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table/tunnel_land.h
author
ludde
Sat, 16 Jul 2005 12:59:23 +0000
changeset 2079
c9c32cf56cb9
parent 511
7c89b8581876
child 2186
db48cf29b983
permissions
-rw-r--r--
(svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases.
static const SpriteID _draw_tunnel_table_1[] = {
0x93D, 0x955,
};