(svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
/* $Id$ */
#ifndef TREE_H
#define TREE_H
#include "macros.h"
typedef enum TreeType {
TR_INVALID = -1,
TR_TEMPERATE = 0,
TR_SUB_ARCTIC = 12,
TR_RAINFOREST = 20,
TR_CACTUS = 27,
TR_SUB_TROPICAL = 28,
TR_TOYLAND = 32
} TreeType;
enum {
TR_COUNT_TEMPERATE = TR_SUB_ARCTIC - TR_TEMPERATE,
TR_COUNT_SUB_ARCTIC = TR_RAINFOREST - TR_SUB_ARCTIC,
TR_COUNT_RAINFOREST = TR_CACTUS - TR_RAINFOREST,
TR_COUNT_SUB_TROPICAL = TR_SUB_TROPICAL - TR_CACTUS,
TR_COUNT_TOYLAND = 9
};
/* ground type, m2 bits 4...5
* valid densities (bits 6...7) in comments after the enum */
typedef enum TreeGround {
TR_GRASS = 0, // 0
TR_ROUGH = 1, // 0
TR_SNOW_DESERT = 2 // 0-3 for snow, 3 for desert
} TreeGround;
static inline TreeType GetTreeType(TileIndex t) { return _m[t].m3; }
static inline void SetTreeType(TileIndex t, TreeType r) { _m[t].m3 = r; }
static inline TreeGround GetTreeGround(TileIndex t) { return GB(_m[t].m2, 4, 2); }
static inline uint GetTreeDensity(TileIndex t) { return GB(_m[t].m2, 6, 2); }
static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d)
{
SB(_m[t].m2, 4, 2, g);
SB(_m[t].m2, 6, 2, d);
}
static inline void AddTreeCount(TileIndex t, int c) { _m[t].m5 += c << 6; }
static inline uint GetTreeCount(TileIndex t) { return GB(_m[t].m5, 6, 2); }
static inline void SetTreeCount(TileIndex t, uint c) { SB(_m[t].m5, 6, 2, c); }
static inline void AddTreeGrowth(TileIndex t, int a) { _m[t].m5 += a; }
static inline uint GetTreeGrowth(TileIndex t) { return GB(_m[t].m5, 0, 3); }
static inline void SetTreeGrowth(TileIndex t, uint g) { SB(_m[t].m5, 0, 3, g); }
static inline void AddTreeCounter(TileIndex t, int a) { _m[t].m2 += a; }
static inline uint GetTreeCounter(TileIndex t) { return GB(_m[t].m2, 0, 4); }
static inline void SetTreeCounter(TileIndex t, uint c) { SB(_m[t].m2, 0, 4, c); }
#endif