table/tunnel_land.h
author tron
Fri, 11 Feb 2005 13:35:27 +0000
changeset 1353 c5892a0dadad
parent 511 7c89b8581876
child 2186 db48cf29b983
permissions -rw-r--r--
(svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
static const SpriteID _draw_tunnel_table_1[] = {
	0x93D, 0x955,
};