src/newgrf_industries.h
author belugas
Wed, 04 Jul 2007 00:49:03 +0000
changeset 7150 8c2b0cda3885
parent 7102 fe01c264132b
child 7168 25e07ccb4a3d
permissions -rw-r--r--
(svn r10424) -Fix : Toy shop seems to be working exactly like power stations, water tower and banks, i.e: they require cargo but do nothing with it.
So, make it an INDUSTRYLIFE_BLACK_HOLE, exactly like the above mentioned industries.
Thanks to glx who spotted, and Csaboka who confirmed it could very well be a CS bug.
/* $Id$ */

/** @file newgrf_industries.h */

#ifndef NEWGRF_INDUSTRIES_H
#define NEWGRF_INDUSTRIES_H

#include "industry.h"
#include "newgrf_spritegroup.h"

/* in newgrf_industry.cpp */
uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available);
uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile);
uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i);

/* in newgrf_industrytiles.cpp*/
uint32 IndustryTileGetRandomBits(const ResolverObject *object);
uint32 IndustryTileGetTriggers(const ResolverObject *object);
void IndustryTileSetTriggers(const ResolverObject *object, int triggers);

#endif /* NEWGRF_INDUSTRIES_H */