(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages.
/* $Id$ */
#ifndef GFXINIT_H
#define GFXINIT_H
void CheckExternalFiles(void);
void GfxLoadSprites(void);
#endif /* GFXINIT_H */