src/newgrf_sound.h
author translators
Mon, 22 Sep 2008 19:58:46 +0000
changeset 10179 8d79cda44991
parent 9111 48ce04029fe4
permissions -rw-r--r--
(svn r14386) -Update: WebTranslator2 update to 2008-09-22 19:58:30
brazilian_portuguese - 3 fixed by tucalipe (3)
catalan - 3 fixed by arnaullv (3)
english_US - 2 fixed by WhiteRabbit (2)
estonian - 1 fixed by kristjans (1)
french - 1 fixed by glx (1)
galician - 1 changed by Condex (1)
hungarian - 3 changed by alyr (3)
korean - 18 changed by dlunch (18)
norwegian_bokmal - 194 fixed by christian (194)
spanish - 2 fixed by eusebio (2)
/* $Id$ */

/** @file newgrf_sound.h Functions related to NewGRF provided sounds. */

#ifndef NEWGRF_SOUND_H
#define NEWGRF_SOUND_H

#include "sound_type.h"
#include "tile_type.h"

enum VehicleSoundEvent {
	VSE_START        = 1,
	VSE_TUNNEL       = 2,
	VSE_BREAKDOWN    = 3,
	VSE_RUNNING      = 4,
	VSE_TOUCHDOWN    = 5,
	VSE_TRAIN_EFFECT = 6,
	VSE_RUNNING_16   = 7,
	VSE_STOPPED_16   = 8,
	VSE_LOAD_UNLOAD  = 9,
};


FileEntry *AllocateFileEntry();
void InitializeSoundPool();
FileEntry *GetSound(uint index);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
bool PlayTileSound(const struct GRFFile *file, uint16 sound_id, TileIndex tile);

#endif /* NEWGRF_SOUND_H */