bridge_gui.c
author Darkvater
Mon, 20 Feb 2006 19:42:39 +0000
changeset 3046 baa216f9911a
parent 2952 58522ed8f0f1
child 3422 a6eba3443452
permissions -rw-r--r--
(svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
/* $Id$ */

/** @file bridge_gui.c Graphical user interface for bridge construction*/

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "map.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "command.h"
#include "sound.h"
#include "variables.h"
#include "bridge.h"

static struct BridgeData {
	uint count;
	TileIndex start_tile;
	TileIndex end_tile;
	byte type;
	byte indexes[MAX_BRIDGES];
	int32 costs[MAX_BRIDGES];
} _bridgedata;

void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
	if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
}

static void BuildBridge(Window *w, int i)
{
	DeleteWindow(w);
	DoCommandP(_bridgedata.end_tile, _bridgedata.start_tile,
		_bridgedata.indexes[i] | (_bridgedata.type << 8), CcBuildBridge,
		CMD_BUILD_BRIDGE | CMD_AUTO | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
}

static void BuildBridgeWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		uint i;

		DrawWindowWidgets(w);

		for (i = 0; i < 4 && i + w->vscroll.pos < _bridgedata.count; i++) {
			const Bridge *b = &_bridge[_bridgedata.indexes[i + w->vscroll.pos]];

			SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]);
			SetDParam(1, (b->speed >> 4) * 10);
			SetDParam(0, b->material);
			DrawSprite(b->sprite, 3, 15 + i * 22);

			DrawString(44, 15 + i * 22 , STR_500D, 0);
		}
	} break;

	case WE_KEYPRESS: {
		uint i = e->keypress.keycode - '1';
		if (i < 9 && i < _bridgedata.count) {
			e->keypress.cont = false;
			BuildBridge(w, i);
		}

		break;
	}

	case WE_CLICK:
		if (e->click.widget == 2) {
			uint ind = ((int)e->click.pt.y - 14) / 22;
			if (ind < 4 && (ind += w->vscroll.pos) < _bridgedata.count)
				BuildBridge(w, ind);
		}
		break;
	}
}

static const Widget _build_bridge_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,										STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_100D_SELECT_RAIL_BRIDGE,	STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,												STR_101F_BRIDGE_SELECTION_CLICK},
{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,													STR_0190_SCROLL_BAR_SCROLLS_LIST},
{   WIDGETS_END},
};

static const WindowDesc _build_bridge_desc = {
	-1, -1, 200, 102,
	WC_BUILD_BRIDGE,WC_BUILD_TOOLBAR,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_bridge_widgets,
	BuildBridgeWndProc
};


static const Widget _build_road_bridge_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,										STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_1803_SELECT_ROAD_BRIDGE,	STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,												STR_101F_BRIDGE_SELECTION_CLICK},
{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,													STR_0190_SCROLL_BAR_SCROLLS_LIST},
{   WIDGETS_END},
};

static const WindowDesc _build_road_bridge_desc = {
	-1, -1, 200, 102,
	WC_BUILD_BRIDGE,WC_BUILD_TOOLBAR,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_road_bridge_widgets,
	BuildBridgeWndProc
};


void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type)
{
	uint j = 0;
	int32 ret;
	StringID errmsg;

	DeleteWindowById(WC_BUILD_BRIDGE, 0);

	_bridgedata.type = bridge_type;
	_bridgedata.start_tile = start;
	_bridgedata.end_tile = end;

	errmsg = INVALID_STRING_ID;

	// only query bridge building possibility once, result is the same for all bridges!
	// returns CMD_ERROR on failure, and price on success
	ret = DoCommandByTile(end, start, (bridge_type << 8), DC_AUTO | DC_QUERY_COST, CMD_BUILD_BRIDGE);

	if (CmdFailed(ret)) {
		errmsg = _error_message;
	} else {
		// check which bridges can be built
		int bridge_len;			// length of the middle parts of the bridge
		int tot_bridgedata_len;	// total length of bridge

		// get absolute bridge length
		bridge_len = GetBridgeLength(start, end);
		tot_bridgedata_len = bridge_len + 2;

		tot_bridgedata_len = CalcBridgeLenCostFactor(tot_bridgedata_len);

		for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) {	// loop for all bridgetypes
			if (CheckBridge_Stuff(bridge_type, bridge_len)) {
				const Bridge *b = &_bridge[bridge_type];
				// bridge is accepted, add to list
				// add to terraforming & bulldozing costs the cost of the bridge itself (not computed with DC_QUERY_COST)
				_bridgedata.costs[j] = ret + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8);
				_bridgedata.indexes[j] = bridge_type;
				j++;
			}
		}
	}

	_bridgedata.count = j;

	if (j != 0) {
		Window *w = AllocateWindowDesc((_bridgedata.type & 0x80) ? &_build_road_bridge_desc : &_build_bridge_desc);
		w->vscroll.cap = 4;
		w->vscroll.count = (byte)j;
	} else {
		ShowErrorMessage(errmsg, STR_5015_CAN_T_BUILD_BRIDGE_HERE, TileX(end) * 16, TileY(end) * 16);
	}
}