livery.h
author bjarni
Sat, 30 Sep 2006 21:23:34 +0000
changeset 4688 9cea258f031f
parent 4666 172a0cdf28a6
permissions -rw-r--r--
(svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one
Also changed the sprites on some of the other buttons to make the buttons consistent
Credits for this:
Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40)
Grfencoding: peter1138
Coding to apply the new sprites: peter1138 (modified by me)
Ideas:
Born Acorn
MeusH
ValHallA|SW
XeryusTC
Sorry if I forgot to mention somebody
/* $Id$ */

#ifndef LIVERY_H
#define LIVERY_H


/* List of different livery schemes. */
typedef enum LiverySchemes {
	LS_DEFAULT,

	/* Rail vehicles */
	LS_STEAM,
	LS_DIESEL,
	LS_ELECTRIC,
	LS_MONORAIL,
	LS_MAGLEV,
	LS_DMU,
	LS_EMU,
	LS_PASSENGER_WAGON_STEAM,
	LS_PASSENGER_WAGON_DIESEL,
	LS_PASSENGER_WAGON_ELECTRIC,
	LS_FREIGHT_WAGON,

	/* Road vehicles */
	LS_BUS,
	LS_TRUCK,

	/* Ships */
	LS_PASSENGER_SHIP,
	LS_FREIGHT_SHIP,

	/* Aircraft */
	LS_HELICOPTER,
	LS_SMALL_PLANE,
	LS_LARGE_PLANE,

	LS_END
} LiveryScheme;


/* List of different livery classes, used only by the livery GUI. */
typedef enum LiveryClasses {
	LC_OTHER,
	LC_RAIL,
	LC_ROAD,
	LC_SHIP,
	LC_AIRCRAFT,
	LC_END
} LiveryClass;


typedef struct Livery {
	bool in_use;  ///< Set if this livery should be used instead of the default livery.
	byte colour1; ///< First colour, for all vehicles.
	byte colour2; ///< Second colour, for vehicles with 2CC support.
} Livery;

#endif /* LIVERY_H */