roadveh.h
author peter1138
Sun, 03 Dec 2006 15:48:21 +0000
changeset 5215 b8fb685df4c5
parent 4666 172a0cdf28a6
permissions -rw-r--r--
(svn r7330) -Fix (r7304): Data invalidation doesn't always happen as the local
player, resulting in an empty vehicle purchase list. Specify the player
as an argument to IsEngineBuildable()
/* $Id$ */

#ifndef ROADVEH_H
#define ROADVEH_H

#include "vehicle.h"


static inline bool IsRoadVehInDepot(const Vehicle* v)
{
	assert(v->type == VEH_Road);
	return v->u.road.state == 254;
}

static inline bool IsRoadVehInDepotStopped(const Vehicle* v)
{
	return IsRoadVehInDepot(v) && v->vehstatus & VS_STOPPED;
}

void CcCloneRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);

#endif /* ROADVEH_H */