(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "vehicle.h"
#include "viewport.h"
#include "station.h"
#include "command.h"
#include "player.h"
#include "engine.h"
static void DrawShipImage(Vehicle *v, int x, int y, VehicleID selection);
const byte _ship_refit_types[4][16] = {
{CT_MAIL, CT_COAL, CT_LIVESTOCK, CT_GOODS, CT_GRAIN, CT_WOOD, CT_IRON_ORE, CT_STEEL, CT_VALUABLES, 255},
{CT_MAIL, CT_COAL, CT_LIVESTOCK, CT_GOODS, CT_GRAIN, CT_WOOD, CT_PAPER, CT_FOOD, CT_VALUABLES, 255},
{CT_MAIL, CT_FRUIT, CT_GOODS, CT_COPPER_ORE, CT_GRAIN, CT_WOOD, CT_WATER, CT_VALUABLES, 255},
{CT_MAIL, CT_SUGAR, CT_TOYS, CT_CANDY, CT_COLA, CT_COTTON_CANDY, CT_BUBBLES, CT_TOFFEE, CT_BATTERIES, CT_PLASTIC, CT_FIZZY_DRINKS, 255},
};
static void ShipRefitWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
Vehicle *v = &_vehicles[w->window_number];
const byte *b;
int sel;
int x,y;
byte color;
int cargo;
SET_DPARAM16(0, v->string_id);
SET_DPARAM16(1, v->unitnumber);
DrawWindowWidgets(w);
DrawString(1, 15, STR_983F_SELECT_CARGO_TYPE_TO_CARRY, 0);
cargo = -1;
x = 6;
y = 25;
sel = WP(w,refit_d).sel;
#define show_cargo(ctype) { \
color = 16; \
if (sel == 0) { \
cargo = ctype; \
color = 12; \
} \
sel--; \
DrawString(x, y, _cargoc.names_s[ctype], color); \
y += 10; \
}
if (_engine_refit_masks[v->engine_type]) {
uint32 mask = _engine_refit_masks[v->engine_type];
int cid = 0;
for (; mask; mask >>= 1, cid++) {
if (!(mask & 1)) // not this cid
continue;
if (!(_local_cargo_id_landscape[cid] & (1 << _opt.landscape))) // not in this landscape
continue;
show_cargo(_local_cargo_id_ctype[cid]);
}
} else { // generic refit list
b = _ship_refit_types[_opt.landscape];
do {
show_cargo(*b);
} while (*++b != 255);
}
#undef show_cargo
WP(w,refit_d).cargo = cargo;
if (cargo != -1) {
int32 cost = DoCommandByTile(v->tile, v->index, cargo, 0, CMD_REFIT_SHIP);
if (cost != CMD_ERROR) {
SET_DPARAM32(2, cost);
SET_DPARAM16(0, _cargoc.names_long_p[cargo]);
SET_DPARAM16(1, v->cargo_cap);
DrawString(1, 137, STR_9840_NEW_CAPACITY_COST_OF_REFIT, 0);
}
}
break;
}
case WE_CLICK:
switch(e->click.widget) {
case 2: { /* listbox */
int y = e->click.pt.y - 25;
if (y >= 0) {
WP(w,refit_d).sel = y / 10;
SetWindowDirty(w);
}
} break;
case 4: /* refit button */
if (WP(w,refit_d).cargo != 0xFF) {
Vehicle *v = &_vehicles[w->window_number];
if (DoCommandP(v->tile, v->index, WP(w,refit_d).cargo, NULL, CMD_REFIT_SHIP | CMD_MSG(STR_9841_CAN_T_REFIT_SHIP)))
DeleteWindow(w);
}
break;
}
break;
}
}
static const Widget _ship_refit_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 239, 0, 13, STR_983B_REFIT, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, 14, 0, 239, 14, 135, 0x0, STR_983D_SELECT_TYPE_OF_CARGO_FOR},
{ WWT_IMGBTN, 14, 0, 239, 136, 157, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 14, 0, 239, 158, 169, STR_983C_REFIT_SHIP, STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED},
{ WIDGETS_END},
};
static const WindowDesc _ship_refit_desc = {
-1,-1, 240, 170,
WC_VEHICLE_REFIT,WC_VEHICLE_VIEW,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_ship_refit_widgets,
ShipRefitWndProc,
};
static void ShowShipRefitWindow(Vehicle *v)
{
Window *w;
DeleteWindowById(WC_VEHICLE_REFIT, v->index);
_alloc_wnd_parent_num = v->index;
w = AllocateWindowDesc(&_ship_refit_desc);
w->window_number = v->index;
w->caption_color = v->owner;
WP(w,refit_d).sel = -1;
}
static void ShipDetailsWndProc(Window *w, WindowEvent *e)
{
Vehicle *v = &_vehicles[w->window_number];
StringID str;
int mod;
switch(e->event) {
case WE_PAINT:
w->disabled_state = v->owner == _local_player ? 0 : (1 << 2);
if (!_patches.servint_ships) // disable service-scroller when interval is set to disabled
w->disabled_state |= (1 << 5) | (1 << 6);
SET_DPARAM16(0, v->string_id);
SET_DPARAM16(1, v->unitnumber);
DrawWindowWidgets(w);
/* Draw running cost */
{
int year = v->age / 366;
StringID str;
SET_DPARAM16(1, year);
str = STR_0199_YEAR;
if (year != 1) {
str++;
if (v->max_age - 366 < v->age)
str++;
}
SET_DPARAM16(0, str);
SET_DPARAM16(2, v->max_age / 366);
SET_DPARAM32(3, ship_vehicle_info(v->engine_type).running_cost * _price.ship_running >> 8);
DrawString(2, 15, STR_9812_AGE_RUNNING_COST_YR, 0);
}
/* Draw max speed */
{
SET_DPARAM16(0, v->max_speed * 10 >> 5);
DrawString(2, 25, STR_9813_MAX_SPEED, 0);
}
/* Draw profit */
{
SET_DPARAM32(0, v->profit_this_year);
SET_DPARAM32(1, v->profit_last_year);
DrawString(2, 35, STR_9814_PROFIT_THIS_YEAR_LAST_YEAR, 0);
}
/* Draw breakdown & reliability */
{
SET_DPARAM8(0, v->reliability * 100 >> 16);
SET_DPARAM16(1, v->breakdowns_since_last_service);
DrawString(2, 45, STR_9815_RELIABILITY_BREAKDOWNS, 0);
}
/* Draw service interval text */
{
SET_DPARAM16(0, v->service_interval);
SET_DPARAM16(1, v->date_of_last_service);
DrawString(13, 90, _patches.servint_ispercent?STR_SERVICING_INTERVAL_PERCENT:STR_883C_SERVICING_INTERVAL_DAYS, 0);
}
DrawShipImage(v, 3, 57, INVALID_VEHICLE);
SET_DPARAM16(1, 1920 + v->build_year);
SET_DPARAM16(0, GetCustomEngineName(v->engine_type));
SET_DPARAM32(2, v->value);
DrawString(74, 57, STR_9816_BUILT_VALUE, 0);
SET_DPARAM16(0, _cargoc.names_long_p[v->cargo_type]);
SET_DPARAM16(1, v->cargo_cap);
DrawString(74, 67, STR_9817_CAPACITY, 0);
str = STR_8812_EMPTY;
if (v->cargo_count != 0) {
SET_DPARAM8(0, v->cargo_type);
SET_DPARAM16(1, v->cargo_count);
SET_DPARAM16(2, v->cargo_source);
str = STR_8813_FROM;
}
DrawString(74, 78, str, 0);
break;
case WE_CLICK:
switch(e->click.widget) {
case 2: /* rename */
SET_DPARAM16(0, v->unitnumber);
ShowQueryString(v->string_id, STR_9831_NAME_SHIP, 31, 150, w->window_class, w->window_number);
break;
case 5: /* increase int */
mod = _ctrl_pressed? 5 : 10;
goto change_int;
case 6: /* decrease int */
mod = _ctrl_pressed?- 5 : -10;
change_int:
mod += v->service_interval;
/* %-based service interval max 5%-90%
day-based service interval max 30-800 days */
mod = _patches.servint_ispercent ? clamp(mod, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : clamp(mod, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS+1);
if (mod == v->service_interval)
return;
DoCommandP(v->tile, v->index, mod, NULL, CMD_CHANGE_SHIP_SERVICE_INT | CMD_MSG(STR_018A_CAN_T_CHANGE_SERVICING));
break;
}
break;
case WE_4:
if (FindWindowById(WC_VEHICLE_VIEW, w->window_number) == NULL)
DeleteWindow(w);
break;
case WE_ON_EDIT_TEXT: {
byte *b = e->edittext.str;
if (*b == 0)
return;
memcpy(_decode_parameters, b, 32);
DoCommandP(0, w->window_number, 0, NULL, CMD_NAME_VEHICLE | CMD_MSG(STR_9832_CAN_T_NAME_SHIP));
} break;
}
}
static const Widget _ship_details_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 364, 0, 13, STR_9811_DETAILS,STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, 14, 365, 404, 0, 13, STR_01AA_NAME, STR_982F_NAME_SHIP},
{ WWT_IMGBTN, 14, 0, 404, 14, 55, 0x0, STR_NULL},
{ WWT_IMGBTN, 14, 0, 404, 56, 88, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 14, 0, 10, 89, 94, STR_0188, STR_884D_INCREASE_SERVICING_INTERVAL},
{ WWT_PUSHTXTBTN, 14, 0, 10, 95, 100, STR_0189, STR_884E_DECREASE_SERVICING_INTERVAL},
{ WWT_IMGBTN, 14, 11, 404, 89, 100, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _ship_details_desc = {
-1,-1, 405, 101,
WC_VEHICLE_DETAILS,WC_VEHICLE_VIEW,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_ship_details_widgets,
ShipDetailsWndProc
};
static void ShowShipDetailsWindow(Vehicle *v)
{
Window *w;
VehicleID veh = v->index;
DeleteWindowById(WC_VEHICLE_ORDERS, veh);
DeleteWindowById(WC_VEHICLE_DETAILS, veh);
_alloc_wnd_parent_num = veh;
w = AllocateWindowDesc(&_ship_details_desc);
w->window_number = veh;
w->caption_color = v->owner;
}
static void CcBuildShip(bool success, uint tile, uint32 p1, uint32 p2)
{
Vehicle *v;
if (!success) return;
v = &_vehicles[_new_ship_id];
if (v->tile == _backup_orders_tile) {
_backup_orders_tile = 0;
RestoreVehicleOrders(v, _backup_orders_data);
}
ShowShipViewWindow(v);
}
static void NewShipWndProc(Window *w, WindowEvent *e)
{
YearMonthDay ymd;
switch(e->event) {
case WE_PAINT:
if (w->window_number == 0)
w->disabled_state = 1 << 5;
// Setup scroll count
{
int count = 0;
int num = NUM_SHIP_ENGINES;
Engine *e = &_engines[SHIP_ENGINES_INDEX];
do {
if (HASBIT(e->player_avail, _local_player))
count++;
} while (++e,--num);
SetVScrollCount(w, count);
}
DrawWindowWidgets(w);
{
int num = NUM_SHIP_ENGINES;
Engine *e = &_engines[SHIP_ENGINES_INDEX];
int x = 2;
int y = 15;
int sel = WP(w,buildtrain_d).sel_index;
int pos = w->vscroll.pos;
int engine_id = SHIP_ENGINES_INDEX;
int selected_id = -1;
do {
if (HASBIT(e->player_avail, _local_player)) {
if (sel==0) selected_id = engine_id;
if (IS_INT_INSIDE(--pos, -4, 0)) {
DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel==0 ? 0xC : 0x10);
DrawShipEngine(x+35, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player)));
y += 24;
}
sel--;
}
} while (++engine_id, ++e,--num);
WP(w,buildtrain_d).sel_engine = selected_id;
if (selected_id != -1) {
Engine *e;
SET_DPARAM32(0, ship_vehicle_info(selected_id).base_cost * (_price.ship_base>>3)>>5);
SET_DPARAM16(1, ship_vehicle_info(selected_id).max_speed * 10 >> 5);
SET_DPARAM16(2, _cargoc.names_long_p[ship_vehicle_info(selected_id).cargo_type]);
SET_DPARAM16(3, ship_vehicle_info(selected_id).capacity);
SET_DPARAM16(4, ship_vehicle_info(selected_id).refittable ? STR_9842_REFITTABLE : STR_EMPTY);
SET_DPARAM32(5, ship_vehicle_info(selected_id).running_cost * _price.ship_running >> 8);
e = &_engines[selected_id];
SET_DPARAM16(7, e->lifelength);
SET_DPARAM8(8, e->reliability * 100 >> 16);
ConvertDayToYMD(&ymd, e->intro_date);
SET_DPARAM16(6, ymd.year + 1920);
DrawString(2, 111, STR_980A_COST_SPEED_CAPACITY_RUNNING, 0);
}
}
break;
case WE_CLICK:
switch(e->click.widget) {
case 2: { /* listbox */
uint i = (e->click.pt.y - 14) / 24;
if (i < 4) {
WP(w,buildtrain_d).sel_index = i + w->vscroll.pos;
SetWindowDirty(w);
}
} break;
case 5: { /* build */
int sel_eng = WP(w,buildtrain_d).sel_engine;
if (sel_eng != -1)
DoCommandP(w->window_number, sel_eng, 0, CcBuildShip, CMD_BUILD_SHIP | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP));
} break;
case 6: /* rename */
WP(w,buildtrain_d).rename_engine = WP(w,buildtrain_d).sel_engine;
ShowQueryString(
GetCustomEngineName(WP(w,buildtrain_d).sel_engine),
STR_9838_RENAME_SHIP_TYPE,
31,
160,
w->window_class,
w->window_number);
break;
}
break;
case WE_4:
if (w->window_number != 0 && !FindWindowById(WC_VEHICLE_DEPOT, w->window_number)) {
DeleteWindow(w);
}
break;
case WE_ON_EDIT_TEXT: {
byte *b = e->edittext.str;
if (*b == 0)
return;
memcpy(_decode_parameters, b, 32);
DoCommandP(0, WP(w,buildtrain_d).rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_9839_CAN_T_RENAME_SHIP_TYPE));
} break;
}
}
static const Widget _new_ship_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 254, 0, 13, STR_9808_NEW_SHIPS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_MATRIX, 14, 0, 243, 14, 109, 0x401, STR_9825_SHIP_SELECTION_LIST_CLICK},
{ WWT_SCROLLBAR, 14, 244, 254, 14, 109, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, 14, 0, 254, 110, 161, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 14, 0, 126, 162, 173, STR_9809_BUILD_SHIP, STR_9826_BUILD_THE_HIGHLIGHTED_SHIP},
{ WWT_PUSHTXTBTN, 14, 127, 254, 162, 173, STR_9836_RENAME, STR_9837_RENAME_SHIP_TYPE},
{ WIDGETS_END},
};
static const WindowDesc _new_ship_desc = {
-1, -1, 255, 174,
WC_BUILD_VEHICLE,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_new_ship_widgets,
NewShipWndProc
};
static void ShowBuildShipWindow(TileIndex tile)
{
Window *w;
DeleteWindowById(WC_BUILD_VEHICLE, tile);
w = AllocateWindowDesc(&_new_ship_desc);
w->window_number = tile;
w->vscroll.cap = 4;
if (tile != 0) {
w->caption_color = _map_owner[tile];
} else {
w->caption_color = _local_player;
}
}
static void ShipViewWndProc(Window *w, WindowEvent *e) {
switch(e->event) {
case WE_PAINT: {
Vehicle *v = &_vehicles[w->window_number];
uint32 disabled = 1<<7;
StringID str;
// Possible to refit?
if (ship_vehicle_info(v->engine_type).refittable &&
v->vehstatus&VS_STOPPED &&
v->u.ship.state == 0x80 &&
IsShipDepotTile(v->tile))
disabled = 0;
if (v->owner != _local_player)
disabled |= 1<<7 | 1<<6;
w->disabled_state = disabled;
/* draw widgets & caption */
SET_DPARAM16(0, v->string_id);
SET_DPARAM16(1, v->unitnumber);
DrawWindowWidgets(w);
/* draw the flag */
DrawSprite((v->vehstatus & VS_STOPPED) ? 0xC12 : 0xC13, 2, 105);
if (v->breakdown_ctr == 1) {
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
str = STR_8861_STOPPED;
} else {
switch(v->next_order & OT_MASK) {
case OT_GOTO_STATION: {
SET_DPARAM16(0, v->next_order_param);
SET_DPARAM16(1, v->cur_speed * 10 >> 5);
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
Depot *dep = &_depots[v->next_order_param];
SET_DPARAM16(0, dep->town_index);
SET_DPARAM16(1, v->cur_speed * 10 >> 5);
str = STR_HEADING_FOR_SHIP_DEPOT + _patches.vehicle_speed;
} break;
case OT_LOADING:
case OT_LEAVESTATION:
str = STR_882F_LOADING_UNLOADING;
break;
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SET_DPARAM16(0, v->cur_speed * 10 >> 5);
} else
str = STR_EMPTY;
break;
}
}
DrawStringCentered(125, 105, str, 0);
DrawWindowViewport(w);
} break;
case WE_CLICK: {
Vehicle *v = &_vehicles[w->window_number];
switch(e->click.widget) {
case 4: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP));
break;
case 5: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 6: /* goto hangar */
DoCommandP(v->tile, v->index, 0, NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT));
break;
case 7: /* refit */
ShowShipRefitWindow(v);
break;
case 8: /* show orders */
ShowOrdersWindow(v);
break;
case 9: /* show details */
ShowShipDetailsWindow(v);
break;
}
} break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
break;
}
}
static const Widget _ship_view_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 249, 0, 13, STR_980F, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_IMGBTN, 14, 0, 231, 14, 103, 0x0, STR_NULL},
{ WWT_6, 14, 2, 229, 16, 101, 0x0, STR_NULL},
{ WWT_PUSHIMGBTN, 14, 0, 249, 104, 115, 0x0, STR_9827_CURRENT_SHIP_ACTION_CLICK},
{ WWT_PUSHIMGBTN, 14, 232, 249, 14, 31, 0x2AB, STR_9829_CENTER_MAIN_VIEW_ON_SHIP},
{ WWT_PUSHIMGBTN, 14, 232, 249, 32, 49, 0x2B0, STR_982A_SEND_SHIP_TO_DEPOT},
{ WWT_PUSHIMGBTN, 14, 232, 249, 50, 67, 0x2B4, STR_983A_REFIT_CARGO_SHIP_TO_CARRY},
{ WWT_PUSHIMGBTN, 14, 232, 249, 68, 85, 0x2B2, STR_9828_SHOW_SHIP_S_ORDERS},
{ WWT_PUSHIMGBTN, 14, 232, 249, 86, 103, 0x2B3, STR_982B_SHOW_SHIP_DETAILS},
{ WIDGETS_END},
};
static const WindowDesc _ship_view_desc = {
-1,-1, 250, 116,
WC_VEHICLE_VIEW,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_ship_view_widgets,
ShipViewWndProc
};
void ShowShipViewWindow(Vehicle *v)
{
Window *w;
w = AllocateWindowDescFront(&_ship_view_desc, v->index);
if (w) {
w->caption_color = v->owner;
AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0);
}
}
static void DrawShipImage(Vehicle *v, int x, int y, VehicleID selection)
{
int image = GetShipImage(v, 6);
uint32 ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner));
DrawSprite(image | ormod, x+32, y+10);
if (v->index == selection) {
DrawFrameRect(x-5, y-1, x+67, y+21, 15, 0x10);
}
}
static void DrawShipDepotWindow(Window *w)
{
uint tile;
Vehicle *v;
int num,x,y;
Depot *d;
tile = w->window_number;
/* setup disabled buttons */
w->disabled_state = (_map_owner[tile]==_local_player) ? 0 : ((1<<3)|(1<<5));
/* determine amount of items for scroller */
num = 0;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_Ship && v->u.ship.state == 0x80 &&
v->tile == (TileIndex)tile)
num++;
}
SetVScrollCount(w, (num+2) / 3);
/* locate the depot struct */
for(d=_depots; d->xy != (TileIndex)tile; d++) {}
SET_DPARAM16(0, d->town_index);
DrawWindowWidgets(w);
x = 2;
y = 15;
num = w->vscroll.pos * 3;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_Ship &&
v->u.ship.state == 0x80 &&
v->tile == (TileIndex)tile &&
--num < 0 && num >= -6) {
DrawShipImage(v, x+19, y, WP(w,traindepot_d).sel);
SET_DPARAM16(0, v->unitnumber);
DrawString(x, y, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0);
DrawSprite( (v->vehstatus & VS_STOPPED) ? 0xC12 : 0xC13, x, y + 9);
if ((x+=90) == 2+90*3) {
x = 2;
y += 24;
}
}
}
}
static int GetVehicleFromShipDepotWndPt(Window *w, int x, int y, Vehicle **veh)
{
uint xt,yt,xm,ym;
TileIndex tile;
Vehicle *v;
int pos;
xt = x / 90;
xm = x % 90;
if (xt >= 5)
return 1;
yt = (y - 14) / 24;
ym = (y - 14) % 24;
if (yt >= 2)
return 1;
pos = (yt + w->vscroll.pos) * 3 + xt;
tile = w->window_number;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_Ship &&
v->vehstatus&VS_HIDDEN &&
v->tile == (TileIndex)tile &&
--pos < 0) {
*veh = v;
if (xm >= 19)
return 0;
if (ym <= 10)
return -1; /* show window */
return -2; /* start stop */
}
}
return 1; /* outside */
}
static void ShipDepotClick(Window *w, int x, int y)
{
Vehicle *v;
int mode = GetVehicleFromShipDepotWndPt(w, x, y, &v);
// share / copy orders
if (_thd.place_mode && mode <= 0) { _place_clicked_vehicle = v; return; }
switch (mode) {
case 1: // invalid
return;
case 0: // start dragging of vehicle
if (v != NULL) {
WP(w,traindepot_d).sel = v->index;
SetWindowDirty(w);
SetObjectToPlaceWnd( SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner)) +
GetShipImage(v, 6), 4, w);
}
break;
case -1: // show info window
ShowShipViewWindow(v);
break;
case -2: // click start/stop flag
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP));
break;
default:
NOT_REACHED();
}
}
static void ShipDepotWndProc(Window *w, WindowEvent *e) {
switch(e->event) {
case WE_PAINT:
DrawShipDepotWindow(w);
break;
case WE_CLICK:
switch(e->click.widget) {
case 2:
ShipDepotClick(w, e->click.pt.x, e->click.pt.y);
break;
case 5:
ShowBuildShipWindow(w->window_number);
break;
case 6: /* scroll to tile */
ScrollMainWindowToTile(w->window_number);
break;
}
break;
case WE_DESTROY:
DeleteWindowById(WC_BUILD_VEHICLE, w->window_number);
break;
case WE_DRAGDROP: {
switch(e->click.widget) {
case 2: {
Vehicle *v;
VehicleID sel = WP(w,traindepot_d).sel;
WP(w,traindepot_d).sel = INVALID_VEHICLE;
SetWindowDirty(w);
if (GetVehicleFromShipDepotWndPt(w, e->dragdrop.pt.x, e->dragdrop.pt.y, &v) == 0 &&
v != NULL &&
sel == v->index) {
ShowShipViewWindow(v);
}
} break;
case 3:
if (!HASBIT(w->disabled_state, 3) &&
WP(w,traindepot_d).sel != INVALID_VEHICLE) {
Vehicle *v;
HandleButtonClick(w, 3);
v = &_vehicles[WP(w,traindepot_d).sel];
WP(w,traindepot_d).sel = INVALID_VEHICLE;
_backup_orders_tile = v->tile;
BackupVehicleOrders(v, _backup_orders_data);
if (!DoCommandP(v->tile, v->index, 0, NULL, CMD_SELL_SHIP | CMD_MSG(STR_980C_CAN_T_SELL_SHIP)))
_backup_orders_tile = 0;
}
break;
default:
WP(w,traindepot_d).sel = INVALID_VEHICLE;
SetWindowDirty(w);
}
break;
}
break;
}
}
static const Widget _ship_depot_widgets[] = {
{ WWT_TEXTBTN, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 304, 0, 13, STR_9803_SHIP_DEPOT, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_MATRIX, 14, 0, 269, 14, 61, 0x203, STR_981F_SHIPS_CLICK_ON_SHIP_FOR},
{ WWT_IMGBTN, 14, 270, 293, 14, 61, 0x2A9, STR_9821_DRAG_SHIP_TO_HERE_TO_SELL},
{ WWT_SCROLLBAR, 14, 294, 304, 14, 61, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, 14, 0, 151, 62, 73, STR_9804_NEW_SHIPS, STR_9820_BUILD_NEW_SHIP},
{ WWT_PUSHTXTBTN, 14, 152, 304, 62, 73, STR_00E4_LOCATION, STR_9822_CENTER_MAIN_VIEW_ON_SHIP},
{ WIDGETS_END},
};
static const WindowDesc _ship_depot_desc = {
-1, -1, 305, 74,
WC_VEHICLE_DEPOT,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_ship_depot_widgets,
ShipDepotWndProc
};
void ShowShipDepotWindow(uint tile)
{
Window *w;
w = AllocateWindowDescFront(&_ship_depot_desc,tile);
if (w) {
w->caption_color = _map_owner[w->window_number];
w->vscroll.cap = 2;
WP(w,traindepot_d).sel = INVALID_VEHICLE;
_backup_orders_tile = 0;
}
}
static void DrawSmallShipSchedule(Vehicle *v, int x, int y) {
uint16 *sched;
int sel;
uint ord;
Station *st;
int i = 0;
sched = v->schedule_ptr;
sel = v->cur_order_index;
while ((ord=*sched++) != 0) {
if (sel == 0) {
_stringwidth_base = 0xE0;
DoDrawString( "\xAF", x-6, y, 16);
_stringwidth_base = 0;
}
sel--;
if ((ord & OT_MASK) == OT_GOTO_STATION) {
st = DEREF_STATION(ord >> 8);
if (!(st->had_vehicle_of_type & HVOT_BUOY)) {
SET_DPARAM16(0, ord >> 8);
DrawString(x, y, STR_A036, 0);
y += 6;
if (++i == 4)
break;
}
}
}
}
// used to get a sorted list of the vehicles
static SortStruct _ship_sort[NUM_NORMAL_VEHICLES];
static uint16 _num_ship_sort[MAX_PLAYERS];
static void GlobalSortShipList()
{
const Vehicle *v;
uint16 *i;
uint32 n = 0;
// reset #-of ships to 0 because ++ is used for value-assignment
for (i = _num_ship_sort; i != endof(_num_ship_sort); i++) {*i = 0;}
FOR_ALL_VEHICLES(v) {
if(v->type == VEH_Ship) {
_ship_sort[n].index = v->index;
_ship_sort[n++].owner = v->owner;
_num_ship_sort[v->owner]++; // add number of ships of player
}
}
// create cumulative ship-ownership
// ships are stored as a cummulative index, eg 25, 41, 43. This means
// Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2
for (i = &_num_ship_sort[1]; i != endof(_num_ship_sort); i++) {*i += *(i-1);}
qsort(_ship_sort, n, sizeof(_ship_sort[0]), GeneralOwnerSorter); // sort by owner
// since indexes are messed up after adding/removing a station, mark all lists dirty
memset(_ship_sort_dirty, true, sizeof(_ship_sort_dirty));
_vehicle_sort_dirty[VEHSHIP] = false;
DEBUG(misc, 1) ("Resorting global ships list...");
}
static void MakeSortedShipList(byte owner)
{
SortStruct *firstelement;
uint32 n = 0;
if (owner == 0) { // first element starts at 0th element and has n elements as described above
firstelement = &_ship_sort[0];
n = _num_ship_sort[0];
} else { // nth element starts at the end of the previous one, and has n elements as described above
firstelement = &_ship_sort[_num_ship_sort[owner-1]];
n = _num_ship_sort[owner] - _num_ship_sort[owner-1];
}
_internal_sort_order = _ship_sort_order[owner];
_internal_name_sorter_id = STR_SV_SHIP_NAME;
_last_vehicle_idx = 0; // used for "cache" in namesorting
qsort(firstelement, n, sizeof(_ship_sort[0]), _vehicle_sorter[_ship_sort_type[owner]]);
_ship_sort_dirty[owner] = false;
DEBUG(misc, 1) ("Resorting Ships list player %d...", owner+1);
}
static void PlayerShipsWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
uint32 i;
const byte window_number = (byte)w->window_number;
if (_ship_sort_type[window_number] == SORT_BY_UNSORTED) // disable 'Sort By' tooltip on Unsorted sorting criteria
w->disabled_state |= (1 << 2);
// resort shipps window if roadvehicles have been added/removed
if (_vehicle_sort_dirty[VEHSHIP])
GlobalSortShipList();
if (_ship_sort_dirty[window_number]) {
MakeSortedShipList(window_number);
/* reset sorting timeout */
w->custom[0] = DAY_TICKS;
w->custom[1] = PERIODIC_RESORT_DAYS;
}
// ships are stored as a cummulative index, eg 25, 41, 43. This means
// Player0: 25; Player1: (41-25) 16; Player2: (43-41) 2 ships
i = (window_number == 0) ? 0 : _num_ship_sort[window_number-1];
SetVScrollCount(w, _num_ship_sort[window_number] - i);
/* draw the widgets */
{
Player *p = DEREF_PLAYER(window_number);
/* Company Name -- (###) Ships */
SET_DPARAM16(0, p->name_1);
SET_DPARAM32(1, p->name_2);
SET_DPARAM16(2, w->vscroll.count);
DrawWindowWidgets(w);
}
/* draw sorting criteria string */
DrawString(85, 15, _vehicle_sort_listing[_ship_sort_type[window_number]], 0x10);
/* draw arrow pointing up/down for ascending/descending soring */
DoDrawString(_ship_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 69, 15, 0x10);
/* draw the ship vehicles */
{
Vehicle *v;
int n = 0;
const int x = 2; // offset from left side of widget
int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; // offset from top of widget
i += w->vscroll.pos; // offset from sorted ship list of current player
while (i < _num_ship_sort[window_number]) {
StringID str;
v = DEREF_VEHICLE(_ship_sort[i].index);
assert(v->type == VEH_Ship && v->owner == window_number);
DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE);
DrawVehicleProfitButton(v, x, y+13);
SET_DPARAM16(0, v->unitnumber);
if (IsShipDepotTile(v->tile)) {
str = STR_021F;
} else {
str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2;
}
DrawString(x, y+2, str, 0);
SET_DPARAM32(0, v->profit_this_year);
SET_DPARAM32(1, v->profit_last_year);
DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
if (v->string_id != STR_SV_SHIP_NAME) {
SET_DPARAM16(0, v->string_id);
DrawString(x+12, y, STR_01AB, 0);
}
DrawSmallShipSchedule(v, x+138, y);
y += PLY_WND_PRC__SIZE_OF_ROW_BIG;
i++; // next ship
if (++n == w->vscroll.cap) { break;} // max number of ships in the window
}
}
} break;
case WE_CLICK: {
switch(e->click.widget) {
case 2: /* Flip sorting method ascending/descending */
_ship_sort_order[(byte)w->window_number] ^= 1;
_ship_sort_dirty[(byte)w->window_number] = true;
SetWindowDirty(w);
break;
case 3: case 4:/* Select sorting criteria dropdown menu */
ShowDropDownMenu(w, _vehicle_sort_listing, _ship_sort_type[(byte)w->window_number], 4, 0); // do it for widget 4
return;
case 6: { /* Matrix to show vehicles */
uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_BIG;
if (id_v >= w->vscroll.cap) { return;} // click out of bounds
id_v += w->vscroll.pos;
{
const byte owner = (byte)w->window_number;
Vehicle *v;
id_v += (owner == 0) ? 0 : _num_ship_sort[owner - 1]; // first element in list
if (id_v >= _num_ship_sort[owner]) { return;} // click out of vehicle bound
v = DEREF_VEHICLE(_ship_sort[id_v].index); // add the offset id_x to that
assert(v->type == VEH_Ship && v->owner == owner);
ShowShipViewWindow(v);
}
} break;
case 8: { /* Build new Vehicle */
uint tile;
tile = _last_built_ship_depot_tile;
do {
if (_map_owner[tile] == _local_player && IsShipDepotTile(tile)) {
ShowShipDepotWindow(tile);
ShowBuildShipWindow(tile);
return;
}
tile = TILE_MASK(tile + 1);
} while(tile != _last_built_ship_depot_tile);
ShowBuildShipWindow(0);
} break;
}
} break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
if (_ship_sort_type[(byte)w->window_number] != e->dropdown.index) // if value hasn't changed, dont resort list
_ship_sort_dirty[(byte)w->window_number] = true;
_ship_sort_type[(byte)w->window_number] = e->dropdown.index;
if (_ship_sort_type[(byte)w->window_number] != SORT_BY_UNSORTED) // enable 'Sort By' if a sorter criteria is chosen
w->disabled_state &= ~(1 << 2);
SetWindowDirty(w);
break;
case WE_CREATE: /* set up resort timer */
w->custom[0] = DAY_TICKS;
w->custom[1] = PERIODIC_RESORT_DAYS;
break;
case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
if (--w->custom[0] == 0) {
w->custom[0] = DAY_TICKS;
if (--w->custom[1] == 0) {
w->custom[1] = PERIODIC_RESORT_DAYS;
_ship_sort_dirty[(byte)w->window_number] = true;
DEBUG(misc, 1) ("Periodic resort Ships list player %d...", w->window_number+1);
SetWindowDirty(w);
}
}
break;
}
}
static const Widget _player_ships_widgets[] = {
{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 259, 0, 13, STR_9805_SHIPS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, 14, 0, 80, 14, 25, SRT_SORT_BY, STR_SORT_TIP},
{ WWT_PANEL, 14, 81, 237, 14, 25, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 238, 248, 14, 25, STR_0225, STR_SORT_TIP},
{ WWT_PANEL, 14, 249, 259, 14, 25, 0x0, STR_NULL},
{ WWT_MATRIX, 14, 0, 248, 26, 169, 0x401, STR_9823_SHIPS_CLICK_ON_SHIP_FOR},
{ WWT_SCROLLBAR, 14, 249, 259, 26, 169, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, 14, 0, 129, 170, 181, STR_9804_NEW_SHIPS, STR_9824_BUILD_NEW_SHIPS_REQUIRES},
{ WWT_PANEL, 14, 130, 259, 170, 181, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _player_ships_desc = {
-1, -1, 260, 182,
WC_SHIPS_LIST,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_player_ships_widgets,
PlayerShipsWndProc
};
static const Widget _other_player_ships_widgets[] = {
{ WWT_CLOSEBOX, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, 14, 11, 259, 0, 13, STR_9805_SHIPS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, 14, 0, 80, 14, 25, SRT_SORT_BY, STR_SORT_TIP},
{ WWT_PANEL, 14, 81, 237, 14, 25, 0x0, STR_NULL},
{ WWT_CLOSEBOX, 14, 238, 248, 14, 25, STR_0225, STR_SORT_TIP},
{ WWT_PANEL, 14, 249, 259, 14, 25, 0x0, STR_NULL},
{ WWT_MATRIX, 14, 0, 248, 26, 169, 0x401, STR_9823_SHIPS_CLICK_ON_SHIP_FOR},
{ WWT_SCROLLBAR, 14, 249, 259, 26, 169, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WIDGETS_END},
};
static const WindowDesc _other_player_ships_desc = {
-1, -1, 260, 170,
WC_SHIPS_LIST,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_other_player_ships_widgets,
PlayerShipsWndProc
};
void ShowPlayerShips(int player)
{
Window *w;
if ( player == _local_player) {
w = AllocateWindowDescFront(&_player_ships_desc, player);
} else {
w = AllocateWindowDescFront(&_other_player_ships_desc, player);
}
if (w) {
w->caption_color = w->window_number;
w->vscroll.cap = 4;
}
}