(svn r4212) -Codechange: Add and make use of an accessor that retrieves the type of a water tile. Add an enum describing the different water tiles
/* $Id$ */
#ifndef VOID_MAP_H
#define VOID_MAP_H
static inline void MakeVoid(TileIndex t)
{
SetTileType(t, MP_VOID);
SetTileHeight(t, 0);
_m[t].m1 = 0;
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = 0;
_m[t].extra = 0;
}
#endif