network_gui.h
author KUDr
Fri, 29 Dec 2006 17:51:16 +0000
changeset 5417 a0224e6cedd1
parent 4888 acb34a8e5b13
child 5432 5940d6a253c5
permissions -rw-r--r--
(svn r7620) -Fix: [OPF] signal update was incorrectly propagated:
- through incompatible rail types
- from under bridge track to the bridge ramp (peter1138)
- same for tunnels (from track on top of tunnel entry to the tunnel)
/* $Id$ */

#ifndef NETWORK_GUI_H
#define NETWORK_GUI_H

#ifdef ENABLE_NETWORK

#include "network_data.h"

void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkGiveMoneyWindow(byte player); // PlayerID
void ShowNetworkChatQueryWindow(DestType type, byte dest);
void ShowJoinStatusWindowAfterJoin(void);
void ShowNetworkGameWindow(void);
void ShowClientList(void);

#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */

static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
static inline void ShowClientList(void) {}
static inline void ShowJoinStatusWindowAfterJoin(void) {}
static inline void ShowNetworkGameWindow(void) {}

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_GUI_H */