(svn r5146) - NewGRF: Support selection of aircraft default cargo type by checking its refit mask. If aircraft can be refitted to passengers, no change happens, else the first refittable type is chosen. Also use refit capacity to determine the default capacity.
/* $Id$ */
#ifndef ROAD_MAP_H
#define ROAD_MAP_H
#include "macros.h"
#include "rail.h"
#include "road.h"
#include "tile.h"
typedef enum RoadTileType {
ROAD_TILE_NORMAL,
ROAD_TILE_CROSSING,
ROAD_TILE_DEPOT
} RoadTileType;
static inline RoadTileType GetRoadTileType(TileIndex t)
{
assert(IsTileType(t, MP_STREET));
return (RoadTileType)(GB(_m[t].m5, 4, 4));
}
static inline bool IsLevelCrossing(TileIndex t)
{
return GetRoadTileType(t) == ROAD_TILE_CROSSING;
}
static inline bool IsLevelCrossingTile(TileIndex t)
{
return IsTileType(t, MP_STREET) && IsLevelCrossing(t);
}
static inline RoadBits GetRoadBits(TileIndex t)
{
assert(GetRoadTileType(t) == ROAD_TILE_NORMAL);
return (RoadBits)(GB(_m[t].m5, 0, 4));
}
static inline void SetRoadBits(TileIndex t, RoadBits r)
{
assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); // XXX incomplete
SB(_m[t].m5, 0, 4, r);
}
static inline Axis GetCrossingRoadAxis(TileIndex t)
{
assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
return (Axis)GB(_m[t].m5, 3, 1);
}
static inline RoadBits GetCrossingRoadBits(TileIndex tile)
{
return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
}
static inline TrackBits GetCrossingRailBits(TileIndex tile)
{
return GetCrossingRoadAxis(tile) == AXIS_X ? TRACK_BIT_Y : TRACK_BIT_X;
}
// TODO swap owner of road and rail
static inline Owner GetCrossingRoadOwner(TileIndex t)
{
assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
return (Owner)_m[t].m3;
}
static inline void SetCrossingRoadOwner(TileIndex t, Owner o)
{
assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
_m[t].m3 = o;
}
static inline void UnbarCrossing(TileIndex t)
{
assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
CLRBIT(_m[t].m5, 2);
}
static inline void BarCrossing(TileIndex t)
{
assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
SETBIT(_m[t].m5, 2);
}
static inline bool IsCrossingBarred(TileIndex t)
{
assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
return HASBIT(_m[t].m5, 2);
}
#define IsOnDesert IsOnSnow
static inline bool IsOnSnow(TileIndex t)
{
return HASBIT(_m[t].m4, 7);
}
#define ToggleDesert ToggleSnow
static inline void ToggleSnow(TileIndex t)
{
TOGGLEBIT(_m[t].m4, 7);
}
typedef enum RoadGroundType {
RGT_BARREN,
RGT_GRASS,
RGT_PAVED,
RGT_LIGHT,
RGT_NOT_IN_USE, /* Has something to do with fund buildings */
RGT_ALLEY,
RGT_ROADWORK_GRASS,
RGT_ROADWORK_PAVED,
RGT_ROADWORK_OFFSET = RGT_ROADWORK_GRASS - RGT_GRASS
} RoadGroundType;
static inline RoadGroundType GetGroundType(TileIndex t)
{
return (RoadGroundType)GB(_m[t].m4, 4, 3);
}
static inline void SetGroundType(TileIndex t, RoadGroundType rgt)
{
SB(_m[t].m4, 4, 3, rgt);
}
static inline bool HasRoadWorks(TileIndex t)
{
return GetGroundType(t) >= RGT_ROADWORK_GRASS;
}
static inline bool IncreaseRoadWorksCounter(TileIndex t)
{
AB(_m[t].m4, 0, 4, 1);
return GB(_m[t].m4, 0, 4) == 15;
}
static inline void StartRoadWorks(TileIndex t)
{
assert(!HasRoadWorks(t));
/* Remove any trees or lamps in case or roadwork */
SetGroundType(t, (RoadGroundType)(min(GetGroundType(t), RGT_PAVED) + RGT_ROADWORK_OFFSET));
}
static inline void TerminateRoadWorks(TileIndex t)
{
assert(HasRoadWorks(t));
SetGroundType(t, (RoadGroundType)(GetGroundType(t) - RGT_ROADWORK_OFFSET));
/* Stop the counter */
SB(_m[t].m4, 0, 4, 0);
}
static inline bool HasPavement(TileIndex t)
{
return GetGroundType(t) >= RGT_PAVED && GetGroundType(t) != RGT_ROADWORK_GRASS;
}
static inline DiagDirection GetRoadDepotDirection(TileIndex t)
{
assert(GetRoadTileType(t) == ROAD_TILE_DEPOT);
return (DiagDirection)GB(_m[t].m5, 0, 2);
}
/**
* Returns the RoadBits on an arbitrary tile
* Special behavior:
* - road depots: entrance is treated as road piece
* - road tunnels: entrance is treated as road piece
* - bridge ramps: start of the ramp is treated as road piece
* - bridge middle parts: bridge itself is ignored
*/
RoadBits GetAnyRoadBits(TileIndex);
TrackBits GetAnyRoadTrackBits(TileIndex tile);
static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, uint town)
{
SetTileType(t, MP_STREET);
SetTileOwner(t, owner);
_m[t].m2 = town;
_m[t].m3 = 0;
_m[t].m4 = 0 << 7 | 0 << 4 | 0;
_m[t].m5 = ROAD_TILE_NORMAL << 4 | bits;
}
static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town)
{
SetTileType(t, MP_STREET);
SetTileOwner(t, rail);
_m[t].m2 = town;
_m[t].m3 = road;
_m[t].m4 = 0 << 7 | 0 << 4 | rt;
_m[t].m5 = ROAD_TILE_CROSSING << 4 | roaddir << 3 | 0 << 2;
}
static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir)
{
SetTileType(t, MP_STREET);
SetTileOwner(t, owner);
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = ROAD_TILE_DEPOT << 4 | dir;
}
#endif