void_map.h
author rubidium
Fri, 11 Aug 2006 09:42:12 +0000
changeset 4249 cc919af15ec3
parent 3145 e833d7a78887
child 4666 172a0cdf28a6
permissions -rw-r--r--
(svn r5841) -Fix r5794: use the height of the edge of the map for shadows of disasters that are outside the map
/* $Id$ */

#ifndef VOID_MAP_H
#define VOID_MAP_H

static inline void MakeVoid(TileIndex t)
{
	SetTileType(t, MP_VOID);
	SetTileHeight(t, 0);
	_m[t].m1 = 0;
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 0;
	_m[t].extra = 0;
}

#endif