 *table) {
	uint32 crc, poly = 0xEDB88320L;
	int	i, j;

	_crc_table = table;

	for (i = 0; i != 256; i++) {
		crc = i;
		for (j = 8; j != 0; j--) {
			if (crc & 1)
				crc = (crc >> 1) ^ poly;
			else
				crc >>= 1;
		}
		table[i] = crc;
	}
}

static uint32 CalcCRC(byte *data, uint size, uint32 crc) {
	for (; size > 0; size--) {
		crc = ((crc >> 8) & 0x00FFFFFF) ^ _crc_table[(crc ^ *data++) & 0xFF];
	}
	return crc;
}

static void GetFileInfo(DebugFileInfo *dfi, const char *filename)
{
	memset(dfi, 0, sizeof(dfi));

	{
		HANDLE file;
		byte buffer[1024];
		DWORD numread;
		uint32 filesize = 0;
		FILETIME write_time;
		uint32 crc = (uint32)-1;

		file = CreateFile(filename, GENERIC_READ, FILE_SHARE_READ, NULL,
			OPEN_EXISTING, 0, 0);
		if (file != INVALID_HANDLE_VALUE) {
			while(true) {
				if (ReadFile(file, buffer, sizeof(buffer), &numread, NULL) == 0 ||
						numread == 0)
					break;
				filesize += numread;
				crc = CalcCRC(buffer, numread, crc);
			}
			dfi->size = filesize;
			dfi->crc32 = crc ^ (uint32)-1;

			if (GetFileTime(file, NULL, NULL, &write_time)) {
				FileTimeToSystemTime(&write_time, &dfi->file_time);
			}
			CloseHandle(file);
		}
	}
}


static char *PrintModuleInfo(char *output, HMODULE mod)
{
	char buffer[MAX_PATH];
	DebugFileInfo dfi;

	GetModuleFileName(mod, buffer, MAX_PATH);
	GetFileInfo(&dfi, buffer);
	output += sprintf(output, " %-20s handle: %.8X size: %d crc: %.8X date: %d-%.2d-%.2d %.2d:%.2d:%.2d\r\n",
		buffer,
		mod,
		dfi.size,
		dfi.crc32,
		dfi.file_time.wYear,
		dfi.file_time.wMonth,
		dfi.file_time.wDay,
		dfi.file_time.wHour,
		dfi.file_time.wMinute,
		dfi.file_time.wSecond
	);
	return output;
}

static char *PrintModuleList(char *output)
{
	BOOL (WINAPI *EnumProcessModules)(HANDLE,HMODULE*,DWORD,LPDWORD);
	HANDLE proc;
	HMODULE modules[100];
	DWORD needed;
	BOOL res;
	int count,i;

	if (LoadLibraryList((void*)&EnumProcessModules, "psapi.dll\0EnumProcessModules\0")) {
		proc = OpenProcess(PROCESS_ALL_ACCESS, FALSE, GetCurrentProcessId());
		if (proc) {
			res = EnumProcessModules(proc, modules, sizeof(modules), &needed);
			CloseHandle(proc);
			if (res) {
				count =
					min(needed / sizeof(HMODULE), lengthof(modules));
				for (i = 0; i != count; i++)
					output = PrintModuleInfo(output, modules[i]);
				return output;
			}
		}
	}
	output = PrintModuleInfo(output, NULL);
	return output;
}

static const char _crash_desc[] =
	"A serious fault condition occured in the game. The game will shut down.\n"
	"Press \"Submit report\" to send crash information to the developers. "
	"This will greatly help debugging. "
	"The information contained in the report is displayed below.\n"
	"Press \"Emergency save\" to attempt saving the game.";

static const char _save_succeeded[] =
	"Emergency save succeeded.\n"
	"Be aware that critical parts of the internal game state may have become "
	"corrupted. The saved game is not guaranteed to work.";

bool EmergencySave();


typedef struct {
	HINTERNET (WINAPI *InternetOpenA)(LPCSTR,DWORD, LPCSTR, LPCSTR, DWORD);
	HINTERNET (WINAPI *InternetConnectA)(HINTERNET, LPCSTR, INTERNET_PORT, LPCSTR, LPCSTR, DWORD, DWORD, DWORD);
	HINTERNET (WINAPI *HttpOpenRequestA)(HINTERNET, LPCSTR, LPCSTR, LPCSTR, LPCSTR, LPCSTR *, DWORD, DWORD);
	BOOL (WINAPI *HttpSendRequestA)(HINTERNET, LPCSTR, DWORD, LPVOID, DWORD);
	BOOL (WINAPI *InternetCloseHandle)(HINTERNET);
	BOOL (WINAPI *HttpQueryInfo)(HINTERNET, DWORD, LPVOID, LPDWORD, LPDWORD);
} WinInetProcs;

#define M(x) x "\0"
static const char wininet_files[] =
	M("wininet.dll")
	M("InternetOpenA")
	M("InternetConnectA")
	M("HttpOpenRequestA")
	M("HttpSendRequestA")
	M("InternetCloseHandle")
	M("HttpQueryInfoA")
	M("");
#undef M

static WinInetProcs _wininet;


static char *SubmitCrashReport(HWND wnd, void *msg, size_t msglen, const char *arg)
{
	HINTERNET inet, conn, http;
	char *err = NULL;
	DWORD code, len;
	static char buf[100];
	char buff[100];

	if (_wininet.InternetOpen == NULL && !LoadLibraryList((void**)&_wininet, wininet_files)) return "can't load wininet.dll";

	inet = _wininet.InternetOpen("TTD", INTERNET_OPEN_TYPE_PRECONFIG, NULL, NULL, 0 );
	if (inet == NULL) { err = "internetopen failed"; goto error1; }

	conn = _wininet.InternetConnect(inet, "openttd.com", INTERNET_DEFAULT_HTTP_PORT, "", "", INTERNET_SERVICE_HTTP, 0, 0);
	if (conn == NULL) { err = "internetconnect failed"; goto error2; }

	sprintf(buff, "/crash.php?file=%s&ident=%d", arg, _ident);

	http = _wininet.HttpOpenRequest(conn, "POST", buff, NULL, NULL, NULL, INTERNET_FLAG_NO_CACHE_WRITE , 0);
	if (http == NULL) { err = "httpopenrequest failed"; goto error3; }

	if (!_wininet.HttpSendRequest(http, "Content-type: application/binary", -1, msg, msglen)) { err = "httpsendrequest failed"; goto error4; }

	len = sizeof(code);
	if (!_wininet.HttpQueryInfo(http, HTTP_QUERY_STATUS_CODE | HTTP_QUERY_FLAG_NUMBER, &code, &len, 0)) { err = "httpqueryinfo failed"; goto error4; }

	if (code != 200) {
		int l = sprintf(buf, "Server said: %d ", code);
		len = sizeof(buf) - l;
		_wininet.HttpQueryInfo(http, HTTP_QUERY_STATUS_TEXT, buf + l, &len, 0);
		err = buf;
	}

error4:
	_wininet.InternetCloseHandle(http);
error3:
	_wininet.InternetCloseHandle(conn);
error2:
	_wininet.InternetCloseHandle(inet);
error1:
	return err;
}

static void SubmitFile(HWND wnd, const char *file)
{
	HANDLE h;
	unsigned long size;
	unsigned long read;
	void *mem;

	h = CreateFile(file, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
	if (h == NULL) return;

	size = GetFileSize(h, NULL);
	if (size > 500000) goto error1;

	mem = malloc(size);
	if (mem == NULL) goto error1;

	if (!ReadFile(h, mem, size, &read, NULL) || read != size) goto error2;

	SubmitCrashReport(wnd, mem, size, file);

error2:
	free(mem);
error1:
	CloseHandle(h);
}

static const char * const _expand_texts[] = {"S&how report >>", "&Hide report <<" };

static void SetWndSize(HWND wnd, int mode)
{
	RECT r,r2;
	int offs;

	GetWindowRect(wnd, &r);

	SetDlgItemText(wnd, 15, _expand_texts[mode == 1]);

	if (mode >= 0) {
		GetWindowRect(GetDlgItem(wnd, 11), &r2);
		offs = r2.bottom - r2.top + 10;
		if (!mode) offs = -offs;
		SetWindowPos(wnd, HWND_TOPMOST, 0, 0,
			r.right - r.left, r.bottom - r.top + offs, SWP_NOMOVE | SWP_NOZORDER);
	} else {
		SetWindowPos(wnd, HWND_TOPMOST,
			(GetSystemMetrics(SM_CXSCREEN) - (r.right - r.left)) / 2,
			(GetSystemMetrics(SM_CYSCREEN) - (r.bottom - r.top)) / 2,
			0, 0, SWP_NOSIZE);
	}
}

static bool DoEmergencySave(HWND wnd)
{
	bool b = false;

	EnableWindow(GetDlgItem(wnd, 13), FALSE);
	_did_emerg_save = true;
	__try {
		b = EmergencySave();
	} __except (1) {}
	return b;
}

static BOOL CALLBACK CrashDialogFunc(HWND wnd,UINT msg,WPARAM wParam,LPARAM lParam)
{
	switch(msg) {
	case WM_INITDIALOG:
		SetDlgItemText(wnd, 10, _crash_desc);
		SetDlgItemText(wnd, 11, _crash_msg);
		SendDlgItemMessage(wnd, 11, WM_SETFONT, (WPARAM)GetStockObject(ANSI_FIXED_FONT), FALSE);
		SetWndSize(wnd, -1);
		return TRUE;
	case WM_COMMAND:
		switch(wParam) {
		case 12: // Close
			ExitProcess(0);
		case 13: { // Emergency save
			if (DoEmergencySave(wnd))
				MessageBoxA(wnd, _save_succeeded, "Save successful", MB_ICONINFORMATION);
			else
				MessageBoxA(wnd, "Save failed", "Save failed", MB_ICONINFORMATION);
			break;
		}
		case 14: { // Submit crash report
			char *s;

			SetCursor(LoadCursor(NULL, IDC_WAIT));

			s = SubmitCrashReport(wnd, _crash_msg, strlen(_crash_msg), "");
			if (s) {
				MessageBoxA(wnd, s, "Error", MB_ICONSTOP);
				break;
			}

			// try to submit emergency savegame
			if (_did_emerg_save || DoEmergencySave(wnd)) {
				SubmitFile(wnd, "crash.sav");
			}
			// try to submit the autosaved game
			if (_opt.autosave) {
				char buf[40];
				sprintf(buf, "autosave%d.sav", (_autosave_ctr - 1) & 3);
				SubmitFile(wnd, buf);
			}
			EnableWindow(GetDlgItem(wnd, 14), FALSE);
			SetCursor(LoadCursor(NULL, IDC_ARROW));
			MessageBoxA(wnd, "Crash report submitted. Thank you.", "Crash Report", MB_ICONINFORMATION);
			break;
		}
		case 15: // Expand
			_expanded ^= 1;
			SetWndSize(wnd, _expanded);
			break;
		}
		return TRUE;
	case WM_CLOSE:
		ExitProcess(0);
	}

	return FALSE;
}

static void Handler2(void)
{
	ShowCursor(TRUE);
	ShowWindow(GetActiveWindow(), FALSE);
	DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(100), NULL, CrashDialogFunc);
}

extern bool CloseConsoleLogIfActive(void);

static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
{
	char *output;
	static bool had_exception;

	if (had_exception) ExitProcess(0);
	had_exception = true;

	_ident = GetTickCount(); // something pretty unique

	MakeCRCTable(alloca(256 * sizeof(uint32)));
	_crash_msg = output = LocalAlloc(LMEM_FIXED, 8192);

	{
		SYSTEMTIME time;
		GetLocalTime(&time);
		output += sprintf(output,
			"*** OpenTTD Crash Report ***\r\n"
			"Date: %d-%.2d-%.2d %.2d:%.2d:%.2d\r\n"
			"Build: %s built on " __TIMESTAMP__ "\r\n",
			time.wYear,
			time.wMonth,
			time.wDay,
			time.wHour,
			time.wMinute,
			time.wSecond,
			"???"
		);
	}

	if (_exception_string)
		output += sprintf(output, "Reason: %s\r\n", _exception_string);

	output += sprintf(output, "Exception %.8X at %.8X\r\n"
		"Registers:\r\n"
		" EAX: %.8X EBX: %.8X ECX: %.8X EDX: %.8X\r\n"
		" ESI: %.8X EDI: %.8X EBP: %.8X ESP: %.8X\r\n"
		" EIP: %.8X EFLAGS: %.8X\r\n"
		"\r\nBytes at CS:EIP:\r\n",
		ep->ExceptionRecord->ExceptionCode,
		ep->ExceptionRecord->ExceptionAddress,
		ep->ContextRecord->Eax,
		ep->ContextRecord->Ebx,
		ep->ContextRecord->Ecx,
		ep->ContextRecord->Edx,
		ep->ContextRecord->Esi,
		ep->ContextRecord->Edi,
		ep->ContextRecord->Ebp,
		ep->ContextRecord->Esp,
		ep->ContextRecord->Eip,
		ep->ContextRecord->EFlags
	);

	{
		byte *b = (byte*)ep->ContextRecord->Eip;
		int i;
		for (i = 0; i != 24; i++) {
			if (IsBadReadPtr(b, 1)) {
				output += sprintf(output, " ??"); // OCR: WAS: , 0);
			} else {
				output += sprintf(output, " %.2X", *b);
			}
			b++;
		}
		output += sprintf(output,
			"\r\n"
			"\r\nStack trace: \r\n"
		);
	}

	{
		int i,j;
		uint32 *b = (uint32*)ep->ContextRecord->Esp;
		for (j = 0; j != 24; j++) {
			for (i = 0; i != 8; i++) {
				if (IsBadReadPtr(b,sizeof(uint32))) {
					output += sprintf(output, " ????????"); //OCR: WAS - , 0);
				} else {
					output += sprintf(output, " %.8X", *b);
				}
				b++;
			}
			output += sprintf(output, "\r\n");
		}
	}

	output += sprintf(output, "\r\nModule information:\r\n");
	output = PrintModuleList(output);

	{
		OSVERSIONINFO os;
		os.dwOSVersionInfoSize = sizeof(os);
		GetVersionEx(&os);
		output += sprintf(output, "\r\nSystem information:\r\n"
			" Windows version %d.%d %d %s\r\n",
			os.dwMajorVersion, os.dwMinorVersion, os.dwBuildNumber, os.szCSDVersion);
	}

	{
		HANDLE file = CreateFile("crash.log", GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0);
		DWORD num_written;
		if (file != INVALID_HANDLE_VALUE) {
			WriteFile(file, _crash_msg, output - _crash_msg, &num_written, NULL);
			CloseHandle(file);
		}
	}

	/* Close any possible log files */
	CloseConsoleLogIfActive();

	if (_safe_esp) {
		ep->ContextRecord->Eip = (DWORD)Handler2;
		ep->ContextRecord->Esp = (DWORD)_safe_esp;
		return EXCEPTION_CONTINUE_EXECUTION;
	}


	return EXCEPTION_EXECUTE_HANDLER;
}

static void Win32InitializeExceptions(void)
{
	_asm {
		mov _safe_esp, esp
	}

	SetUnhandledExceptionFilter(ExceptionHandler);
}
#else
/* Get rid of unused variable warnings.. ShowOSErrorBox
 * is now used twice, once in MSVC, and once in all other Win
 * compilers (cygwin, mingw, etc.) */
void ShowOSErrorBox(const char *buf)
{
	MyShowCursor(true);
	MessageBoxA(GetActiveWindow(), buf, "Error!", MB_ICONSTOP);
}
#endif

static char *_fios_path;
static char *_fios_save_path;
static char *_fios_scn_path;
static FiosItem *_fios_items;
static int _fios_count, _fios_alloc;

static FiosItem *FiosAlloc(void)
{
	if (_fios_count == _fios_alloc) {
		_fios_alloc += 256;
		_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
	}
	return &_fios_items[_fios_count++];
}

static HANDLE MyFindFirstFile(const char *path, const char *file,
	WIN32_FIND_DATA *fd)
{
	char paths[MAX_PATH];

	sprintf(paths, "%s\\%s", path, file);
	return FindFirstFile(paths, fd);
}

int CDECL compare_FiosItems (const void *a, const void *b) {
	const FiosItem *da = (const FiosItem *)a;
	const FiosItem *db = (const FiosItem *)b;
	int r;

	if (_savegame_sort_order < 2) // sort by date
    r = da->mtime < db->mtime ? -1 : 1;
	else
		r = stricmp(
			da->title[0] != '\0' ? da->title : da->name,
			db->title[0] != '\0' ? db->title : db->name
		);

	if (_savegame_sort_order & 1) r = -r;
	return r;
}

// Get a list of savegames
FiosItem *FiosGetSavegameList(int *num, int mode)
{
	WIN32_FIND_DATA fd;
	HANDLE h;
	FiosItem *fios;
	int sort_start;
	char buf[MAX_PATH];

	if (_fios_save_path == NULL) {
		_fios_save_path = malloc(MAX_PATH);
		strcpy(_fios_save_path, _path.save_dir);
	}

	if (_game_mode == GM_EDITOR)
		_fios_path = _fios_scn_path;
	else
		_fios_path = _fios_save_path;

	// Parent directory, only if not of the type C:\.
	if (_fios_path[3] != 0) {
		fios = FiosAlloc();
		fios->type = FIOS_TYPE_PARENT;
		strcpy(fios->title, ".. (Parent directory)");
	}


	// Show subdirectories first
	h = MyFindFirstFile(_fios_path, "*.*", &fd);
	if (h != INVALID_HANDLE_VALUE) {
		do {
			if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY &&
					strcmp(fd.cFileName, ".") != 0 &&
					strcmp(fd.cFileName, "..") != 0) {
				fios = FiosAlloc();
				fios->type = FIOS_TYPE_DIR;
				strcpy(fios->name, fd.cFileName);
				sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
			}
		} while (FindNextFile(h, &fd));
		FindClose(h);
	}

	// this is where to start sorting
	sort_start = _fios_count;

	/*	Show savegame files
	 *	.SAV	OpenTTD saved game
	 *	.SS1	Transport Tycoon Deluxe preset game
	 *	.SV1	Transport Tycoon Deluxe (Patch) saved game
	 *	.SV2	Transport Tycoon Deluxe (Patch) saved 2-player game
	 */
	h = MyFindFirstFile(_fios_path, "*.*", &fd);
	if (h != INVALID_HANDLE_VALUE) {
		do {
			if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
				char *t = strrchr(fd.cFileName, '.');
				if (t && !stricmp(t, ".SAV")) { // OpenTTD
					fios = FiosAlloc();
					fios->mtime = *(uint64*)&fd.ftLastWriteTime;
					sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
					fios->type = FIOS_TYPE_FILE;
					fios->title[0] = 0;
					ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
				}	else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
					int ext = 0; // start of savegame extensions in _old_extensions[]
					if (t != NULL && (
								(ext++, stricmp(t, ".SS1") == 0) ||
								(ext++, stricmp(t, ".SV1") == 0) ||
								(ext++, stricmp(t, ".SV2") == 0)
							)) { // TTDLX(Patch)
						fios = FiosAlloc();
						fios->old_extension = ext-1;
						fios->mtime = *(uint64*)&fd.ftLastWriteTime;
						sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
						fios->type = FIOS_TYPE_OLDFILE;
						GetOldSaveGameName(fios->title, buf);
						ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
					}
				}
			}
		} while (FindNextFile(h, &fd));
		FindClose(h);
	}

	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);

	// Drives
	{
		char drives[256];
		char *s;
		GetLogicalDriveStrings(sizeof(drives), drives);
		s=drives;
		while (*s) {
			fios = FiosAlloc();
			fios->type = FIOS_TYPE_DRIVE;
			fios->title[0] = s[0];
			fios->title[1] = ':';
			fios->title[2] = 0;
			while (*s++) {}
		}
	}
	*num = _fios_count;
	return _fios_items;
}

// Get a list of scenarios
FiosItem *FiosGetScenarioList(int *num, int mode)
{
	FiosItem *fios;
	WIN32_FIND_DATA fd;
	HANDLE h;
	int sort_start;
	char buf[MAX_PATH];

	if (mode == SLD_NEW_GAME || _fios_scn_path == NULL) {
		if (_fios_scn_path == NULL)
			_fios_scn_path = malloc(MAX_PATH);
		strcpy(_fios_scn_path, _path.scenario_dir);
	}

	_fios_path = _fios_scn_path;

	// Parent directory, only if not of the type C:\.
	if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) {
		fios = FiosAlloc();
		fios->type = FIOS_TYPE_PARENT;
		strcpy(fios->title, ".. (Parent directory)");
	}

	// Show subdirectories first
	h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
	if (h != INVALID_HANDLE_VALUE && mode != SLD_NEW_GAME) {
		do {
			if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY &&
					strcmp(fd.cFileName, ".") != 0 &&
					strcmp(fd.cFileName, "..") != 0) {
				fios = FiosAlloc();
				fios->type = FIOS_TYPE_DIR;
				strcpy(fios->name, fd.cFileName);
				sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
			}
		} while (FindNextFile(h, &fd));
		FindClose(h);
	}

	// this is where to start sorting
	sort_start = _fios_count;

	/*	Show scenario files
	 *	.SCN	OpenTTD style scenario file
	 *	.SV0	Transport Tycoon Deluxe (Patch) scenario
	 *	.SS0	Transport Tycoon Deluxe preset scenario
	 */
	h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
	if (h != INVALID_HANDLE_VALUE) {
		do {
			if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
				char *t = strrchr(fd.cFileName, '.');

				if (t != NULL && !stricmp(t, ".SCN")) { // OpenTTD
					fios = FiosAlloc();
					fios->mtime = *(uint64*)&fd.ftLastWriteTime;
					sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
					fios->type = FIOS_TYPE_SCENARIO;
					fios->title[0] = '\0';
					ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
				}	else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
						mode == SLD_NEW_GAME) {
					int ext = 3; // start of scenario extensions in _old_extensions[]

					if (t != NULL && (
								(ext++, stricmp(t, ".SV0") == 0) ||
								(ext++, stricmp(t, ".SS0") == 0)
							)) { // TTDLX(Patch)
						fios = FiosAlloc();
						fios->old_extension = ext-1;
						fios->mtime = *(uint64*)&fd.ftLastWriteTime;
						sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
						fios->type = FIOS_TYPE_OLD_SCENARIO;
						GetOldScenarioGameName(fios->title, buf);
						ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
					}
				}
			}
		} while (FindNextFile(h, &fd));
		FindClose(h);
	}

	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);

	// Drives
	if (mode != SLD_NEW_GAME) {
		char drives[256];
		const char *s;

		GetLogicalDriveStrings(sizeof(drives), drives);
		for (s = drives; *s != '\0';) {
			fios = FiosAlloc();
			fios->type = FIOS_TYPE_DRIVE;
			sprintf(fios->title, "%c:", s[0]);
			while (*s++ != '\0') {}
		}
	}

	*num = _fios_count;
	return _fios_items;
}

// Free the list of savegames
void FiosFreeSavegameList(void)
{
	free(_fios_items);
	_fios_items = NULL;
	_fios_alloc = _fios_count = 0;
}

// Browse to
char *FiosBrowseTo(const FiosItem *item)
{
	static char str_buffr[512];
	char *path = _fios_path;

	switch (item->type) {
	case FIOS_TYPE_DRIVE:
		sprintf(path, "%c:\\", item->title[0]);
		break;

	case FIOS_TYPE_PARENT: {
		char *s;

		// Skip drive part
		path += 3;
		s = path;
		for (; *path != '\0'; path++) {
			if (*path== '\\') s = path;
		}
		*s = '\0';
		break;
	}

	case FIOS_TYPE_DIR:
		// Scan to end
		while (*++path != '\0');
		// Add backslash?
		if (path[-1] != '\\') *path++ = '\\';

		strcpy(path, item->name);
		break;

	case FIOS_TYPE_FILE:
		FiosMakeSavegameName(str_buffr, item->name);
		return str_buffr;

	case FIOS_TYPE_OLDFILE:
		sprintf(str_buffr, "%s\\%s.%s",
			_fios_path, item->name, _old_extensions[item->old_extension]);
		return str_buffr;

	case FIOS_TYPE_SCENARIO:
		sprintf(str_buffr, "%s\\%s.scn", path, item->name);
		return str_buffr;

	case FIOS_TYPE_OLD_SCENARIO:
		sprintf(str_buffr, "%s\\%s.%s",
			path, item->name, _old_extensions[item->old_extension]);
		return str_buffr;
	}

	return NULL;
}

// Get descriptive texts.
// Returns a path as well as a
//  string describing the path.
StringID FiosGetDescText(const char **path)
{
	char root[4];
	DWORD spc, bps, nfc, tnc;
	*path = _fios_path;

	sprintf(root, "%c:\\", _fios_path[0]);
	if (GetDiskFreeSpace(root, &spc, &bps, &nfc, &tnc)) {
		uint32 tot = ((spc * bps) * (uint64)nfc) >> 20;
		SetDParam(0, tot);
		return STR_4005_BYTES_FREE;
	} else {
		return STR_4006_UNABLE_TO_READ_DRIVE;
	}
}

void FiosMakeSavegameName(char *buf, const char *name)
{
	if (_game_mode == GM_EDITOR)
		sprintf(buf, "%s\\%s.scn", _fios_path, name);
	else
		sprintf(buf, "%s\\%s.sav", _fios_path, name);
}

void FiosDelete(const char *name)
{
	char path[512];

	FiosMakeSavegameName(path, name);
	DeleteFile(path);
}

#define Windows_2000		5
#define Windows_NT3_51	4

/* flags show the minimum required OS to use a given feature. Currently
	 only dwMajorVersion and dwMinorVersion (WindowsME) are used
														MajorVersion	MinorVersion
		Windows Server 2003					5							 2				dmusic
		Windows XP									5							 1				dmusic
		Windows 2000								5							 0				dmusic
		Windows NT 4.0							4							 0				win32
		Windows Me									4							90				dmusic
		Windows 98									4							10				win32
		Windows 95									4							 0				win32
		Windows NT 3.51							3							51				?????
*/

const DriverDesc _video_driver_descs[] = {
	{"null", "Null Video Driver",				&_null_video_driver,		0},
#if defined(WITH_SDL)
	{"sdl", "SDL Video Driver",					&_sdl_video_driver,			1},
#endif
	{"win32", "Win32 GDI Video Driver",	&_win32_video_driver,		Windows_NT3_51},
	{ "dedicated", "Dedicated Video Driver", &_dedicated_video_driver, 0},
	{ NULL, NULL, NULL, 0 }
};

const DriverDesc _sound_driver_descs[] = {
	{"null", "Null Sound Driver",			&_null_sound_driver,	0},
#if defined(WITH_SDL)
	{"sdl", "SDL Sound Driver",				&_sdl_sound_driver,		1},
#endif
	{"win32", "Win32 WaveOut Driver",	&_win32_sound_driver,	Windows_NT3_51},
	{ NULL, NULL, NULL, 0 }
};

const DriverDesc _music_driver_descs[] = {
	{"null", "Null Music Driver",		&_null_music_driver,				0},
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
	{"dmusic", "DirectMusic MIDI Driver",	&_dmusic_midi_driver,	Windows_2000},
#endif
	// Win32 MIDI driver has higher priority than DMusic, so this one is chosen
	{"win32", "Win32 MIDI Driver",	&_win32_music_driver,				Windows_NT3_51},
	{ NULL, NULL, NULL, 0 }
};

byte GetOSVersion(void)
{
	OSVERSIONINFO osvi;

	ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
	osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);

	if (GetVersionEx(&osvi)) {
		DEBUG(misc, 2) ("Windows Version is %d.%d", osvi.dwMajorVersion, osvi.dwMinorVersion);
		// WinME needs directmusic too (dmusic, Windows_2000 mode), all others default to OK
		if (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion == 90) { return Windows_2000;} // WinME

		return osvi.dwMajorVersion;
	}

	// GetVersionEx failed, but we can safely assume at least Win95/WinNT3.51 is used
	DEBUG(misc, 0) ("Windows version retrieval failed, defaulting to level 4");
	return Windows_NT3_51;
}

bool FileExists(const char *filename)
{
	HANDLE hand = CreateFile(filename, 0, 0, NULL, OPEN_EXISTING, 0, NULL);
	if (hand == INVALID_HANDLE_VALUE) return false;
	CloseHandle(hand);
	return true;
}

static int CDECL LanguageCompareFunc(const void *a, const void *b)
{
	return strcmp(*(const char* const *)a, *(const char* const *)b);
}

int GetLanguageList(char **languages, int max)
{
	HANDLE hand;
	int num = 0;
	char filedir[MAX_PATH];
	WIN32_FIND_DATA fd;
	sprintf(filedir, "%s*.lng", _path.lang_dir);

	hand = FindFirstFile(filedir, &fd);
	if (hand != INVALID_HANDLE_VALUE) {
		do {
			if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
				languages[num++] = strdup(fd.cFileName);
				if (num == max) break;
			}
		} while (FindNextFile(hand, &fd));
		FindClose(hand);
	}

	qsort(languages, num, sizeof(char*), LanguageCompareFunc);
	return num;
}

static int ParseCommandLine(char *line, char **argv, int max_argc)
{
	int n = 0;

	do {
		// skip whitespace
		while (*line == ' ' || *line == '\t')
			line++;

		// end?
		if (*line == '\0')
			break;

		// special handling when quoted
		if (*line == '"') {
			argv[n++] = ++line;
			while (*line != '"') {
				if (*line == '\0') return n;
				line++;
			}
		} else {
			argv[n++] = line;
			while (*line != ' ' && *line != '\t') {
				if (*line == '\0') return n;
				line++;
			}
		}
		*line++ = '\0';
	} while (n != max_argc);

	return n;
}


#if defined(_MSC_VER)
static uint64 _declspec(naked) rdtsc(void)
{
	_asm {
		rdtsc
		ret
	}
}
#endif

void CreateConsole(void)
{
	HANDLE hand;
	CONSOLE_SCREEN_BUFFER_INFO coninfo;

	if (_has_console) return;

	_has_console = true;

	AllocConsole();

	hand = GetStdHandle(STD_OUTPUT_HANDLE);
	GetConsoleScreenBufferInfo(hand, &coninfo);
	coninfo.dwSize.Y = 500;
	SetConsoleScreenBufferSize(hand, coninfo.dwSize);

	// redirect unbuffered STDIN, STDOUT, STDERR to the console
#if !defined(__CYGWIN__)
	*stdout = *_fdopen( _open_osfhandle((long)hand, _O_TEXT), "w" );
	*stdin = *_fdopen(_open_osfhandle((long)GetStdHandle(STD_INPUT_HANDLE), _O_TEXT), "r" );
	*stderr = *_fdopen(_open_osfhandle((long)GetStdHandle(STD_ERROR_HANDLE), _O_TEXT), "w" );
#else
	// open_osfhandle is not in cygwin
	*stdout = *fdopen(1, "w" );
	*stdin = *fdopen(0, "r" );
	*stderr = *fdopen(2, "w" );
#endif

	setvbuf(stdin, NULL, _IONBF, 0);
	setvbuf(stdout, NULL, _IONBF, 0);
	setvbuf(stderr, NULL, _IONBF, 0);
}

void ShowInfo(const char *str)
{
	if (_has_console)
		puts(str);
	else {
		bool old;

		ReleaseCapture();
		_left_button_clicked =_left_button_down = false;

		old = MyShowCursor(true);
		if (MessageBoxA(GetActiveWindow(), str, "OpenTTD", MB_ICONINFORMATION | MB_OKCANCEL) == IDCANCEL) {
			CreateConsole();
		}
		MyShowCursor(old);
	}
}


int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
	LPTSTR lpCmdLine, int nCmdShow)
{
	int argc;
	char *argv[64]; // max 64 command line arguments
	_inst = hInstance;

#if defined(_DEBUG)
	CreateConsole();
#endif

	// make sure we have an autosave folder - Done in DeterminePaths
	// CreateDirectory("autosave", NULL);

	// setup random seed to something quite random
#if defined(_MSC_VER)
	{
		uint64 seed = rdtsc();
		_random_seeds[0][0] = seed & 0xffffffff;
		_random_seeds[0][1] = seed >> 32;
	}
#else
	_random_seeds[0][0] = GetTickCount();
	_random_seeds[0][1] = _random_seeds[0][0] * 0x1234567;
#endif

	argc = ParseCommandLine(GetCommandLine(), argv, lengthof(argv));

#if defined(WIN32_EXCEPTION_TRACKER)
	{
		Win32InitializeExceptions();
	}
#endif

#if defined(WIN32_EXCEPTION_TRACKER_DEBUG)
	_try {
		uint32 _stdcall ExceptionHandler(void *ep);
#endif
		ttd_main(argc, argv);

#if defined(WIN32_EXCEPTION_TRACKER_DEBUG)
	} _except (ExceptionHandler(_exception_info())) {}
#endif

	return 0;
}

void DeterminePaths(void)
{
	char *s;
	char *cfg;

	_path.personal_dir = _path.game_data_dir = cfg = malloc(MAX_PATH);
	GetCurrentDirectory(MAX_PATH - 1, cfg);


	s = strchr(cfg, 0);
	if (s[-1] != '\\') strcpy(s, "\\");

	_path.save_dir = str_fmt("%ssave", cfg);
	_path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir);
	_path.scenario_dir = str_fmt("%sscenario", cfg);
	_path.gm_dir = str_fmt("%sgm\\", cfg);
	_path.data_dir = str_fmt("%sdata\\", cfg);
	_path.lang_dir = str_fmt("%slang\\", cfg);

	if (_config_file == NULL)
		_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);

	_highscore_file = str_fmt("%shs.dat", _path.personal_dir);
	_log_file = str_fmt("%sopenttd.log", _path.personal_dir);

	// make (auto)save and scenario folder
	CreateDirectory(_path.save_dir, NULL);
	CreateDirectory(_path.autosave_dir, NULL);
	CreateDirectory(_path.scenario_dir, NULL);
}

int CDECL snprintf(char *str, size_t size, const char *format, ...)
{
	va_list ap;
	int ret;

	va_start(ap, format);
	ret = vsnprintf(str, size, format, ap);
	va_end(ap);
	return ret;
}

int CDECL vsnprintf(char *str, size_t size, const char *format, va_list ap)
{
	int ret;
	ret = _vsnprintf(str, size, format, ap);
	if (ret < 0) str[size - 1] = '\0';
	return ret;
}

/**
 * Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
 * and append this up to the maximum length (either absolute or screenlength). If maxlength
 * is zero, we don't care about the screenlength but only about the physical length of the string
 * @param tb @Textbuf type to be changed
 * @return Return true on successfull change of Textbuf, or false otherwise
 */
bool InsertTextBufferClipboard(Textbuf *tb)
{
	if (IsClipboardFormatAvailable(CF_TEXT)) {
		HGLOBAL cbuf;
		const byte *data, *dataptr;
		uint16 width = 0;
		uint16 length = 0;

		OpenClipboard(NULL);
		cbuf = GetClipboardData(CF_TEXT);
		data = GlobalLock(cbuf); // clipboard data
		dataptr = data;

		for (; IsValidAsciiChar(*dataptr) && (tb->length + length) < tb->maxlength - 1 &&
				(tb->maxwidth == 0 || width + tb->width + GetCharacterWidth((byte)*dataptr) <= tb->maxwidth); dataptr++) {
					width += GetCharacterWidth((byte)*dataptr);
			length++;
		}

		if (length == 0)
			return false;

		memmove(tb->buf + tb->caretpos + length, tb->buf + tb->caretpos, tb->length - tb->caretpos);
		memcpy(tb->buf + tb->caretpos, data, length);
		tb->width += width;
		tb->caretxoffs += width;

		tb->length += length;
		tb->caretpos += length;
		tb->buf[tb->length + 1] = '\0'; // terminating zero

		GlobalUnlock(cbuf);
		CloseClipboard();
		return true;
	}
	return false;
}