table/tunnel_land.h
author ludde
Sat, 16 Jul 2005 12:59:23 +0000
changeset 2079 c9c32cf56cb9
parent 511 7c89b8581876
child 2186 db48cf29b983
permissions -rw-r--r--
(svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases.
static const SpriteID _draw_tunnel_table_1[] = {
	0x93D, 0x955,
};