(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages.
/* $Id$ */
#ifndef STRINGS_H
#define STRINGS_H
static inline char* InlineString(char* buf, uint16 string)
{
*buf++ = '\x81';
*buf++ = string & 0xFF;
*buf++ = string >> 8;
return buf;
}
char *GetString(char *buffr, uint16 string);
char *GetStringWithArgs(char *buffr, uint string, const int32 *argv);
extern char _userstring[128];
void InjectDParam(int amount);
int32 GetParamInt32(void);
#endif /* STRINGS_H */