(svn r1951) Introduced SeedModChance() (which is like SeedChance() but uses simple modulo instead of bitshifting and multiplication), explained why does it work better, used it in MakeCzechTownName() and added a TODO note about possibly using it in the other town name generators too.
#ifndef STRINGS_H
#define STRINGS_H
char *GetString(char *buffr, uint16 string);
void InjectDParam(int amount);
int32 GetParamInt32(void);
int GetParamInt16(void);
int GetParamInt8(void);
int GetParamUint16(void);
uint GetCurrentCurrencyRate(void);
#endif