langs.dsp
author Darkvater
Thu, 12 May 2005 00:11:37 +0000
changeset 1793 b9a37c98b468
parent 1613 12883c1ffd7c
child 2279 6633db03f891
permissions -rw-r--r--
(svn r2297) - CodeChange: server-check the next batch of commands.
- CodeChange: since only the server will be able to modify difficulty settings, leave the checking of correct values besides, and trust users will join legit servers.
- CodeChange: for renaming signs, only check if GetDParam(); eg _decode_parameters is empty ('\0') or not, instead of the extra check of players, etc. That basically does the same thing. Also dirty sign two times when renaming, once before, once after the action. Because if the name becomes shorter and you update only after, garbage remains on the screen.
- CodeChange: made GetMaskOfTownActions() available to the town-cmd to double-check if the action was available to the player. For this purpose the hardcoded _local_player has been removed from the function and is now passed as a parameter.
# Microsoft Developer Studio Project File - Name="langs" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Generic Project" 0x010a

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# Begin Project

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# Begin Target
# Name "langs - Win32 Debug"

# Begin Source File

SOURCE=.\lang\american.txt
# Begin Custom Build
InputPath=.\lang\american.txt

"lang\american.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	strgen\debug\strgen.exe lang\american.txt

# End Custom Build
# End Source File

# Begin Source File

SOURCE=.\lang\brazilian_portuguese.txt
# Begin Custom Build
InputPath=.\lang\brazilian_portuguese.txt

"lang\brazilian_portuguese.lng" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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# End Custom Build
# End Source File

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SOURCE=.\lang\catalan.txt
# Begin Custom Build
InputPath=.\lang\catalan.txt

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# End Custom Build
# End Source File

# Begin Source File
SOURCE=.\lang\czech.txt
# Begin Custom Build
InputPath=.\lang\czech.txt

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# End Custom Build
# End Source File

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SOURCE=.\lang\danish.txt
# Begin Custom Build
InputPath=.\lang\danish.txt

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# End Source File

# Begin Source File
SOURCE=.\lang\dutch.txt
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# End Source File

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SOURCE=.\lang\english.txt
# Begin Custom Build
InputPath=.\lang\english.txt

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# End Custom Build
# End Source File

# Begin Source File
SOURCE=.\lang\finnish.txt
# Begin Custom Build
InputPath=.\lang\finnish.txt

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SOURCE=.\lang\french.txt
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SOURCE=.\lang\galician.txt
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# End Custom Build
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SOURCE=.\lang\german.txt
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# End Custom Build
# End Source File

# Begin Source File
SOURCE=.\lang\hungarian.txt
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SOURCE=.\lang\icelandic.txt
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# End Source File

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SOURCE=.\lang\italian.txt
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InputPath=.\lang\italian.txt

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# End Source File

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SOURCE=.\lang\latvian.txt
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# End Custom Build
# End Source File

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SOURCE=.\lang\lithuanian.txt
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InputPath=.\lang\lithuanian.txt

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# End Custom Build
# End Source File

# Begin Source File
SOURCE=.\lang\norwegian.txt
# Begin Custom Build
InputPath=.\lang\norwegian.txt

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# End Custom Build
# End Source File

# Begin Source File
SOURCE=.\lang\origveh.txt
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SOURCE=.\lang\polish.txt
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# End Custom Build
# End Source File

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SOURCE=.\lang\portuguese.txt
# Begin Custom Build
InputPath=.\lang\portuguese.txt

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# End Custom Build
# End Source File

# Begin Source File
SOURCE=.\lang\romanian.txt
# Begin Custom Build
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# End Source File

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SOURCE=.\lang\slovak.txt
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# End Custom Build
# End Source File

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SOURCE=.\lang\spanish.txt
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# End Custom Build
# End Source File

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SOURCE=.\lang\swedish.txt
# Begin Custom Build
InputPath=.\lang\swedish.txt

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# End Source File

# End Target
# End Project