fileio.h
author Darkvater
Sun, 29 Jan 2006 20:24:18 +0000
changeset 2922 9eb5d9c8f78f
parent 2736 3d6487cbbb69
child 4201 5c1b9b3043b1
permissions -rw-r--r--
(svn r3478) - Fix: In the network game list do the default sorting on connectivity (so servers which you can join are on top) and sort on names as a second criteria on clients and connectivity.
/* $Id$ */

#ifndef FILEIO_H
#define FILEIO_H

void FioSeekTo(uint32 pos, int mode);
void FioSeekToFile(uint32 pos);
uint32 FioGetPos(void);
byte FioReadByte(void);
uint16 FioReadWord(void);
uint32 FioReadDword(void);
void FioCloseAll(void);
FILE *FioFOpenFile(const char *filename);
void FioOpenFile(int slot, const char *filename);
void FioReadBlock(void *ptr, uint size);
void FioSkipBytes(int n);
bool FiosCheckFileExists(const char *filename);

#endif /* FILEIO_H */