thread.c
author bjarni
Tue, 05 Dec 2006 22:40:42 +0000
changeset 5255 b693a9941b8c
parent 4324 9682c016b892
permissions -rw-r--r--
(svn r7385) -Fix: FS#418 Deleting Train in depot with autoreplace failes
This turned out to be due to continue to drag the old vehicle, that autoreplace sold
This could also be triggered if more than one player used the same company
Now deleting a vehicle will remove all depot highlights of that vehicle
/* $Id$ */

#include "stdafx.h"
#include "thread.h"
#include <stdlib.h>

#if defined(__AMIGA__) || defined(__MORPHOS__) || defined(NO_THREADS)
OTTDThread *OTTDCreateThread(OTTDThreadFunc function, void *arg) { return NULL; }
void *OTTDJoinThread(OTTDThread *t) { return NULL; }
void OTTDExitThread(void) { NOT_REACHED(); };

#elif defined(__OS2__)

#define INCL_DOS
#include <os2.h>
#include <process.h>

struct OTTDThread {
	TID thread;
	OTTDThreadFunc func;
	void* arg;
	void* ret;
};

static void Proxy(void* arg)
{
	OTTDThread* t = arg;
	t->ret = t->func(t->arg);
}

OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
	OTTDThread* t = malloc(sizeof(*t));

	if (t == NULL) return NULL;

	t->func = function;
	t->arg  = arg;
	t->thread = _beginthread(Proxy, NULL, 32768, t);
	if (t->thread != -1) {
		return t;
	} else {
		free(t);
		return NULL;
	}
}

void* OTTDJoinThread(OTTDThread* t)
{
	void* ret;

	if (t == NULL) return NULL;

	DosWaitThread(&t->thread, DCWW_WAIT);
	ret = t->ret;
	free(t);
	return ret;
}

void OTTDExitThread(void)
{
	_endthread();
}

#elif defined(UNIX)

#include <pthread.h>

struct OTTDThread {
	pthread_t thread;
};

OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
	OTTDThread* t = malloc(sizeof(*t));

	if (t == NULL) return NULL;

	if (pthread_create(&t->thread, NULL, function, arg) == 0) {
		return t;
	} else {
		free(t);
		return NULL;
	}
}

void* OTTDJoinThread(OTTDThread* t)
{
	void* ret;

	if (t == NULL) return NULL;

	pthread_join(t->thread, &ret);
	free(t);
	return ret;
}

void OTTDExitThread(void)
{
	pthread_exit(NULL);
}

#elif defined(WIN32)

#include <windows.h>

struct OTTDThread {
	HANDLE thread;
	OTTDThreadFunc func;
	void* arg;
	void* ret;
};

static DWORD WINAPI Proxy(LPVOID arg)
{
	OTTDThread* t = arg;
	t->ret = t->func(t->arg);
	return 0;
}

OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
{
	OTTDThread* t = malloc(sizeof(*t));
	DWORD dwThreadId;

	if (t == NULL) return NULL;

	t->func = function;
	t->arg  = arg;
	t->thread = CreateThread(NULL, 0, Proxy, t, 0, &dwThreadId);

	if (t->thread != NULL) {
		return t;
	} else {
		free(t);
		return NULL;
	}
}

void* OTTDJoinThread(OTTDThread* t)
{
	void* ret;

	if (t == NULL) return NULL;

	WaitForSingleObject(t->thread, INFINITE);
	CloseHandle(t->thread);
	ret = t->ret;
	free(t);
	return ret;
}

void OTTDExitThread(void)
{
	ExitThread(0);
}
#endif