bemidi.cpp
author pasky
Fri, 26 Nov 2004 21:14:42 +0000
changeset 513 a6eaa0d97d8d
parent 429 ab1b57201771
child 525 21347b4784d8
permissions -rw-r--r--
(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.
#ifdef __BEOS__

#include "stdafx.h"
#include "ttd.h"
#include "hal.h"

// BeOS System Includes
#include <MidiSynthFile.h>

BMidiSynthFile midiSynthFile;

static char *bemidi_start(char **parm)
{
	return NULL;
}

static void bemidi_stop(void)
{
	midiSynthFile.UnloadFile();
}

static void bemidi_play_song(const char *filename)
{
	bemidi_stop();
	entry_ref midiRef;
	get_ref_for_path(filename, &midiRef);
	midiSynthFile.LoadFile(&midiRef);
	midiSynthFile.Start();
}

static void bemidi_stop_song(void)
{
	midiSynthFile.UnloadFile();
}

static bool bemidi_is_playing(void)
{
	return !midiSynthFile.IsFinished();
}

static void bemidi_set_volume(byte vol)
{
	fprintf(stderr, "BeMidi: Set volume not implemented\n");
}

const HalMusicDriver _bemidi_music_driver = {
	bemidi_start,
	bemidi_stop,
	bemidi_play_song,
	bemidi_stop_song,
	bemidi_is_playing,
	bemidi_set_volume,
};

#endif // __BEOS__