spritecache.h
author miham
Wed, 27 Dec 2006 13:24:36 +0000
changeset 5386 c16ec5d9c6ea
parent 3565 ef0a9ef56fa0
permissions -rw-r--r--
(svn r7574) WebTranslator2 update to 2006-12-27 14:23:53
bulgarian - 7 fixed, 55 changed by kokobongo (62)
catalan - 2 changed by arnaullv (2)
estonian - 26 fixed by kristjans (26)
lithuanian - 10 fixed by Plyta (10)
norwegian - 53 fixed by oletk (53)
slovak - 2 fixed by lengyel (2)
turkish - 3 fixed by jnmbk (3)
ukrainian - 28 fixed by znikoz (28)
/* $Id$ */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;

const void *GetRawSprite(SpriteID sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

void GfxInitSpriteMem(void);
void IncreaseSpriteLRU(void);

bool LoadNextSprite(int load_index, byte file_index);
void DupSprite(SpriteID old, SpriteID new);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */