BUGS
author rubidium
Wed, 19 Dec 2007 23:26:02 +0000
changeset 8108 b42a0e5c67ef
parent 5387 843c3d90823e
permissions -rw-r--r--
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
/* $Id$ */

KNOWN BUGS / PROBLEMS:

bridges:
- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run

electrified rails:
Normal and elrail depots look the same. Use 'X' (transparent buildings)
   to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)