road_map.h
author peter1138
Sun, 01 Oct 2006 12:00:32 +0000
changeset 4694 c917a3ad0dd2
parent 4666 172a0cdf28a6
child 4849 1c6f21eb97f2
permissions -rw-r--r--
(svn r6601) - Codechange: Support cargo subtypes in the refit window. The refit window has been altered to support resizing and scrolling. Note that the cargo subtype isn't yet passed for actual refitting yet. (Based on mart3p's patch)
/* $Id$ */

#ifndef ROAD_MAP_H
#define ROAD_MAP_H

#include "macros.h"
#include "rail.h"
#include "road.h"
#include "tile.h"


typedef enum RoadTileType {
	ROAD_TILE_NORMAL,
	ROAD_TILE_CROSSING,
	ROAD_TILE_DEPOT
} RoadTileType;

static inline RoadTileType GetRoadTileType(TileIndex t)
{
	assert(IsTileType(t, MP_STREET));
	return (RoadTileType)GB(_m[t].m5, 4, 4);
}

static inline bool IsLevelCrossing(TileIndex t)
{
	return GetRoadTileType(t) == ROAD_TILE_CROSSING;
}

static inline bool IsLevelCrossingTile(TileIndex t)
{
	return IsTileType(t, MP_STREET) && IsLevelCrossing(t);
}

static inline RoadBits GetRoadBits(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_NORMAL);
	return (RoadBits)GB(_m[t].m5, 0, 4);
}

static inline void SetRoadBits(TileIndex t, RoadBits r)
{
	assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); // XXX incomplete
	SB(_m[t].m5, 0, 4, r);
}


static inline Axis GetCrossingRoadAxis(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	return (Axis)GB(_m[t].m5, 3, 1);
}

static inline RoadBits GetCrossingRoadBits(TileIndex tile)
{
	return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
}

static inline TrackBits GetCrossingRailBits(TileIndex tile)
{
	return AxisToTrackBits(OtherAxis(GetCrossingRoadAxis(tile)));
}


// TODO swap owner of road and rail
static inline Owner GetCrossingRoadOwner(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	return (Owner)_m[t].m3;
}

static inline void SetCrossingRoadOwner(TileIndex t, Owner o)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	_m[t].m3 = o;
}

static inline void UnbarCrossing(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	CLRBIT(_m[t].m5, 2);
}

static inline void BarCrossing(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	SETBIT(_m[t].m5, 2);
}

static inline bool IsCrossingBarred(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	return HASBIT(_m[t].m5, 2);
}

#define IsOnDesert IsOnSnow
static inline bool IsOnSnow(TileIndex t)
{
	return HASBIT(_m[t].m4, 7);
}

#define ToggleDesert ToggleSnow
static inline void ToggleSnow(TileIndex t)
{
	TOGGLEBIT(_m[t].m4, 7);
}


typedef enum Roadside {
	ROADSIDE_BARREN           = 0,
	ROADSIDE_GRASS            = 1,
	ROADSIDE_PAVED            = 2,
	ROADSIDE_STREET_LIGHTS    = 3,
	ROADSIDE_TREES            = 5,
	ROADSIDE_GRASS_ROAD_WORKS = 6,
	ROADSIDE_PAVED_ROAD_WORKS = 7
} Roadside;

static inline Roadside GetRoadside(TileIndex tile)
{
	return (Roadside)GB(_m[tile].m4, 4, 3);
}

static inline void SetRoadside(TileIndex tile, Roadside s)
{
	SB(_m[tile].m4, 4, 3, s);
}

static inline bool HasRoadWorks(TileIndex t)
{
	return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
}

static inline bool IncreaseRoadWorksCounter(TileIndex t)
{
	AB(_m[t].m4, 0, 4, 1);

	return GB(_m[t].m4, 0, 4) == 15;
}

static inline void StartRoadWorks(TileIndex t)
{
	assert(!HasRoadWorks(t));
	/* Remove any trees or lamps in case or roadwork */
	switch (GetRoadside(t)) {
		case ROADSIDE_BARREN:
		case ROADSIDE_GRASS:  SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
		default:              SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
	}
}

static inline void TerminateRoadWorks(TileIndex t)
{
	assert(HasRoadWorks(t));
	SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
	/* Stop the counter */
	SB(_m[t].m4, 0, 4, 0);
}


static inline DiagDirection GetRoadDepotDirection(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_DEPOT);
	return (DiagDirection)GB(_m[t].m5, 0, 2);
}


/**
 * Returns the RoadBits on an arbitrary tile
 * Special behavior:
 * - road depots: entrance is treated as road piece
 * - road tunnels: entrance is treated as road piece
 * - bridge ramps: start of the ramp is treated as road piece
 * - bridge middle parts: bridge itself is ignored
 */
RoadBits GetAnyRoadBits(TileIndex);


TrackBits GetAnyRoadTrackBits(TileIndex tile);


static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, uint town)
{
	SetTileType(t, MP_STREET);
	SetTileOwner(t, owner);
	_m[t].m2 = town;
	_m[t].m3 = 0;
	_m[t].m4 = 0 << 7 | 0 << 4 | 0;
	_m[t].m5 = ROAD_TILE_NORMAL << 4 | bits;
}


static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town)
{
	SetTileType(t, MP_STREET);
	SetTileOwner(t, rail);
	_m[t].m2 = town;
	_m[t].m3 = road;
	_m[t].m4 = 0 << 7 | 0 << 4 | rt;
	_m[t].m5 = ROAD_TILE_CROSSING << 4 | roaddir << 3 | 0 << 2;
}


static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir)
{
	SetTileType(t, MP_STREET);
	SetTileOwner(t, owner);
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = ROAD_TILE_DEPOT << 4 | dir;
}

#endif /* ROAD_MAP_H */