src/tile_map.cpp
author translators
Mon, 22 Sep 2008 19:58:46 +0000
changeset 10179 8d79cda44991
parent 9111 48ce04029fe4
child 10260 c6ec6b3c1b18
permissions -rw-r--r--
(svn r14386) -Update: WebTranslator2 update to 2008-09-22 19:58:30
brazilian_portuguese - 3 fixed by tucalipe (3)
catalan - 3 fixed by arnaullv (3)
english_US - 2 fixed by WhiteRabbit (2)
estonian - 1 fixed by kristjans (1)
french - 1 fixed by glx (1)
galician - 1 changed by Condex (1)
hungarian - 3 changed by alyr (3)
korean - 18 changed by dlunch (18)
norwegian_bokmal - 194 fixed by christian (194)
spanish - 2 fixed by eusebio (2)
/* $Id$ */

/** @file tile_map.cpp Global tile accessors. */

#include "stdafx.h"
#include "openttd.h"
#include "tile_map.h"
#include "core/math_func.hpp"

Slope GetTileSlope(TileIndex tile, uint *h)
{
	uint a;
	uint b;
	uint c;
	uint d;
	uint min;
	uint r;

	assert(tile < MapSize());

	if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) {
		if (h != NULL) *h = 0;
		return SLOPE_FLAT;
	}

	min = a = TileHeight(tile);
	b = TileHeight(tile + TileDiffXY(1, 0));
	if (min > b) min = b;
	c = TileHeight(tile + TileDiffXY(0, 1));
	if (min > c) min = c;
	d = TileHeight(tile + TileDiffXY(1, 1));
	if (min > d) min = d;

	r = SLOPE_FLAT;
	if ((a -= min) != 0) r += (--a << 4) + SLOPE_N;
	if ((c -= min) != 0) r += (--c << 4) + SLOPE_E;
	if ((d -= min) != 0) r += (--d << 4) + SLOPE_S;
	if ((b -= min) != 0) r += (--b << 4) + SLOPE_W;

	if (h != NULL) *h = min * TILE_HEIGHT;

	return (Slope)r;
}

uint GetTileZ(TileIndex tile)
{
	if (TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) return 0;

	uint h = TileHeight(tile);
	h = min(h, TileHeight(tile + TileDiffXY(1, 0)));
	h = min(h, TileHeight(tile + TileDiffXY(0, 1)));
	h = min(h, TileHeight(tile + TileDiffXY(1, 1)));

	return h * TILE_HEIGHT;
}


uint GetTileMaxZ(TileIndex t)
{
	if (TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) return 0;

	uint h = TileHeight(t);
	h = max(h, TileHeight(t + TileDiffXY(1, 0)));
	h = max(h, TileHeight(t + TileDiffXY(0, 1)));
	h = max(h, TileHeight(t + TileDiffXY(1, 1)));

	return h * TILE_HEIGHT;
}