spritecache.h
author truelight
Fri, 25 Aug 2006 12:26:34 +0000
changeset 4379 96eb926dcc1d
parent 3565 ef0a9ef56fa0
permissions -rw-r--r--
(svn r6117) -Fix r6097: on mingw it is normal that both / as \ are accepted as input
-Fix r6096: detect for PATHSEP on WIN32 or WIN64, not UNIX
(Windows compilers define either one, while other compilers don't define a thing)
/* $Id$ */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;

const void *GetRawSprite(SpriteID sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

void GfxInitSpriteMem(void);
void IncreaseSpriteLRU(void);

bool LoadNextSprite(int load_index, byte file_index);
void DupSprite(SpriteID old, SpriteID new);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */