settings.c
author pasky
Fri, 26 Nov 2004 21:14:42 +0000
changeset 513 a6eaa0d97d8d
parent 410 0efd84450b01
child 523 8871819c9afd
permissions -rw-r--r--
(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.
#include "stdafx.h"
#include "ttd.h"
#include "sound.h"

enum SettingDescType {
	SDT_INTX, // must be 0
	SDT_ONEOFMANY,
	SDT_MANYOFMANY,
	SDT_BOOLX,
	SDT_STRING,
	SDT_STRINGBUF,
	SDT_INTLIST,

	SDT_INT8 = 0 << 4,
	SDT_UINT8 = 1 << 4,
	SDT_INT16 = 2 << 4,
	SDT_UINT16 = 3 << 4,
	SDT_INT32 = 4 << 4,
	SDT_UINT32 = 5 << 4,
	SDT_CALLBX = 6 << 4,

	SDT_UINT = SDT_UINT32,
	SDT_INT = SDT_INT32,

	SDT_NOSAVE = 1 << 8,

	SDT_CALLB = SDT_INTX | SDT_CALLBX,

	SDT_BOOL = SDT_BOOLX | SDT_UINT8,
};

typedef struct IniFile IniFile;
typedef struct IniItem IniItem;
typedef struct IniGroup IniGroup;
typedef struct SettingDesc SettingDesc;
typedef struct MemoryPool MemoryPool;

static void pool_init(MemoryPool **pool);
static void *pool_alloc(MemoryPool **pool, uint size);
static void *pool_strdup(MemoryPool **pool, const char *mem, uint size);
static void pool_free(MemoryPool **pool);

struct MemoryPool {
	uint pos,size;
	MemoryPool *next;
	byte mem[1];
};

static MemoryPool *pool_new(uint minsize)
{
	MemoryPool *p;
	if (minsize < 4096 - 12) minsize = 4096 - 12;

	p = malloc(sizeof(MemoryPool) - 1 + minsize);
	p->pos = 0;
	p->size = minsize;
	p->next = NULL;
	return p;
}

static void pool_init(MemoryPool **pool)
{
	*pool = pool_new(0);
}

static void *pool_alloc(MemoryPool **pool, uint size)
{
	uint pos;
	MemoryPool *p = *pool;

	size = (size + 3) & ~3; // align everything to a 32 bit boundary

	// first check if there's memory in the next pool
	if (p->next && p->next->pos + size <= p->next->size) {
		p = p->next;
	// then check if there's not memory in the cur pool
	} else if (p->pos + size > p->size) {
		MemoryPool *n = pool_new(size);
		*pool = n;
		n->next = p;
		p = n;
	}

	pos = p->pos;
	p->pos += size;
	return p->mem + pos;
}

static void *pool_strdup(MemoryPool **pool, const char *mem, uint size)
{
	byte *p = pool_alloc(pool, size + 1);
	p[size] = 0;
	memcpy(p, mem, size);
	return p;
}

static void pool_free(MemoryPool **pool)
{
	MemoryPool *p = *pool, *n;
	*pool = NULL;
	while (p) {
		n = p->next;
		free(p);
		p = n;
	}
}

// structs describing the ini format.
struct IniItem {
	char *name;
	char *value;
	char *comment;
	IniItem *next;
};

struct IniGroup {
	char *name; // name of group
	char *comment; //comment for group
	IniItem *item, **last_item;
	IniGroup *next;
	IniFile *ini;
};

struct IniFile {
	MemoryPool *pool;
	IniGroup *group, **last_group;
	char *comment; // last comment in file
};

// allocate an inifile object
static IniFile *ini_alloc()
{
	IniFile *ini;
	MemoryPool *pool;
	pool_init(&pool);
	ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
	ini->pool = pool;
	ini->group = NULL;
	ini->last_group = &ini->group;
	ini->comment = NULL;
	return ini;
}

// allocate an ini group object
static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
{
	IniGroup *grp = pool_alloc(&ini->pool, sizeof(IniGroup));
	grp->ini = ini;
	grp->name = pool_strdup(&ini->pool, grpt, len);
	grp->next = NULL;
	grp->item = NULL;
	grp->comment = NULL;
	grp->last_item = &grp->item;
	*ini->last_group = grp;
	ini->last_group = &grp->next;
	return grp;
}

static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
{
	IniItem *item = pool_alloc(&group->ini->pool, sizeof(IniItem));
	item->name = pool_strdup(&group->ini->pool, name, len);
	item->next = NULL;
	item->comment = NULL;
	item->value = NULL;
	*group->last_item = item;
	group->last_item = &item->next;
	return item;
}

// load an ini file into the "abstract" format
static IniFile *ini_load(const char *filename)
{
	char buffer[1024], c, *s, *t, *e;
	FILE *in;
	IniFile *ini;
	IniGroup *group = NULL;
	IniItem *item;

	byte *comment = NULL;
	uint comment_size = 0;
	uint comment_alloc = 0;

	ini = ini_alloc();

	in = fopen(filename, "r");
	if (in == NULL) return ini;

	// for each line in the file
	while (fgets(buffer, sizeof(buffer), in)) {

		// trim whitespace from the left side
		for(s=buffer; *s == ' ' || *s == '\t'; s++);

		// trim whitespace from right side.
		e = s + strlen(s);
		while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
		*e = 0;

		// skip comments and empty lines
		if (*s == '#' || *s == 0) {
			uint ns = comment_size + (e - s + 1);
			uint a = comment_alloc;
			uint pos;
			// add to comment
			if (ns > a) {
				a = max(a, 128);
				do a*=2; while (a < ns);
				comment = realloc(comment, comment_alloc = a);
			}
			pos = comment_size;
			comment_size += (e - s + 1);
			comment[pos + e - s] = '\n'; // comment newline
			memcpy(comment + pos, s, e - s); // copy comment contents
			continue;
		}

		// it's a group?
		if (s[0] == '[') {
			if (e[-1] != ']')
				ShowInfoF("ini: invalid group name '%s'\n", buffer);
			else
				e--;
			s++; // skip [
			group = ini_group_alloc(ini, s, e - s);
			if (comment_size) {
				group->comment = pool_strdup(&ini->pool, comment, comment_size);
				comment_size = 0;
			}
		} else if (group) {
			// find end of keyname
			for(t=s; *t != 0 && *t != '=' && *t != '\t' && *t != ' '; t++) {}

			// it's an item in an existing group
			item = ini_item_alloc(group, s, t-s);
			if (comment_size) {
				item->comment = pool_strdup(&ini->pool, comment, comment_size);
				comment_size = 0;
			}

			// find start of parameter
			while (*t == '=' || *t == ' ' || *t == '\t') t++;
			item->value = pool_strdup(&ini->pool, t, e - t);
		} else {
			// it's an orphan item
			ShowInfoF("ini: '%s' outside of group\n", buffer);
		}
	}

	if (comment_size) {
		ini->comment = pool_strdup(&ini->pool, comment, comment_size);
		comment_size = 0;
	}

	free(comment);
	fclose(in);

	return ini;
}

// lookup a group or make a new one
static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
{
	IniGroup *group;

	if (len == -1) len = strlen(name);

	// does it exist already?
	for(group = ini->group; group; group = group->next)
		if (!memcmp(group->name, name, len) && group->name[len] == 0)
			return group;

	// otherwise make a new one
	group = ini_group_alloc(ini, name, len);
	group->comment = pool_strdup(&ini->pool, "\n", 1);
	return group;
}

// lookup an item or make a new one
static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
{
	IniItem *item;
	uint len = strlen(name);

	for(item = group->item; item; item = item->next)
		if (!strcmp(item->name, name))
			return item;

	if (!create) return NULL;

	// otherwise make a new one
	item = ini_item_alloc(group, name, len);
	return item;
}

// save ini file from the "abstract" format.
static bool ini_save(const char *filename, IniFile *ini)
{
	FILE *f;
	IniGroup *group;
	IniItem *item;

	f = fopen(filename, "w");
	if (f == NULL) return false;

	for(group = ini->group; group; group = group->next) {
		if (group->comment) fputs(group->comment, f);
		fprintf(f, "[%s]\n", group->name);
		for(item = group->item; item; item = item->next) {
			if (item->comment) fputs(item->comment, f);
			fprintf(f, "%s = %s\n", item->name, item->value ? item->value : "");
		}
	}
	if (ini->comment) fputs(ini->comment, f);

	fclose(f);
	return true;
}

static void ini_free(IniFile *ini)
{
	pool_free(&ini->pool);
}

struct SettingDesc {
	const char *name;
	int flags;
	const void *def;
	void *ptr;
	const void *b;

};

static int lookup_oneofmany(const char *many, const char *one, int onelen)
{
	const char *s;
	int idx;

	if (onelen == -1) onelen = strlen(one);

	// check if it's an integer
	if (*one >= '0' && *one <= '9')
		return strtoul(one, NULL, 0);

	idx = 0;
	for(;;) {
		// find end of item
		s = many;
		while (*s != '|' && *s != 0) s++;
		if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
		if (*s == 0) return -1;
		many = s + 1;
		idx++;
	}
}

static uint32 lookup_manyofmany(const char *many, const char *str)
{
	const char *s;
	int r;
	uint32 res = 0;

	for(;;) {
		// skip "whitespace"
		while (*str == ' ' || *str == '\t' || *str == '|') str++;
		if (*str == 0) break;

		s = str;
		while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;

		r = lookup_oneofmany(many, str, s - str);
		if (r == -1) return (uint32)-1;

		res |= (1 << r);
		if (*s == 0) break;
		str = s + 1;
	}
	return res;
}

static int parse_intlist(const char *p, int *items, int maxitems)
{
	int n = 0, v;
	char *end;

	for(;;) {
		v = strtol(p, &end, 0);
		if (p == end || n == maxitems) return -1;
		p = end;
		items[n++] = v;
		if (*p == 0) break;
		if (*p != ',') return -1;
		p++;
	}

	return n;
}

static bool load_intlist(const char *str, void *array, int nelems, int type)
{
	int items[64];
	int i,nitems;

	if (str == NULL) {
		memset(items, 0, sizeof(items));
		nitems = nelems;
	} else {
		nitems = parse_intlist(str, items, lengthof(items));
		if (nitems != nelems)
			return false;
	}

	switch(type) {
	case SDT_INT8 >> 4:
	case SDT_UINT8 >> 4:
		for(i=0; i!=nitems; i++) ((byte*)array)[i] = items[i];
		break;
	case SDT_INT16 >> 4:
	case SDT_UINT16 >> 4:
		for(i=0; i!=nitems; i++) ((uint16*)array)[i] = items[i];
		break;
	case SDT_INT32 >> 4:
	case SDT_UINT32 >> 4:
		for(i=0; i!=nitems; i++) ((uint32*)array)[i] = items[i];
		break;
	default:
		NOT_REACHED();
	}

	return true;
}

static void make_intlist(char *buf, void *array, int nelems, int type)
{
	int i, v = 0;
	byte *p = (byte*)array;
	for(i=0; i!=nelems; i++) {
		switch(type) {
		case SDT_INT8 >> 4: v = *(int8*)p; p += 1; break;
		case SDT_UINT8 >> 4:v = *(byte*)p; p += 1; break;
		case SDT_INT16 >> 4:v = *(int16*)p; p += 2; break;
		case SDT_UINT16 >> 4:v = *(uint16*)p; p += 2; break;
		case SDT_INT32 >> 4:v = *(int32*)p; p += 4; break;
		case SDT_UINT32 >> 4:v = *(uint32*)p; p += 4; break;
		default: NOT_REACHED();
		}
		buf += sprintf(buf, i ? ",%d" : "%d", v);
	}
}

static void make_oneofmany(char *buf, const char *many, int i)
{
	int orig_i = i;
	char c;

	while (--i >= 0) {
		do {
			many++;
			if (many[-1] == 0) {
				sprintf(buf, "%d", orig_i);
				return;
			}
		} while (many[-1] != '|');
	}

	// copy until | or 0
	while ((c=*many++) != 0 && c != '|')
		*buf++ = c;
	*buf = 0;
}

static void make_manyofmany(char *buf, const char *many, uint32 x)
{
	const char *start;
	int i = 0;
	bool init = true;

	do {
		start = many;
		while (*many != 0 && *many != '|') many++;
		if (x & 1) {
			if (!init) *buf++ = '|';
			init = false;
			if (start == many) {
				buf += sprintf(buf, "%d", i);
			} else {
				memcpy(buf, start, many - start);
				buf += many - start;
			}
		}
		if (*many == '|') many++;
	} while (++i, x>>=1);
	*buf = 0;
}

static const void *string_to_val(const SettingDesc *desc, const char *str)
{
	unsigned long val;
	char *end;

	switch(desc->flags & 0xF) {
	case SDT_INTX:
		val = strtol(str, &end, 0);
		if (*end != 0) ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
		return (void*)val;
	case SDT_ONEOFMANY: {
		int r = lookup_oneofmany((char*)desc->b, str, -1);
		if (r != -1) return (void*)r;
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
		return 0;
	}
	case SDT_MANYOFMANY: {
		uint32 r = lookup_manyofmany(desc->b, str);
		if (r != (uint32)-1) return (void*)r;
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
		return 0;
	}
	case SDT_BOOLX:
		if (!strcmp(str, "true") || !strcmp(str, "on") || !strcmp(str, "1"))
			return (void*)true;
		if (!strcmp(str, "false") || !strcmp(str, "off") || !strcmp(str, "0"))
			return (void*)false;
		ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
		break;

	case SDT_STRING:
	case SDT_STRINGBUF:
	case SDT_INTLIST:
		return (void*)str;
	}

	return NULL;
}

static void load_setting_desc(IniFile *ini, const SettingDesc *desc, const void *grpname, void *base)
{
	IniGroup *group_def = ini_getgroup(ini, grpname, -1), *group;
	IniItem *item;
	const void *p;
	void *ptr;

	for (;desc->name;desc++) {
		// group override?
		const char *s = strchr(desc->name, '.');
		if (s) {
			group = ini_getgroup(ini, desc->name, s - desc->name);
			s++;
		} else {
			s = desc->name;
			group = group_def;
		}

		item = ini_getitem(group, s, false);
		if (!item) {
			p = desc->def;
		} else {
			p = string_to_val(desc, item->value);
		}

		// get ptr to array
		ptr = desc->ptr;
		if ( (uint32)ptr < 0x10000)
			ptr = (byte*)base + (uint32)ptr;

		switch(desc->flags & 0xF) {
		// all these are stored in the same way
		case SDT_INTX:
		case SDT_ONEOFMANY:
		case SDT_MANYOFMANY:
		case SDT_BOOLX:
			switch(desc->flags >> 4 & 7) {
			case SDT_INT8 >> 4:
			case SDT_UINT8 >> 4:
				*(byte*)ptr = (byte)(uint)p;
				break;
			case SDT_INT16 >> 4:
			case SDT_UINT16 >> 4:
				*(uint16*)ptr = (uint16)(uint)p;
				break;
			case SDT_INT32 >> 4:
			case SDT_UINT32 >> 4:
				*(uint32*)ptr = (uint32)p;
				break;
			default:
				NOT_REACHED();
			}
			break;
		case SDT_STRING:
			if (*(char**)ptr) free(*(char**)ptr);
			*(char**)ptr = strdup((char*)p);
			break;
		case SDT_STRINGBUF:
			if (p) ttd_strlcpy((char*)ptr, p, desc->flags >> 16);
			break;
		case SDT_INTLIST: {
			if (!load_intlist(p, ptr, desc->flags >> 16, desc->flags >> 4 & 7))
				ShowInfoF("ini: error in array '%s'", desc->name);
			break;
		}
		default:
			NOT_REACHED();
		}
	}
}

static void save_setting_desc(IniFile *ini, const SettingDesc *desc, const void *grpname, void *base)
{
	IniGroup *group_def = NULL, *group;
	IniItem *item;
	const void *p;
	void *ptr;
	int i = 0;
	char buf[512]; // setting buffer
	const char *s;

	for (;desc->name;desc++) {
		if (desc->flags & SDT_NOSAVE)
			continue;

		// group override?
		s = strchr(desc->name, '.');
		if (s) {
			group = ini_getgroup(ini, desc->name, s - desc->name);
			s++;
		} else {
			if (group_def == NULL)
				group_def = ini_getgroup(ini, grpname, -1);
			s = desc->name;
			group = group_def;
		}

		item = ini_getitem(group, s, true);

		// get ptr to array
		ptr = desc->ptr;
		if ( (uint32)ptr < 0x10000)
			ptr = (byte*)base + (uint32)ptr;

		if (item->value != NULL) {
			// check if the value is the same as the old value
			p = string_to_val(desc, item->value);

			switch(desc->flags & 0xF) {
			case SDT_INTX:
			case SDT_ONEOFMANY:
			case SDT_MANYOFMANY:
			case SDT_BOOLX:
				switch(desc->flags >> 4 & 7) {
				case SDT_INT8 >> 4:
				case SDT_UINT8 >> 4:
					if (*(byte*)ptr == (byte)(uint)p)
						continue;
					break;
				case SDT_INT16 >> 4:
				case SDT_UINT16 >> 4:
					if (*(uint16*)ptr == (uint16)(uint)p)
						continue;
					break;
				case SDT_INT32 >> 4:
				case SDT_UINT32 >> 4:
					if (*(uint32*)ptr == (uint32)p)
						continue;
					break;
				default:
					NOT_REACHED();
				}
				break;
			case SDT_STRING:
				assert(0);
				break;
			case SDT_INTLIST:
				// assume intlist is always changed.
				break;
			}
		}

		switch(desc->flags & 0xF) {
		case SDT_INTX:
		case SDT_ONEOFMANY:
		case SDT_MANYOFMANY:
		case SDT_BOOLX:
			switch(desc->flags >> 4 & 7) {
			case SDT_INT8 >> 4: i = *(int8*)ptr; break;
			case SDT_UINT8 >> 4:i = *(byte*)ptr; break;
			case SDT_INT16 >> 4:i = *(int16*)ptr; break;
			case SDT_UINT16 >> 4:i = *(uint16*)ptr; break;
			case SDT_INT32 >> 4:i = *(int32*)ptr; break;
			case SDT_UINT32 >> 4:i = *(uint32*)ptr; break;
			default:
				NOT_REACHED();
			}
			switch(desc->flags & 0xF) {
			case SDT_INTX:
				sprintf(buf, "%d", i);
				break;
			case SDT_ONEOFMANY:
				make_oneofmany(buf, (char*)desc->b, i);
				break;
			case SDT_MANYOFMANY:
				make_manyofmany(buf, (char*)desc->b, i);
				break;
			case SDT_BOOLX:
				strcpy(buf, i ? "true" : "false");
				break;
			default:
				NOT_REACHED();
			}
			break;
		case SDT_STRINGBUF:
			strcpy(buf, (char*)ptr);
			break;
		case SDT_STRING:
			strcpy(buf, *(char**)ptr);
			break;
		case SDT_INTLIST:
			make_intlist(buf, ptr, desc->flags >> 16, desc->flags >> 4 & 7);
			break;
		}
		// the value is different, that means we have to write it to the ini
		item->value = pool_strdup(&ini->pool, buf, strlen(buf));
	}
}

//***************************
// TTD specific INI stuff
//***************************

static const SettingDesc music_settings[] = {
	{"playlist",	SDT_UINT8,	(void*)0,			(void*)offsetof(MusicFileSettings,	playlist), NULL},
	{"music_vol", SDT_UINT8,	(void*)128,		(void*)offsetof(MusicFileSettings,	music_vol), NULL},
	{"effect_vol",SDT_UINT8,	(void*)128,		(void*)offsetof(MusicFileSettings,	effect_vol), NULL},
	{"custom_1",	SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_1) << 16, NULL, (void*)offsetof(MusicFileSettings, custom_1), NULL},
	{"custom_2",	SDT_INTLIST | SDT_UINT8 | lengthof(msf.custom_2) << 16, NULL, (void*)offsetof(MusicFileSettings, custom_2), NULL},
	{"playing",		SDT_BOOL,		(void*)true,	(void*)offsetof(MusicFileSettings,	btn_down), NULL},
	{"shuffle",		SDT_BOOL,		(void*)false, (void*)offsetof(MusicFileSettings,	shuffle), NULL},
	{NULL,				0,					NULL,					NULL,																NULL}
};

static const SettingDesc win32_settings[] = {
	{"display_hz",				SDT_UINT, (void*)0,			&_display_hz,					NULL},
	{"force_full_redraw", SDT_BOOL, (void*)false, &_force_full_redraw,	NULL},
	{"fullscreen_bpp",		SDT_UINT, (void*)8,			&_fullscreen_bpp,			NULL},
	{"double_size",				SDT_BOOL, (void*)false, &_double_size,				NULL},
	{NULL,								0,				NULL,					NULL,									NULL}
};

static const SettingDesc misc_settings[] = {
	{"display_opt",				SDT_MANYOFMANY | SDT_UINT8, (void*)(DO_SHOW_TOWN_NAMES|DO_SHOW_STATION_NAMES|DO_SHOW_SIGNS|DO_FULL_ANIMATION|DO_FULL_DETAIL|DO_TRANS_BUILDINGS|DO_WAYPOINTS), &_display_opt, "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|TRANS_BUILDINGS|FULL_DETAIL|WAYPOINTS"},
	{"news_display_opt",	SDT_UINT16,		(void*)-1,		&_news_display_opt,		NULL},
	{"fullscreen",				SDT_BOOL,			(void*)false, &_fullscreen,					NULL},
	{"videodriver",				SDT_STRINGBUF | (lengthof(_ini_videodriver)<<16) | SDT_NOSAVE,NULL,			_ini_videodriver,				NULL},
	{"musicdriver",				SDT_STRINGBUF | (lengthof(_ini_musicdriver)<<16) | SDT_NOSAVE,NULL,			_ini_musicdriver,				NULL},
	{"sounddriver",				SDT_STRINGBUF | (lengthof(_ini_sounddriver)<<16) | SDT_NOSAVE,NULL,			_ini_sounddriver,				NULL},
	{"language",					SDT_STRINGBUF | lengthof(_dynlang.curr_file)<<16,							NULL,			_dynlang.curr_file,			NULL},
	{"resolution",				SDT_UINT16 | SDT_INTLIST | lengthof(_cur_resolution) << 16,		"640,480",_cur_resolution,				NULL},
	{"cache_sprites",			SDT_BOOL,			(void*)false, &_cache_sprites,			NULL},
	{"screenshot_format", SDT_STRINGBUF | (lengthof(_screenshot_format_name)<<16),			NULL,			_screenshot_format_name,NULL},
	{"savegame_format",		SDT_STRINGBUF | (lengthof(_savegame_format)<<16),							NULL,			_savegame_format,				NULL},
	{"rightclick_emulate",SDT_BOOL,			(void*)false, &_rightclick_emulate, NULL},
	{NULL,								0,						NULL,					NULL,									NULL}
};

static const SettingDesc network_settings[] = {
	{"port",					SDT_UINT | SDT_NOSAVE,	(void*)3978,	&_network_client_port,	NULL},
	{"server_port",		SDT_UINT | SDT_NOSAVE,	(void*)3979,	&_network_server_port,	NULL},
	{"sync_freq",			SDT_UINT16 | SDT_NOSAVE,	(void*)4,			&_network_sync_freq,		NULL},
	{"ahead_frames",	SDT_UINT16 | SDT_NOSAVE,	(void*)5,			&_network_ahead_frames, NULL},
	{NULL,						0,											NULL,					NULL,										NULL}
};

static const SettingDesc debug_settings[] = {
	{"savedump_path",		SDT_STRINGBUF | (lengthof(_savedump_path)<<16) | SDT_NOSAVE, NULL, _savedump_path, NULL},
	{"savedump_first",	SDT_UINT | SDT_NOSAVE,	0,				&_savedump_first, NULL},
	{"savedump_freq",		SDT_UINT | SDT_NOSAVE,	(void*)1, &_savedump_freq,	NULL},
	{"savedump_last",		SDT_UINT | SDT_NOSAVE,	0,				&_savedump_last,	NULL},
	{NULL,							0,											NULL,			NULL,							NULL}
};


static const SettingDesc gameopt_settings[] = {
	{"diff_level",	SDT_UINT8,									(void*)9,		(void*)offsetof(GameOptions, diff_level), NULL},
	{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, (void*)offsetof(GameOptions, diff), NULL},
	{"currency",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)21,	(void*)offsetof(GameOptions, currency),		"GBP|USD|FF|DM|YEN|PT|FT|ZL|ATS|BEF|DKK|FIM|GRD|CHF|NLG|ITL|SEK|RUR|CZK|ISK|NOK|EUR|ROL" },
	{"distances",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		(void*)offsetof(GameOptions, kilometers), "imperial|metric" },
	{"town_names",	SDT_UINT8 | SDT_ONEOFMANY,	(void*)0,		(void*)offsetof(GameOptions, town_name),	"english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|hungarian|romanian|czech" },
	{"landscape",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)0,		(void*)offsetof(GameOptions, landscape),	"normal|hilly|desert|candy" },
	{"autosave",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		(void*)offsetof(GameOptions, autosave),		"off|monthly|quarterly|half year|yearly" },
	{"road_side",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		(void*)offsetof(GameOptions, road_side),	"left|right" },
	{NULL,					0,													NULL,				NULL,																			NULL}
};

static const SettingDesc patch_settings[] = {
	{"vehicle_speed",				SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, vehicle_speed),				NULL},
	{"build_on_slopes",			SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, build_on_slopes),			NULL},
	{"mammoth_trains",			SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, mammoth_trains),				NULL},
	{"join_stations",				SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, join_stations),				NULL},
	{"station_spread",			SDT_UINT8,	(void*)12,		(void*)offsetof(Patches, station_spread),				NULL},
	{"full_load_any",				SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, full_load_any),				NULL},
	{"order_review_system", SDT_UINT8,	(void*)2,			(void*)offsetof(Patches, order_review_system),	NULL},

	{"inflation",						SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, inflation),						NULL},
	{"selectgoods",					SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, selectgoods),					NULL},
	{"longbridges",					SDT_BOOL,		(void*)false, (void*)offsetof(Patches, longbridges),					NULL},
	{"gotodepot",						SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, gotodepot),						NULL},

	{"build_rawmaterial_ind",	SDT_BOOL, (void*)false, (void*)offsetof(Patches, build_rawmaterial_ind),NULL},
	{"multiple_industry_per_town",SDT_BOOL, (void*)false, (void*)offsetof(Patches, multiple_industry_per_town), NULL},
	{"same_industry_close",	SDT_BOOL,		(void*)false, (void*)offsetof(Patches, same_industry_close),	NULL},

	{"lost_train_days",			SDT_UINT16, (void*)180,		(void*)offsetof(Patches, lost_train_days),			NULL},
	{"train_income_warn",		SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, train_income_warn),		NULL},

	{"status_long_date",		SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, status_long_date),			NULL},
	{"signal_side",					SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, signal_side),					NULL},
	{"show_finances",				SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, show_finances),				NULL},

	{"new_nonstop",					SDT_BOOL,		(void*)false, (void*)offsetof(Patches, new_nonstop),					NULL},
	{"roadveh_queue",				SDT_BOOL,		(void*)false, (void*)offsetof(Patches, roadveh_queue),				NULL},

	{"autoscroll",					SDT_BOOL,		(void*)false, (void*)offsetof(Patches, autoscroll),						NULL},
	{"errmsg_duration",			SDT_UINT8,	(void*)5,			(void*)offsetof(Patches, errmsg_duration),			NULL},
	{"snow_line_height",		SDT_UINT8,	(void*)7,			(void*)offsetof(Patches, snow_line_height),			NULL},

	{"bribe",								SDT_BOOL,		(void*)false, (void*)offsetof(Patches, bribe),								NULL},
	{"new_depot_finding",		SDT_BOOL,		(void*)false, (void*)offsetof(Patches, new_depot_finding),		NULL},

	{"nonuniform_stations",	SDT_BOOL,		(void*)false, (void*)offsetof(Patches, nonuniform_stations),	NULL},
	{"always_small_airport",SDT_BOOL,		(void*)false, (void*)offsetof(Patches, always_small_airport),	NULL},
	{"realistic_acceleration",SDT_BOOL, (void*)false, (void*)offsetof(Patches, realistic_acceleration),	NULL},

	{"toolbar_pos",					SDT_UINT8,	(void*)0,			(void*)offsetof(Patches, toolbar_pos),					NULL},
	{"window_snap_radius",  SDT_UINT8,  (void*)10,    (void*)offsetof(Patches, window_snap_radius),   NULL},

	{"max_trains",					SDT_UINT8,	(void*)80,		(void*)offsetof(Patches, max_trains),						NULL},
	{"max_roadveh",					SDT_UINT8,	(void*)80,		(void*)offsetof(Patches, max_roadveh),					NULL},
	{"max_aircraft",				SDT_UINT8,	(void*)40,		(void*)offsetof(Patches, max_aircraft),					NULL},
	{"max_ships",						SDT_UINT8,	(void*)50,		(void*)offsetof(Patches, max_ships),						NULL},

	{"servint_ispercent",		SDT_BOOL,		(void*)false,	(void*)offsetof(Patches, servint_ispercent),		NULL},
	{"servint_trains",			SDT_UINT16, (void*)150,		(void*)offsetof(Patches, servint_trains),				NULL},
	{"servint_roadveh",			SDT_UINT16, (void*)150,		(void*)offsetof(Patches, servint_roadveh),			NULL},
	{"servint_ships",				SDT_UINT16, (void*)360,		(void*)offsetof(Patches, servint_ships),				NULL},
	{"servint_aircraft",		SDT_UINT16, (void*)100,		(void*)offsetof(Patches, servint_aircraft),			NULL},

	{"autorenew",						SDT_BOOL,		(void*)false,	(void*)offsetof(Patches, autorenew),						NULL},
	{"autorenew_months",		SDT_INT16,	(void*)-6,		(void*)offsetof(Patches, autorenew_months),			NULL},
	{"autorenew_money",			SDT_INT32,	(void*)100000,(void*)offsetof(Patches, autorenew_money),			NULL},

	{"new_pathfinding",			SDT_BOOL,		(void*)false, (void*)offsetof(Patches, new_pathfinding),			NULL},
	{"pf_maxlength",				SDT_UINT16, (void*)512,		(void*)offsetof(Patches, pf_maxlength),					NULL},
	{"pf_maxdepth",					SDT_UINT8,	(void*)16,		(void*)offsetof(Patches, pf_maxdepth),					NULL},


	{"ai_disable_veh_train",SDT_BOOL,		(void*)false, (void*)offsetof(Patches, ai_disable_veh_train),	NULL},
	{"ai_disable_veh_roadveh",SDT_BOOL,	(void*)false, (void*)offsetof(Patches, ai_disable_veh_roadveh),	NULL},
	{"ai_disable_veh_aircraft",SDT_BOOL,(void*)false, (void*)offsetof(Patches, ai_disable_veh_aircraft),NULL},
	{"ai_disable_veh_ship",	SDT_BOOL,		(void*)false, (void*)offsetof(Patches, ai_disable_veh_ship),	NULL},
	{"starting_date",				SDT_UINT32, (void*)1950,	(void*)offsetof(Patches, starting_date),				NULL},

	{"colored_news_date",		SDT_UINT32, (void*)2000,	(void*)offsetof(Patches, colored_news_date),		NULL},

	{"bridge_pillars",			SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, bridge_pillars),				NULL},
	{"invisible_trees",			SDT_BOOL,		(void*)false, (void*)offsetof(Patches, invisible_trees),			NULL},

	{"keep_all_autosave",		SDT_BOOL,		(void*)false, (void*)offsetof(Patches, keep_all_autosave),		NULL},

	{"extra_dynamite",			SDT_BOOL,		(void*)false, (void*)offsetof(Patches, extra_dynamite),				NULL},

	{"never_expire_vehicles",SDT_BOOL,	(void*)false, (void*)offsetof(Patches, never_expire_vehicles),NULL},
	{"extend_vehicle_life",	SDT_UINT8,	(void*)0,			(void*)offsetof(Patches, extend_vehicle_life),	NULL},

	{"auto_euro",						SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, auto_euro),						NULL},

	{"serviceathelipad",		SDT_BOOL,		(void*)true,	(void*)offsetof(Patches, serviceathelipad),			NULL},
	{"smooth_economy",			SDT_BOOL,		(void*)false, (void*)offsetof(Patches, smooth_economy),				NULL},
	{"dist_local_authority",SDT_UINT8,	(void*)20,		(void*)offsetof(Patches, dist_local_authority), NULL},

	{"wait_oneway_signal",	SDT_UINT8,	(void*)15,		(void*)offsetof(Patches, wait_oneway_signal),		NULL},
	{"wait_twoway_signal",	SDT_UINT8,	(void*)41,		(void*)offsetof(Patches, wait_twoway_signal),		NULL},

	{"ainew_active",				SDT_BOOL,		(void*)false, (void*)offsetof(Patches, ainew_active),					NULL},

	{"drag_signals_density",SDT_UINT8,	(void*)4,			(void*)offsetof(Patches, drag_signals_density), NULL},

	{NULL,									0,					NULL,					NULL,																						NULL}
};

typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const void *grpname, void *base);

static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc)
{
	proc(ini, misc_settings,		"misc",			NULL);
	proc(ini, win32_settings,		"win32",		NULL);
	proc(ini, network_settings, "network",	NULL);
	proc(ini, music_settings,		"music",		&msf);
	proc(ini, gameopt_settings, "gameopt",	&_new_opt);
	proc(ini, patch_settings,		"patches",	&_patches);

	proc(ini, debug_settings,		"debug",		NULL);
}

static void LoadGrfSettings(IniFile *ini)
{
	IniGroup *group = ini_getgroup(ini, "newgrf", -1);
	IniItem *item;
	int i;

	if (!group)
		return;

	for(i=0; i!=lengthof(_newgrf_files); i++) {
		char buf[3];
		sprintf(buf, "%d", i);
		item = ini_getitem(group, buf, false);
		if (!item)
			break;
		_newgrf_files[i] = strdup(item->value);
	}
}

void LoadFromConfig()
{
	IniFile *ini = ini_load(_config_file);
	HandleSettingDescs(ini, load_setting_desc);
	LoadGrfSettings(ini);
	ini_free(ini);
}

void SaveToConfig()
{
	IniFile *ini = ini_load(_config_file);
	HandleSettingDescs(ini, save_setting_desc);
	ini_save(_config_file, ini);
	ini_free(ini);
}