(svn r4130) - CodeChange: Add proper semantics for TownID for such variables instead of using the general uint16-type. We probably need to change GetTown() and IsTownIndex() as well to use TownID.
/* $Id$ */
/** @file bridge_land.h This file contains all the sprites for bridges
* It consists of a number of arrays.
* <ul><li>_bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons.
* n defines the number of the bridge type, m the number of the section. the highest m for
* each bridge set defines the heads.<br>
* Sprites for middle secionts are arranged in groups of four, the elements are:
* <ol><li>Element containing the track. This element is logically behind the vehicle.</li>
* <li>Element containing the structure that is logically between the vehicle and the camera</li>
* <li>Element containing the pylons.</li></ol>
* First group is for railway in X direction, second for railway in Y direction, two groups each follow for road, monorail and maglev<p>
* <br>Elements for heads are arranged in groups of eight:
* <ol><li>X direction, north end, flat</li>
* <li>Y direction, north end, flat</li>
* <li>X direction, south end, flat</li>
* <li>Y direction, south end, flat</li>
* <li>X direction, north end, sloped</li>
* <li>Y direction, north end, sloped</li>
* <li>X direction, south end, sloped</li>
* <li>Y direction, south end, sloped</li></ol>
* This is repeated 4 times, for rail, road, monorail, maglev</li>
* <li>_bridge_sprite_table_n_poles. Defines all the sprites needed for the pylons. The first 6 elements are for each
* bridge piece (max 5 currently) in X direction, the next 6 elements are for the bridge pieces in Y direction.
* The last two elements are used for cantilever bridges</li>
* </ul>
*/
static const PalSpriteID _bridge_sprite_table_2_0[] = {
0x9C3, 0x9C7, 0x9C9, 0x0, 0x9C4, 0x9C8, 0x9CA, 0x0,
0x9C5, 0x9C7, 0x9C9, 0x0, 0x9C6, 0x9C8, 0x9CA, 0x0,
0x10E4, 0x9C7, 0x9C9, 0x0, 0x10E5, 0x9C8, 0x9CA, 0x0,
0x110C, 0x9C7, 0x9C9, 0x0, 0x110D, 0x9C8, 0x9CA, 0x0,
};
static const PalSpriteID _bridge_sprite_table_2_1[] = {
0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B,
0x98E | PALETTE_TO_STRUCT_WHITE, 0x990 | PALETTE_TO_STRUCT_WHITE, 0x98D | PALETTE_TO_STRUCT_WHITE, 0x98F | PALETTE_TO_STRUCT_WHITE, 0x992 | PALETTE_TO_STRUCT_WHITE, 0x994 | PALETTE_TO_STRUCT_WHITE, 0x991 | PALETTE_TO_STRUCT_WHITE, 0x993 | PALETTE_TO_STRUCT_WHITE,
0x10E7 | PALETTE_TO_STRUCT_WHITE, 0x10E9 | PALETTE_TO_STRUCT_WHITE, 0x10E6 | PALETTE_TO_STRUCT_WHITE, 0x10E8 | PALETTE_TO_STRUCT_WHITE, 0x10EB | PALETTE_TO_STRUCT_WHITE, 0x10ED | PALETTE_TO_STRUCT_WHITE, 0x10EA | PALETTE_TO_STRUCT_WHITE, 0x10EC | PALETTE_TO_STRUCT_WHITE,
0x110F | PALETTE_TO_STRUCT_WHITE, 0x1111 | PALETTE_TO_STRUCT_WHITE, 0x110E | PALETTE_TO_STRUCT_WHITE, 0x1110 | PALETTE_TO_STRUCT_WHITE, 0x1113 | PALETTE_TO_STRUCT_WHITE, 0x1115 | PALETTE_TO_STRUCT_WHITE, 0x1112 | PALETTE_TO_STRUCT_WHITE, 0x1114 | PALETTE_TO_STRUCT_WHITE,
};
static const PalSpriteID _bridge_sprite_table_2_poles[] = {
SPR_PILLARS_BASE + 6 * 3 + 3,
SPR_PILLARS_BASE + 6 * 3 + 3,
SPR_PILLARS_BASE + 6 * 3 + 3,
SPR_PILLARS_BASE + 6 * 3 + 3,
SPR_PILLARS_BASE + 6 * 3 + 5,
0x0,
SPR_PILLARS_BASE + 6 * 3 + 0,
SPR_PILLARS_BASE + 6 * 3 + 0,
SPR_PILLARS_BASE + 6 * 3 + 0,
SPR_PILLARS_BASE + 6 * 3 + 0,
SPR_PILLARS_BASE + 6 * 3 + 2,
0x0,
0x0,
0x0,
};
static const PalSpriteID _bridge_sprite_table_4_0[] = {
0x9A9, 0x99F, 0x9B1, 0x0, 0x9A5, 0x997, 0x9AD, 0x0,
0x99D, 0x99F, 0x9B1, 0x0, 0x995, 0x997, 0x9AD, 0x0,
0x10F2, 0x99F, 0x9B1, 0x0, 0x10EE, 0x997, 0x9AD, 0x0,
0x111A, 0x99F, 0x9B1, 0x0, 0x1116, 0x997, 0x9AD, 0x0,
};
static const PalSpriteID _bridge_sprite_table_4_1[] = {
0x9AA, 0x9A0, 0x9B2, 0x0, 0x9A6, 0x998, 0x9AE, 0x0,
0x99E, 0x9A0, 0x9B2, 0x0, 0x996, 0x998, 0x9AE, 0x0,
0x10F3, 0x9A0, 0x9B2, 0x0, 0x10EF, 0x998, 0x9AE, 0x0,
0x111B, 0x9A0, 0x9B2, 0x0, 0x1117, 0x998, 0x9AE, 0x0,
};
static const PalSpriteID _bridge_sprite_table_4_2[] = {
0x9AC, 0x9A4, 0x9B4, 0x0, 0x9A8, 0x99C, 0x9B0, 0x0,
0x9A2, 0x9A4, 0x9B4, 0x0, 0x99A, 0x99C, 0x9B0, 0x0,
0x10F5, 0x9A4, 0x9B4, 0x0, 0x10F1, 0x99C, 0x9B0, 0x0,
0x111D, 0x9A4, 0x9B4, 0x0, 0x1119, 0x99C, 0x9B0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_4_3[] = {
0x9AB, 0x9A3, 0x9B3, 0x0, 0x9A7, 0x99B, 0x9AF, 0x0,
0x9A1, 0x9A3, 0x9B3, 0x0, 0x999, 0x99B, 0x9AF, 0x0,
0x10F4, 0x9A3, 0x9B3, 0x0, 0x10F0, 0x99B, 0x9AF, 0x0,
0x111C, 0x9A3, 0x9B3, 0x0, 0x1118, 0x99B, 0x9AF, 0x0,
};
static const PalSpriteID _bridge_sprite_table_4_4[] = {
0x9B6, 0x9BA, 0x9BC, 0x0, 0x9B5, 0x9B9, 0x9BB, 0x0,
0x9B8, 0x9BA, 0x9BC, 0x0, 0x9B7, 0x9B9, 0x9BB, 0x0,
0x10F7, 0x9BA, 0x9BC, 0x0, 0x10F6, 0x9B9, 0x9BB, 0x0,
0x111F, 0x9BA, 0x9BC, 0x0, 0x111E, 0x9B9, 0x9BB, 0x0,
};
static const PalSpriteID _bridge_sprite_table_4_5[] = {
0x9BD, 0x9C1, 0x0, 0x0, 0x9BE, 0x9C2, 0x0, 0x0,
0x9BF, 0x9C1, 0x0, 0x0, 0x9C0, 0x9C2, 0x0, 0x0,
0x10F8, 0x9C1, 0x0, 0x0, 0x10F9, 0x9C2, 0x0, 0x0,
0x1120, 0x9C1, 0x0, 0x0, 0x1121, 0x9C2, 0x0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_4_6[] = {
0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B,
0x98E, 0x990, 0x98D, 0x98F, 0x992, 0x994, 0x991, 0x993,
0x10E7, 0x10E9, 0x10E6, 0x10E8, 0x10EB, 0x10ED, 0x10EA, 0x10EC,
0x110F, 0x1111, 0x110E, 0x1110, 0x1113, 0x1115, 0x1112, 0x1114,
};
static const PalSpriteID _bridge_sprite_table_4_poles[] = {
SPR_PILLARS_BASE + 6 * 0 + 3,
SPR_PILLARS_BASE + 6 * 0 + 4,
SPR_PILLARS_BASE + 6 * 0 + 4,
SPR_PILLARS_BASE + 6 * 0 + 3,
SPR_PILLARS_BASE + 6 * 0 + 5,
0x0,
SPR_PILLARS_BASE + 6 * 0 + 0,
SPR_PILLARS_BASE + 6 * 0 + 1,
SPR_PILLARS_BASE + 6 * 0 + 1,
SPR_PILLARS_BASE + 6 * 0 + 0,
SPR_PILLARS_BASE + 6 * 0 + 2,
0x0,
0x0,
0x0,
};
static const PalSpriteID _bridge_sprite_table_5_0[] = {
0x9A9 | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9A5 | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x99D | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x995 | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x10F2 | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10EE | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x111A | PALETTE_TO_STRUCT_YELLOW, 0x99F | PALETTE_TO_STRUCT_YELLOW, 0x9B1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x1116 | PALETTE_TO_STRUCT_YELLOW, 0x997 | PALETTE_TO_STRUCT_YELLOW, 0x9AD | PALETTE_TO_STRUCT_YELLOW, 0x0,
SPR_PILLARS_BASE + 2
};
static const PalSpriteID _bridge_sprite_table_5_1[] = {
0x9AA | PALETTE_TO_STRUCT_YELLOW, 0x9A0 | PALETTE_TO_STRUCT_YELLOW, 0x9B2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9A6 | PALETTE_TO_STRUCT_YELLOW, 0x998 | PALETTE_TO_STRUCT_YELLOW, 0x9AE | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x99E | PALETTE_TO_STRUCT_YELLOW, 0x9A0 | PALETTE_TO_STRUCT_YELLOW, 0x9B2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x996 | PALETTE_TO_STRUCT_YELLOW, 0x998 | PALETTE_TO_STRUCT_YELLOW, 0x9AE | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x10F3 | PALETTE_TO_STRUCT_YELLOW, 0x9A0 | PALETTE_TO_STRUCT_YELLOW, 0x9B2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10EF | PALETTE_TO_STRUCT_YELLOW, 0x998 | PALETTE_TO_STRUCT_YELLOW, 0x9AE | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x111B | PALETTE_TO_STRUCT_YELLOW, 0x9A0 | PALETTE_TO_STRUCT_YELLOW, 0x9B2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x1117 | PALETTE_TO_STRUCT_YELLOW, 0x998 | PALETTE_TO_STRUCT_YELLOW, 0x9AE | PALETTE_TO_STRUCT_YELLOW, 0x0,
SPR_PILLARS_BASE + 3
};
static const PalSpriteID _bridge_sprite_table_5_2[] = {
0x9AC | PALETTE_TO_STRUCT_YELLOW, 0x9A4 | PALETTE_TO_STRUCT_YELLOW, 0x9B4 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9A8 | PALETTE_TO_STRUCT_YELLOW, 0x99C | PALETTE_TO_STRUCT_YELLOW, 0x9B0 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x9A2 | PALETTE_TO_STRUCT_YELLOW, 0x9A4 | PALETTE_TO_STRUCT_YELLOW, 0x9B4 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x99A | PALETTE_TO_STRUCT_YELLOW, 0x99C | PALETTE_TO_STRUCT_YELLOW, 0x9B0 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x10F5 | PALETTE_TO_STRUCT_YELLOW, 0x9A4 | PALETTE_TO_STRUCT_YELLOW, 0x9B4 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10F1 | PALETTE_TO_STRUCT_YELLOW, 0x99C | PALETTE_TO_STRUCT_YELLOW, 0x9B0 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x111D | PALETTE_TO_STRUCT_YELLOW, 0x9A4 | PALETTE_TO_STRUCT_YELLOW, 0x9B4 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x1119 | PALETTE_TO_STRUCT_YELLOW, 0x99C | PALETTE_TO_STRUCT_YELLOW, 0x9B0 | PALETTE_TO_STRUCT_YELLOW, 0x0,
SPR_PILLARS_BASE + 3
};
static const PalSpriteID _bridge_sprite_table_5_3[] = {
0x9AB | PALETTE_TO_STRUCT_YELLOW, 0x9A3 | PALETTE_TO_STRUCT_YELLOW, 0x9B3 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9A7 | PALETTE_TO_STRUCT_YELLOW, 0x99B | PALETTE_TO_STRUCT_YELLOW, 0x9AF | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x9A1 | PALETTE_TO_STRUCT_YELLOW, 0x9A3 | PALETTE_TO_STRUCT_YELLOW, 0x9B3 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x999 | PALETTE_TO_STRUCT_YELLOW, 0x99B | PALETTE_TO_STRUCT_YELLOW, 0x9AF | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x10F4 | PALETTE_TO_STRUCT_YELLOW, 0x9A3 | PALETTE_TO_STRUCT_YELLOW, 0x9B3 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10F0 | PALETTE_TO_STRUCT_YELLOW, 0x99B | PALETTE_TO_STRUCT_YELLOW, 0x9AF | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x111C | PALETTE_TO_STRUCT_YELLOW, 0x9A3 | PALETTE_TO_STRUCT_YELLOW, 0x9B3 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x1118 | PALETTE_TO_STRUCT_YELLOW, 0x99B | PALETTE_TO_STRUCT_YELLOW, 0x9AF | PALETTE_TO_STRUCT_YELLOW, 0x0,
SPR_PILLARS_BASE + 2
};
static const PalSpriteID _bridge_sprite_table_5_4[] = {
0x9B6 | PALETTE_TO_STRUCT_YELLOW, 0x9BA | PALETTE_TO_STRUCT_YELLOW, 0x9BC | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9B5 | PALETTE_TO_STRUCT_YELLOW, 0x9B9 | PALETTE_TO_STRUCT_YELLOW, 0x9BB | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x9B8 | PALETTE_TO_STRUCT_YELLOW, 0x9BA | PALETTE_TO_STRUCT_YELLOW, 0x9BC | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x9B7 | PALETTE_TO_STRUCT_YELLOW, 0x9B9 | PALETTE_TO_STRUCT_YELLOW, 0x9BB | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x10F7 | PALETTE_TO_STRUCT_YELLOW, 0x9BA | PALETTE_TO_STRUCT_YELLOW, 0x9BC | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x10F6 | PALETTE_TO_STRUCT_YELLOW, 0x9B9 | PALETTE_TO_STRUCT_YELLOW, 0x9BB | PALETTE_TO_STRUCT_YELLOW, 0x0,
0x111F | PALETTE_TO_STRUCT_YELLOW, 0x9BA | PALETTE_TO_STRUCT_YELLOW, 0x9BC | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x111E | PALETTE_TO_STRUCT_YELLOW, 0x9B9 | PALETTE_TO_STRUCT_YELLOW, 0x9BB | PALETTE_TO_STRUCT_YELLOW, 0x0,
SPR_PILLARS_BASE + 5, 0x0, 0x0, 0x0, SPR_PILLARS_BASE + 4
};
static const PalSpriteID _bridge_sprite_table_5_5[] = {
0x9BD | PALETTE_TO_STRUCT_YELLOW, 0x9C1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0x9BE | PALETTE_TO_STRUCT_YELLOW, 0x9C2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0,
0x9BF | PALETTE_TO_STRUCT_YELLOW, 0x9C1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0x9C0 | PALETTE_TO_STRUCT_YELLOW, 0x9C2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0,
0x10F8 | PALETTE_TO_STRUCT_YELLOW, 0x9C1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0x10F9 | PALETTE_TO_STRUCT_YELLOW, 0x9C2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0,
0x1120 | PALETTE_TO_STRUCT_YELLOW, 0x9C1 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0x1121 | PALETTE_TO_STRUCT_YELLOW, 0x9C2 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0,
0x0, SPR_PILLARS_BASE + 2
};
static const PalSpriteID _bridge_sprite_table_5_6[] = {
0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B,
0x98E | PALETTE_TO_STRUCT_YELLOW, 0x990 | PALETTE_TO_STRUCT_YELLOW, 0x98D | PALETTE_TO_STRUCT_YELLOW, 0x98F | PALETTE_TO_STRUCT_YELLOW, 0x992 | PALETTE_TO_STRUCT_YELLOW, 0x994 | PALETTE_TO_STRUCT_YELLOW, 0x991 | PALETTE_TO_STRUCT_YELLOW, 0x993 | PALETTE_TO_STRUCT_YELLOW,
0x10E7 | PALETTE_TO_STRUCT_YELLOW, 0x10E9 | PALETTE_TO_STRUCT_YELLOW, 0x10E6 | PALETTE_TO_STRUCT_YELLOW, 0x10E8 | PALETTE_TO_STRUCT_YELLOW, 0x10EB | PALETTE_TO_STRUCT_YELLOW, 0x10ED | PALETTE_TO_STRUCT_YELLOW, 0x10EA | PALETTE_TO_STRUCT_YELLOW, 0x10EC | PALETTE_TO_STRUCT_YELLOW,
0x110F | PALETTE_TO_STRUCT_YELLOW, 0x1111 | PALETTE_TO_STRUCT_YELLOW, 0x110E | PALETTE_TO_STRUCT_YELLOW, 0x1110 | PALETTE_TO_STRUCT_YELLOW, 0x1113 | PALETTE_TO_STRUCT_YELLOW, 0x1115 | PALETTE_TO_STRUCT_YELLOW, 0x1112 | PALETTE_TO_STRUCT_YELLOW, 0x1114 | PALETTE_TO_STRUCT_YELLOW,
0x0, SPR_PILLARS_BASE + 2,
};
static const PalSpriteID _bridge_sprite_table_5_poles[] = {
SPR_PILLARS_BASE + 6 * 0 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 0 + 4 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 0 + 4 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 0 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 0 + 5 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
0x0,
SPR_PILLARS_BASE + 6 * 0 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 0 + 1 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 0 + 1 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 0 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 0 + 2 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
0x0,
0x0,
0x0,
};
static const PalSpriteID _bridge_sprite_table_3_0[] = {
0x9A9 | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9A5 | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x99D | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x995 | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x10F2 | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10EE | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x111A | PALETTE_TO_STRUCT_CONCRETE, 0x99F | PALETTE_TO_STRUCT_CONCRETE, 0x9B1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x1116 | PALETTE_TO_STRUCT_CONCRETE, 0x997 | PALETTE_TO_STRUCT_CONCRETE, 0x9AD | PALETTE_TO_STRUCT_CONCRETE, 0x0,
};
static const PalSpriteID _bridge_sprite_table_3_1[] = {
0x9AA | PALETTE_TO_STRUCT_CONCRETE, 0x9A0 | PALETTE_TO_STRUCT_CONCRETE, 0x9B2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9A6 | PALETTE_TO_STRUCT_CONCRETE, 0x998 | PALETTE_TO_STRUCT_CONCRETE, 0x9AE | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x99E | PALETTE_TO_STRUCT_CONCRETE, 0x9A0 | PALETTE_TO_STRUCT_CONCRETE, 0x9B2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x996 | PALETTE_TO_STRUCT_CONCRETE, 0x998 | PALETTE_TO_STRUCT_CONCRETE, 0x9AE | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x10F3 | PALETTE_TO_STRUCT_CONCRETE, 0x9A0 | PALETTE_TO_STRUCT_CONCRETE, 0x9B2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10EF | PALETTE_TO_STRUCT_CONCRETE, 0x998 | PALETTE_TO_STRUCT_CONCRETE, 0x9AE | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x111B | PALETTE_TO_STRUCT_CONCRETE, 0x9A0 | PALETTE_TO_STRUCT_CONCRETE, 0x9B2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x1117 | PALETTE_TO_STRUCT_CONCRETE, 0x998 | PALETTE_TO_STRUCT_CONCRETE, 0x9AE | PALETTE_TO_STRUCT_CONCRETE, 0x0,
};
static const PalSpriteID _bridge_sprite_table_3_2[] = {
0x9AC | PALETTE_TO_STRUCT_CONCRETE, 0x9A4 | PALETTE_TO_STRUCT_CONCRETE, 0x9B4 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9A8 | PALETTE_TO_STRUCT_CONCRETE, 0x99C | PALETTE_TO_STRUCT_CONCRETE, 0x9B0 | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x9A2 | PALETTE_TO_STRUCT_CONCRETE, 0x9A4 | PALETTE_TO_STRUCT_CONCRETE, 0x9B4 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x99A | PALETTE_TO_STRUCT_CONCRETE, 0x99C | PALETTE_TO_STRUCT_CONCRETE, 0x9B0 | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x10F5 | PALETTE_TO_STRUCT_CONCRETE, 0x9A4 | PALETTE_TO_STRUCT_CONCRETE, 0x9B4 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10F1 | PALETTE_TO_STRUCT_CONCRETE, 0x99C | PALETTE_TO_STRUCT_CONCRETE, 0x9B0 | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x111D | PALETTE_TO_STRUCT_CONCRETE, 0x9A4 | PALETTE_TO_STRUCT_CONCRETE, 0x9B4 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x1119 | PALETTE_TO_STRUCT_CONCRETE, 0x99C | PALETTE_TO_STRUCT_CONCRETE, 0x9B0 | PALETTE_TO_STRUCT_CONCRETE, 0x0,
};
static const PalSpriteID _bridge_sprite_table_3_3[] = {
0x9AB | PALETTE_TO_STRUCT_CONCRETE, 0x9A3 | PALETTE_TO_STRUCT_CONCRETE, 0x9B3 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9A7 | PALETTE_TO_STRUCT_CONCRETE, 0x99B | PALETTE_TO_STRUCT_CONCRETE, 0x9AF | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x9A1 | PALETTE_TO_STRUCT_CONCRETE, 0x9A3 | PALETTE_TO_STRUCT_CONCRETE, 0x9B3 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x999 | PALETTE_TO_STRUCT_CONCRETE, 0x99B | PALETTE_TO_STRUCT_CONCRETE, 0x9AF | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x10F4 | PALETTE_TO_STRUCT_CONCRETE, 0x9A3 | PALETTE_TO_STRUCT_CONCRETE, 0x9B3 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10F0 | PALETTE_TO_STRUCT_CONCRETE, 0x99B | PALETTE_TO_STRUCT_CONCRETE, 0x9AF | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x111C | PALETTE_TO_STRUCT_CONCRETE, 0x9A3 | PALETTE_TO_STRUCT_CONCRETE, 0x9B3 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x1118 | PALETTE_TO_STRUCT_CONCRETE, 0x99B | PALETTE_TO_STRUCT_CONCRETE, 0x9AF | PALETTE_TO_STRUCT_CONCRETE, 0x0,
};
static const PalSpriteID _bridge_sprite_table_3_4[] = {
0x9B6 | PALETTE_TO_STRUCT_CONCRETE, 0x9BA | PALETTE_TO_STRUCT_CONCRETE, 0x9BC | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9B5 | PALETTE_TO_STRUCT_CONCRETE, 0x9B9 | PALETTE_TO_STRUCT_CONCRETE, 0x9BB | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x9B8 | PALETTE_TO_STRUCT_CONCRETE, 0x9BA | PALETTE_TO_STRUCT_CONCRETE, 0x9BC | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x9B7 | PALETTE_TO_STRUCT_CONCRETE, 0x9B9 | PALETTE_TO_STRUCT_CONCRETE, 0x9BB | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x10F7 | PALETTE_TO_STRUCT_CONCRETE, 0x9BA | PALETTE_TO_STRUCT_CONCRETE, 0x9BC | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x10F6 | PALETTE_TO_STRUCT_CONCRETE, 0x9B9 | PALETTE_TO_STRUCT_CONCRETE, 0x9BB | PALETTE_TO_STRUCT_CONCRETE, 0x0,
0x111F | PALETTE_TO_STRUCT_CONCRETE, 0x9BA | PALETTE_TO_STRUCT_CONCRETE, 0x9BC | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x111E | PALETTE_TO_STRUCT_CONCRETE, 0x9B9 | PALETTE_TO_STRUCT_CONCRETE, 0x9BB | PALETTE_TO_STRUCT_CONCRETE, 0x0,
};
static const PalSpriteID _bridge_sprite_table_3_5[] = {
0x9BD | PALETTE_TO_STRUCT_CONCRETE, 0x9C1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, 0x9BE | PALETTE_TO_STRUCT_CONCRETE, 0x9C2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0,
0x9BF | PALETTE_TO_STRUCT_CONCRETE, 0x9C1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, 0x9C0 | PALETTE_TO_STRUCT_CONCRETE, 0x9C2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0,
0x10F8 | PALETTE_TO_STRUCT_CONCRETE, 0x9C1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, 0x10F9 | PALETTE_TO_STRUCT_CONCRETE, 0x9C2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0,
0x1120 | PALETTE_TO_STRUCT_CONCRETE, 0x9C1 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0, 0x1121 | PALETTE_TO_STRUCT_CONCRETE, 0x9C2 | PALETTE_TO_STRUCT_CONCRETE, 0x0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_3_6[] = {
0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B,
0x98E | PALETTE_TO_STRUCT_CONCRETE, 0x990 | PALETTE_TO_STRUCT_CONCRETE, 0x98D | PALETTE_TO_STRUCT_CONCRETE, 0x98F | PALETTE_TO_STRUCT_CONCRETE, 0x992 | PALETTE_TO_STRUCT_CONCRETE, 0x994 | PALETTE_TO_STRUCT_CONCRETE, 0x991 | PALETTE_TO_STRUCT_CONCRETE, 0x993 | PALETTE_TO_STRUCT_CONCRETE,
0x10E7 | PALETTE_TO_STRUCT_CONCRETE, 0x10E9 | PALETTE_TO_STRUCT_CONCRETE, 0x10E6 | PALETTE_TO_STRUCT_CONCRETE, 0x10E8 | PALETTE_TO_STRUCT_CONCRETE, 0x10EB | PALETTE_TO_STRUCT_CONCRETE, 0x10ED | PALETTE_TO_STRUCT_CONCRETE, 0x10EA | PALETTE_TO_STRUCT_CONCRETE, 0x10EC | PALETTE_TO_STRUCT_CONCRETE,
0x110F | PALETTE_TO_STRUCT_CONCRETE, 0x1111 | PALETTE_TO_STRUCT_CONCRETE, 0x110E | PALETTE_TO_STRUCT_CONCRETE, 0x1110 | PALETTE_TO_STRUCT_CONCRETE, 0x1113 | PALETTE_TO_STRUCT_CONCRETE, 0x1115 | PALETTE_TO_STRUCT_CONCRETE, 0x1112 | PALETTE_TO_STRUCT_CONCRETE, 0x1114 | PALETTE_TO_STRUCT_CONCRETE,
0x0, SPR_PILLARS_BASE + 2,
};
static const PalSpriteID _bridge_sprite_table_3_poles[] = {
SPR_PILLARS_BASE + 6 * 0 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
SPR_PILLARS_BASE + 6 * 0 + 4 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
SPR_PILLARS_BASE + 6 * 0 + 4 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
SPR_PILLARS_BASE + 6 * 0 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
SPR_PILLARS_BASE + 6 * 0 + 5 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
0x0,
SPR_PILLARS_BASE + 6 * 0 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
SPR_PILLARS_BASE + 6 * 0 + 1 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
SPR_PILLARS_BASE + 6 * 0 + 1 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
SPR_PILLARS_BASE + 6 * 0 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
SPR_PILLARS_BASE + 6 * 0 + 2 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_CONCRETE),
0x0,
0x0,
0x0,
};
static const PalSpriteID _bridge_sprite_table_1_1[] = {
0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B,
0x98E | PALETTE_TO_STRUCT_RED, 0x990 | PALETTE_TO_STRUCT_RED, 0x98D | PALETTE_TO_STRUCT_RED, 0x98F | PALETTE_TO_STRUCT_RED, 0x992 | PALETTE_TO_STRUCT_RED, 0x994 | PALETTE_TO_STRUCT_RED, 0x991 | PALETTE_TO_STRUCT_RED, 0x993 | PALETTE_TO_STRUCT_RED,
0x10E7 | PALETTE_TO_STRUCT_RED, 0x10E9 | PALETTE_TO_STRUCT_RED, 0x10E6 | PALETTE_TO_STRUCT_RED, 0x10E8 | PALETTE_TO_STRUCT_RED, 0x10EB | PALETTE_TO_STRUCT_RED, 0x10ED | PALETTE_TO_STRUCT_RED, 0x10EA | PALETTE_TO_STRUCT_RED, 0x10EC | PALETTE_TO_STRUCT_RED,
0x110F | PALETTE_TO_STRUCT_RED, 0x1111 | PALETTE_TO_STRUCT_RED, 0x110E | PALETTE_TO_STRUCT_RED, 0x1110 | PALETTE_TO_STRUCT_RED, 0x1113 | PALETTE_TO_STRUCT_RED, 0x1115 | PALETTE_TO_STRUCT_RED, 0x1112 | PALETTE_TO_STRUCT_RED, 0x1114 | PALETTE_TO_STRUCT_RED,
};
static const PalSpriteID _bridge_sprite_table_1_poles[] = {
SPR_PILLARS_BASE + 6 * 3 + 3,
SPR_PILLARS_BASE + 6 * 3 + 4,
SPR_PILLARS_BASE + 6 * 3 + 4,
SPR_PILLARS_BASE + 6 * 3 + 3,
SPR_PILLARS_BASE + 6 * 3 + 5,
0x0,
SPR_PILLARS_BASE + 6 * 3 + 0,
SPR_PILLARS_BASE + 6 * 3 + 1,
SPR_PILLARS_BASE + 6 * 3 + 1,
SPR_PILLARS_BASE + 6 * 3 + 0,
SPR_PILLARS_BASE + 6 * 3 + 2,
0x0,
0x0,
0x0,
};
static const PalSpriteID _bridge_sprite_table_6_0[] = {
0x9CD, 0x9D9, 0x0, 0x0, 0x9CE, 0x9DA, 0x0, 0x0,
0x9D3, 0x9D9, 0x0, 0x0, 0x9D4, 0x9DA, 0x0, 0x0,
0x10FC, 0x9D9, 0x0, 0x0, 0x10FD, 0x9DA, 0x0, 0x0,
0x1124, 0x9D9, 0x0, 0x0, 0x1125, 0x9DA, 0x0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_6_1[] = {
0x9CB, 0x9D7, 0x9DD, 0x0, 0x9D0, 0x9DC, 0x9E0, 0x0,
0x9D1, 0x9D7, 0x9DD, 0x0, 0x9D6, 0x9DC, 0x9E0, 0x0,
0x10FA, 0x9D7, 0x9DD, 0x0, 0x10FF, 0x9DC, 0x9E0, 0x0,
0x1122, 0x9D7, 0x9DD, 0x0, 0x1127, 0x9DC, 0x9E0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_6_2[] = {
0x9CC, 0x9D8, 0x9DE, 0x0, 0x9CF, 0x9DB, 0x9DF, 0x0,
0x9D2, 0x9D8, 0x9DE, 0x0, 0x9D5, 0x9DB, 0x9DF, 0x0,
0x10FB, 0x9D8, 0x9DE, 0x0, 0x10FE, 0x9DB, 0x9DF, 0x0,
0x1123, 0x9D8, 0x9DE, 0x0, 0x1126, 0x9DB, 0x9DF, 0x0,
};
static const PalSpriteID _bridge_sprite_table_6_3[] = {
0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B,
0x98E, 0x990, 0x98D, 0x98F, 0x992, 0x994, 0x991, 0x993,
0x10E7, 0x10E9, 0x10E6, 0x10E8, 0x10EB, 0x10ED, 0x10EA, 0x10EC,
0x110F, 0x1111, 0x110E, 0x1110, 0x1113, 0x1115, 0x1112, 0x1114,
};
static const PalSpriteID _bridge_sprite_table_6_poles[] = {
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
2526,
2528,
};
static const PalSpriteID _bridge_sprite_table_7_0[] = {
0x9CD | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, 0x9CE | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0,
0x9D3 | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, 0x9D4 | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0,
0x10FC | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, 0x10FD | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0,
0x1124 | PALETTE_TO_STRUCT_BROWN, 0x9D9 | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0, 0x1125 | PALETTE_TO_STRUCT_BROWN, 0x9DA | PALETTE_TO_STRUCT_BROWN, 0x0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_7_1[] = {
0x9CB | PALETTE_TO_STRUCT_BROWN, 0x9D7 | PALETTE_TO_STRUCT_BROWN, 0x9DD | PALETTE_TO_STRUCT_BROWN, 0x0, 0x9D0 | PALETTE_TO_STRUCT_BROWN, 0x9DC | PALETTE_TO_STRUCT_BROWN, 0x9E0 | PALETTE_TO_STRUCT_BROWN, 0x0,
0x9D1 | PALETTE_TO_STRUCT_BROWN, 0x9D7 | PALETTE_TO_STRUCT_BROWN, 0x9DD | PALETTE_TO_STRUCT_BROWN, 0x0, 0x9D6 | PALETTE_TO_STRUCT_BROWN, 0x9DC | PALETTE_TO_STRUCT_BROWN, 0x9E0 | PALETTE_TO_STRUCT_BROWN, 0x0,
0x10FA | PALETTE_TO_STRUCT_BROWN, 0x9D7 | PALETTE_TO_STRUCT_BROWN, 0x9DD | PALETTE_TO_STRUCT_BROWN, 0x0, 0x10FF | PALETTE_TO_STRUCT_BROWN, 0x9DC | PALETTE_TO_STRUCT_BROWN, 0x9E0 | PALETTE_TO_STRUCT_BROWN, 0x0,
0x1122 | PALETTE_TO_STRUCT_BROWN, 0x9D7 | PALETTE_TO_STRUCT_BROWN, 0x9DD | PALETTE_TO_STRUCT_BROWN, 0x0, 0x1127 | PALETTE_TO_STRUCT_BROWN, 0x9DC | PALETTE_TO_STRUCT_BROWN, 0x9E0 | PALETTE_TO_STRUCT_BROWN, 0x0,
};
static const PalSpriteID _bridge_sprite_table_7_2[] = {
0x9CC | PALETTE_TO_STRUCT_BROWN, 0x9D8 | PALETTE_TO_STRUCT_BROWN, 0x9DE | PALETTE_TO_STRUCT_BROWN, 0x0, 0x9CF | PALETTE_TO_STRUCT_BROWN, 0x9DB | PALETTE_TO_STRUCT_BROWN, 0x9DF | PALETTE_TO_STRUCT_BROWN, 0x0,
0x9D2 | PALETTE_TO_STRUCT_BROWN, 0x9D8 | PALETTE_TO_STRUCT_BROWN, 0x9DE | PALETTE_TO_STRUCT_BROWN, 0x0, 0x9D5 | PALETTE_TO_STRUCT_BROWN, 0x9DB | PALETTE_TO_STRUCT_BROWN, 0x9DF | PALETTE_TO_STRUCT_BROWN, 0x0,
0x10FB | PALETTE_TO_STRUCT_BROWN, 0x9D8 | PALETTE_TO_STRUCT_BROWN, 0x9DE | PALETTE_TO_STRUCT_BROWN, 0x0, 0x10FE | PALETTE_TO_STRUCT_BROWN, 0x9DB | PALETTE_TO_STRUCT_BROWN, 0x9DF | PALETTE_TO_STRUCT_BROWN, 0x0,
0x1123 | PALETTE_TO_STRUCT_BROWN, 0x9D8 | PALETTE_TO_STRUCT_BROWN, 0x9DE | PALETTE_TO_STRUCT_BROWN, 0x0, 0x1126 | PALETTE_TO_STRUCT_BROWN, 0x9DB | PALETTE_TO_STRUCT_BROWN, 0x9DF | PALETTE_TO_STRUCT_BROWN, 0x0,
};
static const PalSpriteID _bridge_sprite_table_7_3[] = {
0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B,
0x98E | PALETTE_TO_STRUCT_BROWN, 0x990 | PALETTE_TO_STRUCT_BROWN, 0x98D | PALETTE_TO_STRUCT_BROWN, 0x98F | PALETTE_TO_STRUCT_BROWN, 0x992 | PALETTE_TO_STRUCT_BROWN, 0x994 | PALETTE_TO_STRUCT_BROWN, 0x991 | PALETTE_TO_STRUCT_BROWN, 0x993 | PALETTE_TO_STRUCT_BROWN,
0x10E7 | PALETTE_TO_STRUCT_BROWN, 0x10E9 | PALETTE_TO_STRUCT_BROWN, 0x10E6 | PALETTE_TO_STRUCT_BROWN, 0x10E8 | PALETTE_TO_STRUCT_BROWN, 0x10EB | PALETTE_TO_STRUCT_BROWN, 0x10ED | PALETTE_TO_STRUCT_BROWN, 0x10EA | PALETTE_TO_STRUCT_BROWN, 0x10EC | PALETTE_TO_STRUCT_BROWN,
0x110F | PALETTE_TO_STRUCT_BROWN, 0x1111 | PALETTE_TO_STRUCT_BROWN, 0x110E | PALETTE_TO_STRUCT_BROWN, 0x1110 | PALETTE_TO_STRUCT_BROWN, 0x1113 | PALETTE_TO_STRUCT_BROWN, 0x1115 | PALETTE_TO_STRUCT_BROWN, 0x1112 | PALETTE_TO_STRUCT_BROWN, 0x1114 | PALETTE_TO_STRUCT_BROWN,
};
static const PalSpriteID _bridge_sprite_table_7_poles[] = {
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
2526,
2528,
};
static const PalSpriteID _bridge_sprite_table_8_0[] = {
0x9CD | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED, 0x0, 0x0, 0x9CE | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED, 0x0, 0x0,
0x9D3 | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED, 0x0, 0x0, 0x9D4 | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED, 0x0, 0x0,
0x10FC | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED, 0x0, 0x0, 0x10FD | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED, 0x0, 0x0,
0x1124 | PALETTE_TO_STRUCT_RED, 0x9D9 | PALETTE_TO_STRUCT_RED, 0x0, 0x0, 0x1125 | PALETTE_TO_STRUCT_RED, 0x9DA | PALETTE_TO_STRUCT_RED, 0x0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_8_1[] = {
0x9CB | PALETTE_TO_STRUCT_RED, 0x9D7 | PALETTE_TO_STRUCT_RED, 0x9DD | PALETTE_TO_STRUCT_RED, 0x0, 0x9D0 | PALETTE_TO_STRUCT_RED, 0x9DC | PALETTE_TO_STRUCT_RED, 0x9E0 | PALETTE_TO_STRUCT_RED, 0x0,
0x9D1 | PALETTE_TO_STRUCT_RED, 0x9D7 | PALETTE_TO_STRUCT_RED, 0x9DD | PALETTE_TO_STRUCT_RED, 0x0, 0x9D6 | PALETTE_TO_STRUCT_RED, 0x9DC | PALETTE_TO_STRUCT_RED, 0x9E0 | PALETTE_TO_STRUCT_RED, 0x0,
0x10FA | PALETTE_TO_STRUCT_RED, 0x9D7 | PALETTE_TO_STRUCT_RED, 0x9DD | PALETTE_TO_STRUCT_RED, 0x0, 0x10FF | PALETTE_TO_STRUCT_RED, 0x9DC | PALETTE_TO_STRUCT_RED, 0x9E0 | PALETTE_TO_STRUCT_RED, 0x0,
0x1122 | PALETTE_TO_STRUCT_RED, 0x9D7 | PALETTE_TO_STRUCT_RED, 0x9DD | PALETTE_TO_STRUCT_RED, 0x0, 0x1127 | PALETTE_TO_STRUCT_RED, 0x9DC | PALETTE_TO_STRUCT_RED, 0x9E0 | PALETTE_TO_STRUCT_RED, 0x0,
};
static const PalSpriteID _bridge_sprite_table_8_2[] = {
0x9CC | PALETTE_TO_STRUCT_RED, 0x9D8 | PALETTE_TO_STRUCT_RED, 0x9DE | PALETTE_TO_STRUCT_RED, 0x0, 0x9CF | PALETTE_TO_STRUCT_RED, 0x9DB | PALETTE_TO_STRUCT_RED, 0x9DF | PALETTE_TO_STRUCT_RED, 0x0,
0x9D2 | PALETTE_TO_STRUCT_RED, 0x9D8 | PALETTE_TO_STRUCT_RED, 0x9DE | PALETTE_TO_STRUCT_RED, 0x0, 0x9D5 | PALETTE_TO_STRUCT_RED, 0x9DB | PALETTE_TO_STRUCT_RED, 0x9DF | PALETTE_TO_STRUCT_RED, 0x0,
0x10FB | PALETTE_TO_STRUCT_RED, 0x9D8 | PALETTE_TO_STRUCT_RED, 0x9DE | PALETTE_TO_STRUCT_RED, 0x0, 0x10FE | PALETTE_TO_STRUCT_RED, 0x9DB | PALETTE_TO_STRUCT_RED, 0x9DF | PALETTE_TO_STRUCT_RED, 0x0,
0x1123 | PALETTE_TO_STRUCT_RED, 0x9D8 | PALETTE_TO_STRUCT_RED, 0x9DE | PALETTE_TO_STRUCT_RED, 0x0, 0x1126 | PALETTE_TO_STRUCT_RED, 0x9DB | PALETTE_TO_STRUCT_RED, 0x9DF | PALETTE_TO_STRUCT_RED, 0x0,
};
static const PalSpriteID _bridge_sprite_table_8_3[] = {
0x986, 0x988, 0x985, 0x987, 0x98A, 0x98C, 0x989, 0x98B,
0x98E | PALETTE_TO_STRUCT_RED, 0x990 | PALETTE_TO_STRUCT_RED, 0x98D | PALETTE_TO_STRUCT_RED, 0x98F | PALETTE_TO_STRUCT_RED, 0x992 | PALETTE_TO_STRUCT_RED, 0x994 | PALETTE_TO_STRUCT_RED, 0x991 | PALETTE_TO_STRUCT_RED, 0x993 | PALETTE_TO_STRUCT_RED,
0x10E7 | PALETTE_TO_STRUCT_RED, 0x10E9 | PALETTE_TO_STRUCT_RED, 0x10E6 | PALETTE_TO_STRUCT_RED, 0x10E8 | PALETTE_TO_STRUCT_RED, 0x10EB | PALETTE_TO_STRUCT_RED, 0x10ED | PALETTE_TO_STRUCT_RED, 0x10EA | PALETTE_TO_STRUCT_RED, 0x10EC | PALETTE_TO_STRUCT_RED,
0x110F | PALETTE_TO_STRUCT_RED, 0x1111 | PALETTE_TO_STRUCT_RED, 0x110E | PALETTE_TO_STRUCT_RED, 0x1110 | PALETTE_TO_STRUCT_RED, 0x1113 | PALETTE_TO_STRUCT_RED, 0x1115 | PALETTE_TO_STRUCT_RED, 0x1112 | PALETTE_TO_STRUCT_RED, 0x1114 | PALETTE_TO_STRUCT_RED,
};
static const PalSpriteID _bridge_sprite_table_8_poles[] = {
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
0x0,
2526,
2528,
};
static const PalSpriteID _bridge_sprite_table_0_0[] = {
0x9F2, 0x9F6, 0x9F8, 0x0, 0x9F1, 0x9F5, 0x9F7, 0x0,
0x9F4, 0x9F6, 0x9F8, 0x0, 0x9F3, 0x9F5, 0x9F7, 0x0,
0x1109, 0x9F6, 0x9F8, 0x0, 0x1108, 0x9F5, 0x9F7, 0x0,
0x1131, 0x9F6, 0x9F8, 0x0, 0x1130, 0x9F5, 0x9F7, 0x0,
};
static const PalSpriteID _bridge_sprite_table_0_1[] = {
0x9EE, 0x9ED, 0x9F0, 0x9EF, 0x9EA, 0x9E9, 0x9EB, 0x9EC,
0x9E6, 0x9E5, 0x9E8, 0x9E7, 0x9E2, 0x9E1, 0x9E3, 0x9E4,
0x1105, 0x1104, 0x1107, 0x1106, 0x1101, 0x1100, 0x1102, 0x1103,
0x112D, 0x112C, 0x112F, 0x112E, 0x1129, 0x1128, 0x112A, 0x112B,
};
static const PalSpriteID _bridge_sprite_table_0_poles[] = {
SPR_PILLARS_BASE + 6 * 1 + 3,
SPR_PILLARS_BASE + 6 * 1 + 3,
SPR_PILLARS_BASE + 6 * 1 + 3,
SPR_PILLARS_BASE + 6 * 1 + 3,
SPR_PILLARS_BASE + 6 * 1 + 5,
0x0,
SPR_PILLARS_BASE + 6 * 1 + 0,
SPR_PILLARS_BASE + 6 * 1 + 0,
SPR_PILLARS_BASE + 6 * 1 + 0,
SPR_PILLARS_BASE + 6 * 1 + 0,
SPR_PILLARS_BASE + 6 * 1 + 2,
0x0,
0x0,
0x0,
};
static const PalSpriteID _bridge_sprite_table_1_0[] = {
0x9BD | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED, 0x9C9, 0x0, 0x9BE | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED, 0x9CA, 0x0,
0x9BF | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED, 0x9C9, 0x0, 0x9C0 | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED, 0x9CA, 0x0,
0x10F8 | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED, 0x9C9, 0x0, 0x10F9 | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED, 0x9CA, 0x0,
0x1120 | PALETTE_TO_STRUCT_RED, 0x9C1 | PALETTE_TO_STRUCT_RED, 0x9C9, 0x0, 0x1121 | PALETTE_TO_STRUCT_RED, 0x9C2 | PALETTE_TO_STRUCT_RED, 0x9CA, 0x0,
};
static const PalSpriteID _bridge_sprite_table_9_0[] = {
0x9F9, 0x9FD, 0x9C9, 0x0, 0x9FA, 0x9FE, 0x9CA, 0x0,
0x9FB, 0x9FD, 0x9C9, 0x0, 0x9FC, 0x9FE, 0x9CA, 0x0,
0x110A, 0x9FD, 0x9C9, 0x0, 0x110B, 0x9FE, 0x9CA, 0x0,
0x1132, 0x9FD, 0x9C9, 0x0, 0x1133, 0x9FE, 0x9CA, 0x0,
};
static const PalSpriteID _bridge_sprite_table_10_0[] = {
0xA0B, 0xA01, 0x0, 0x0, 0xA0C, 0xA02, 0x0, 0x0,
0xA11, 0xA01, 0x0, 0x0, 0xA12, 0xA02, 0x0, 0x0,
0xA17, 0xA01, 0x0, 0x0, 0xA18, 0xA02, 0x0, 0x0,
0xA1D, 0xA01, 0x0, 0x0, 0xA1E, 0xA02, 0x0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_10_1[] = {
0xA09, 0x9FF, 0xA05, 0x0, 0xA0E, 0xA04, 0xA08, 0x0,
0xA0F, 0x9FF, 0xA05, 0x0, 0xA14, 0xA04, 0xA08, 0x0,
0xA15, 0x9FF, 0xA05, 0x0, 0xA1A, 0xA04, 0xA08, 0x0,
0xA1B, 0x9FF, 0xA05, 0x0, 0xA20, 0xA04, 0xA08, 0x0,
};
static const PalSpriteID _bridge_sprite_table_10_2[] = {
0xA0A, 0xA00, 0xA06, 0x0, 0xA0D, 0xA03, 0xA07, 0x0,
0xA10, 0xA00, 0xA06, 0x0, 0xA13, 0xA03, 0xA07, 0x0,
0xA16, 0xA00, 0xA06, 0x0, 0xA19, 0xA03, 0xA07, 0x0,
0xA1C, 0xA00, 0xA06, 0x0, 0xA1F, 0xA03, 0xA07, 0x0,
};
static const PalSpriteID _bridge_sprite_table_10_poles[] = {
SPR_PILLARS_BASE + 6 * 2 + 3,
SPR_PILLARS_BASE + 6 * 2 + 3,
SPR_PILLARS_BASE + 6 * 2 + 3,
SPR_PILLARS_BASE + 6 * 2 + 3,
SPR_PILLARS_BASE + 6 * 2 + 5,
0x0,
SPR_PILLARS_BASE + 6 * 2 + 0,
SPR_PILLARS_BASE + 6 * 2 + 0,
SPR_PILLARS_BASE + 6 * 2 + 0,
SPR_PILLARS_BASE + 6 * 2 + 0,
SPR_PILLARS_BASE + 6 * 2 + 2,
0x0,
0x0,
0x0,
};
static const PalSpriteID _bridge_sprite_table_11_0[] = {
0xA0B | PALETTE_TO_STRUCT_YELLOW, 0xA01 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0xA0C | PALETTE_TO_STRUCT_YELLOW, 0xA02 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0,
0xA11 | PALETTE_TO_STRUCT_YELLOW, 0xA01 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0xA12 | PALETTE_TO_STRUCT_YELLOW, 0xA02 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0,
0xA17 | PALETTE_TO_STRUCT_YELLOW, 0xA01 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0xA18 | PALETTE_TO_STRUCT_YELLOW, 0xA02 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0,
0xA1D | PALETTE_TO_STRUCT_YELLOW, 0xA01 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0, 0xA1E | PALETTE_TO_STRUCT_YELLOW, 0xA02 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_11_1[] = {
0xA09 | PALETTE_TO_STRUCT_YELLOW, 0x9FF | PALETTE_TO_STRUCT_YELLOW, 0xA05 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA0E | PALETTE_TO_STRUCT_YELLOW, 0xA04 | PALETTE_TO_STRUCT_YELLOW, 0xA08 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0xA0F | PALETTE_TO_STRUCT_YELLOW, 0x9FF | PALETTE_TO_STRUCT_YELLOW, 0xA05 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA14 | PALETTE_TO_STRUCT_YELLOW, 0xA04 | PALETTE_TO_STRUCT_YELLOW, 0xA08 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0xA15 | PALETTE_TO_STRUCT_YELLOW, 0x9FF | PALETTE_TO_STRUCT_YELLOW, 0xA05 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA1A | PALETTE_TO_STRUCT_YELLOW, 0xA04 | PALETTE_TO_STRUCT_YELLOW, 0xA08 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0xA1B | PALETTE_TO_STRUCT_YELLOW, 0x9FF | PALETTE_TO_STRUCT_YELLOW, 0xA05 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA20 | PALETTE_TO_STRUCT_YELLOW, 0xA04 | PALETTE_TO_STRUCT_YELLOW, 0xA08 | PALETTE_TO_STRUCT_YELLOW, 0x0,
};
static const PalSpriteID _bridge_sprite_table_11_2[] = {
0xA0A | PALETTE_TO_STRUCT_YELLOW, 0xA00 | PALETTE_TO_STRUCT_YELLOW, 0xA06 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA0D | PALETTE_TO_STRUCT_YELLOW, 0xA03 | PALETTE_TO_STRUCT_YELLOW, 0xA07 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0xA10 | PALETTE_TO_STRUCT_YELLOW, 0xA00 | PALETTE_TO_STRUCT_YELLOW, 0xA06 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA13 | PALETTE_TO_STRUCT_YELLOW, 0xA03 | PALETTE_TO_STRUCT_YELLOW, 0xA07 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0xA16 | PALETTE_TO_STRUCT_YELLOW, 0xA00 | PALETTE_TO_STRUCT_YELLOW, 0xA06 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA19 | PALETTE_TO_STRUCT_YELLOW, 0xA03 | PALETTE_TO_STRUCT_YELLOW, 0xA07 | PALETTE_TO_STRUCT_YELLOW, 0x0,
0xA1C | PALETTE_TO_STRUCT_YELLOW, 0xA00 | PALETTE_TO_STRUCT_YELLOW, 0xA06 | PALETTE_TO_STRUCT_YELLOW, 0x0, 0xA1F | PALETTE_TO_STRUCT_YELLOW, 0xA03 | PALETTE_TO_STRUCT_YELLOW, 0xA07 | PALETTE_TO_STRUCT_YELLOW, 0x0,
};
static const PalSpriteID _bridge_sprite_table_11_poles[] = {
SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 2 + 5 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
0x0,
SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
SPR_PILLARS_BASE + 6 * 2 + 2 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_YELLOW),
0x0,
0x0,
0x0,
};
static const PalSpriteID _bridge_sprite_table_12_0[] = {
0xA0B | PALETTE_TO_STRUCT_GREY, 0xA01 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, 0xA0C | PALETTE_TO_STRUCT_GREY, 0xA02 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0,
0xA11 | PALETTE_TO_STRUCT_GREY, 0xA01 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, 0xA12 | PALETTE_TO_STRUCT_GREY, 0xA02 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0,
0xA17 | PALETTE_TO_STRUCT_GREY, 0xA01 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, 0xA18 | PALETTE_TO_STRUCT_GREY, 0xA02 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0,
0xA1D | PALETTE_TO_STRUCT_GREY, 0xA01 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0, 0xA1E | PALETTE_TO_STRUCT_GREY, 0xA02 | PALETTE_TO_STRUCT_GREY, 0x0, 0x0,
};
static const PalSpriteID _bridge_sprite_table_12_1[] = {
0xA09 | PALETTE_TO_STRUCT_GREY, 0x9FF | PALETTE_TO_STRUCT_GREY, 0xA05 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA0E | PALETTE_TO_STRUCT_GREY, 0xA04 | PALETTE_TO_STRUCT_GREY, 0xA08 | PALETTE_TO_STRUCT_GREY, 0x0,
0xA0F | PALETTE_TO_STRUCT_GREY, 0x9FF | PALETTE_TO_STRUCT_GREY, 0xA05 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA14 | PALETTE_TO_STRUCT_GREY, 0xA04 | PALETTE_TO_STRUCT_GREY, 0xA08 | PALETTE_TO_STRUCT_GREY, 0x0,
0xA15 | PALETTE_TO_STRUCT_GREY, 0x9FF | PALETTE_TO_STRUCT_GREY, 0xA05 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA1A | PALETTE_TO_STRUCT_GREY, 0xA04 | PALETTE_TO_STRUCT_GREY, 0xA08 | PALETTE_TO_STRUCT_GREY, 0x0,
0xA1B | PALETTE_TO_STRUCT_GREY, 0x9FF | PALETTE_TO_STRUCT_GREY, 0xA05 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA20 | PALETTE_TO_STRUCT_GREY, 0xA04 | PALETTE_TO_STRUCT_GREY, 0xA08 | PALETTE_TO_STRUCT_GREY, 0x0,
};
static const PalSpriteID _bridge_sprite_table_12_2[] = {
0xA0A | PALETTE_TO_STRUCT_GREY, 0xA00 | PALETTE_TO_STRUCT_GREY, 0xA06 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA0D | PALETTE_TO_STRUCT_GREY, 0xA03 | PALETTE_TO_STRUCT_GREY, 0xA07 | PALETTE_TO_STRUCT_GREY, 0x0,
0xA10 | PALETTE_TO_STRUCT_GREY, 0xA00 | PALETTE_TO_STRUCT_GREY, 0xA06 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA13 | PALETTE_TO_STRUCT_GREY, 0xA03 | PALETTE_TO_STRUCT_GREY, 0xA07 | PALETTE_TO_STRUCT_GREY, 0x0,
0xA16 | PALETTE_TO_STRUCT_GREY, 0xA00 | PALETTE_TO_STRUCT_GREY, 0xA06 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA19 | PALETTE_TO_STRUCT_GREY, 0xA03 | PALETTE_TO_STRUCT_GREY, 0xA07 | PALETTE_TO_STRUCT_GREY, 0x0,
0xA1C | PALETTE_TO_STRUCT_GREY, 0xA00 | PALETTE_TO_STRUCT_GREY, 0xA06 | PALETTE_TO_STRUCT_GREY, 0x0, 0xA1F | PALETTE_TO_STRUCT_GREY, 0xA03 | PALETTE_TO_STRUCT_GREY, 0xA07 | PALETTE_TO_STRUCT_GREY, 0x0,
};
static const PalSpriteID _bridge_sprite_table_12_poles[] = {
SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
SPR_PILLARS_BASE + 6 * 2 + 3 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
SPR_PILLARS_BASE + 6 * 2 + 5 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
0x0,
SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
SPR_PILLARS_BASE + 6 * 2 + 0 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
SPR_PILLARS_BASE + 6 * 2 + 2 + (PALETTE_MODIFIER_COLOR | PALETTE_TO_STRUCT_GREY),
0x0,
0x0,
0x0,
};
static const uint32 * const _bridge_sprite_table_2[] = {
_bridge_sprite_table_2_0,
_bridge_sprite_table_2_0,
_bridge_sprite_table_2_0,
_bridge_sprite_table_2_0,
_bridge_sprite_table_2_0,
_bridge_sprite_table_2_0,
_bridge_sprite_table_2_1,
};
static const uint32 * const _bridge_sprite_table_4[] = {
_bridge_sprite_table_4_0,
_bridge_sprite_table_4_1,
_bridge_sprite_table_4_2,
_bridge_sprite_table_4_3,
_bridge_sprite_table_4_4,
_bridge_sprite_table_4_5,
_bridge_sprite_table_4_6,
};
static const uint32 * const _bridge_sprite_table_5[] = {
_bridge_sprite_table_5_0,
_bridge_sprite_table_5_1,
_bridge_sprite_table_5_2,
_bridge_sprite_table_5_3,
_bridge_sprite_table_5_4,
_bridge_sprite_table_5_5,
_bridge_sprite_table_5_6,
};
static const uint32 * const _bridge_sprite_table_3[] = {
_bridge_sprite_table_3_0,
_bridge_sprite_table_3_1,
_bridge_sprite_table_3_2,
_bridge_sprite_table_3_3,
_bridge_sprite_table_3_4,
_bridge_sprite_table_3_5,
_bridge_sprite_table_3_6,
};
static const uint32 * const _bridge_sprite_table_6[] = {
_bridge_sprite_table_6_0,
_bridge_sprite_table_6_1,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_3,
};
static const uint32 * const _bridge_sprite_table_7[] = {
_bridge_sprite_table_7_0,
_bridge_sprite_table_7_1,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_3,
};
static const uint32 * const _bridge_sprite_table_8[] = {
_bridge_sprite_table_8_0,
_bridge_sprite_table_8_1,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_3,
};
static const uint32 * const _bridge_sprite_table_0[] = {
_bridge_sprite_table_0_0,
_bridge_sprite_table_0_0,
_bridge_sprite_table_0_0,
_bridge_sprite_table_0_0,
_bridge_sprite_table_0_0,
_bridge_sprite_table_0_0,
_bridge_sprite_table_0_1,
};
static const uint32 * const _bridge_sprite_table_1[] = {
_bridge_sprite_table_1_0,
_bridge_sprite_table_1_0,
_bridge_sprite_table_1_0,
_bridge_sprite_table_1_0,
_bridge_sprite_table_1_0,
_bridge_sprite_table_1_0,
_bridge_sprite_table_1_1,
};
static const uint32 * const _bridge_sprite_table_9[] = {
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_4_6,
};
static const uint32 * const _bridge_sprite_table_10[] = {
_bridge_sprite_table_10_0,
_bridge_sprite_table_10_1,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_4_6,
};
static const uint32 * const _bridge_sprite_table_11[] = {
_bridge_sprite_table_11_0,
_bridge_sprite_table_11_1,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_5_6,
};
static const uint32 * const _bridge_sprite_table_12[] = {
_bridge_sprite_table_12_0,
_bridge_sprite_table_12_1,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_3_6,
};
static const uint32 * const * const _bridge_sprite_table[MAX_BRIDGES] = {
_bridge_sprite_table_0,
_bridge_sprite_table_1,
_bridge_sprite_table_2,
_bridge_sprite_table_3,
_bridge_sprite_table_4,
_bridge_sprite_table_5,
_bridge_sprite_table_6,
_bridge_sprite_table_7,
_bridge_sprite_table_8,
_bridge_sprite_table_9,
_bridge_sprite_table_10,
_bridge_sprite_table_11,
_bridge_sprite_table_12
};
static const uint32 * const _bridge_poles_table[] = {
_bridge_sprite_table_0_poles,
_bridge_sprite_table_1_poles,
_bridge_sprite_table_2_poles,
_bridge_sprite_table_3_poles,
_bridge_sprite_table_4_poles,
_bridge_sprite_table_5_poles,
_bridge_sprite_table_6_poles,
_bridge_sprite_table_7_poles,
_bridge_sprite_table_8_poles,
_bridge_sprite_table_2_poles,
_bridge_sprite_table_10_poles,
_bridge_sprite_table_11_poles,
_bridge_sprite_table_12_poles
};