Makefile
author hackykid
Mon, 04 Jul 2005 14:58:55 +0000
changeset 2008 cdb444f6d43c
parent 1985 46d2f03f66e4
child 2033 d9ea679ab1fc
permissions -rw-r--r--
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
# This Makefile is partially based on "a completely generic Makefile",
# originally created by Justin Husted <husted@cs>
#
# Rewrite and sane dependencies support by Petr Baudis <pasky@ucw.cz>
# Cygwin support and configuration by Jaen Saul <slowbyte@hot.ee>
# A lot of modifications by Bjarni Corfitzen <bjarni@openttd.com>
#
# Last modified by: $Author: strigeus $
# On: $Date: 2004/03/11 19:15:06 $


##############################################################################
#
# Usage
#

# Synopsis:
#
# make WITH_ZLIB=1 UNIX=1 MANUAL_CONFIG=1
#
# (See below for the list of possible options.)
#
# Alternately, you can run make without the MANUAL_CONFIG part. It then
# generates Makefile.config, where you can customize all the options.
# However beware that for all subsequent calls the option values from
# Makefile.config take precedence to the commandline options.
#
# (That means that you probably want to either specify the options on command
# line together with MANUAL_CONFIG=1 or you want to specify no commandline
# options at all.)

# Targets:
#
# Defaults to building binary
# clean: remove intermediate build files
# mrproper: remove intermediate files and makefile configuration
# upgradeconf: add new options to old Makefile.config
# osx: OS X application
# release: used by OSX to make a dmg file ready to release

# Options:
#
# Summary of OS choice defines
# WIN32: building on Windows
# UNIX: building on *nix derivate (Linux, FreeBSD)
# OSX: building on Mac OS X
# MORPHOS: building on MorphOS
# BEOS: building on BeOS
# SUNOS: building on SunOS (Solaris)
#
# Summary of library choice defines
# WITH_ZLIB: savegames using zlib
# WITH_PNG: screenshots using PNG
# WITH_SDL: SDL video driver support
#
# Summary of other defines:
# MANUAL_CONFIG: do not use Makefile.config, config options set manually
# DEBUG: build in debug mode
# PROFILE: build in profile mode, disables -s and -fomit-frame-pointer
# TRANSLATOR: build in translator mode (untranslated strings are prepended by
#             a <TODO> mark)
# RELEASE: this will be the released version number. It replaces all places
#          where it normally would print the revision number
# MIDI: if set, it will use it as custom path to midi player.
#       If unset, it will use the hardcoded path in the c code
#       This can still be overriden by the music.extmidi openttd.cfg option.
# WITH_NETWORK: enable networking
# DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers
#
# Paths:
# INSTALL: If not set, the game uses the directory of the binary to
# store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour.
# In this case, none of the following paths are used, you also should _not_
# use `make install', but copy the required stuff yourself (or just play out
# of you source directory, which should work fine).
# If you want to use `make install' to install the game globally, you should
# define it _before_ you build the game. If you only define INSTALL when you
# do `make install', the game won't be able to find it's files (so you should
# also define all the following paths before building).
#
# So, the following paths should be defined if INSTALL is defined.
# None of these paths have to end with /
# PREFIX:	Normally /usr/local
# BINARY_DIR:	The location of the binary, normally games. (Will be prefixed
#		with $PREFIX)
# DATA_DIR: 	The location of the data (lang, data, gm and scenario), normally
#		share/games/openttd. (Will be prefixed with $PREFIX) Note that scenarios
#		are only put here if USE_HOMEDIR is true, otherwise they are placed in
#		PERSONAL_DIR/scenario
# PERSONAL_DIR:	The directory where openttd.cfg and the save folder will be
#		stored. You cannot use ~ here, define USE_HOMEDIR for that.
# USE_HOMEDIR:	If this variable is set, PERSONAL_DIR will be prefixed with
#		~/ at runtime (the user's homedir)
# SECOND_DATA_PATH  Use this data dir if a file is not found in the data dir in the data path
# CUSTOM_LANG_PATH  If this is set, it will use the path given to search for lng files
#		instead of the lang dir in the data path
#   NOTE: both SECOND_DATA_PATH and CUSTOM_LANG_PATH uses paths relative to where OTTD is opened
#
# DEST_DIR:	make install will use this directory instead of the filesystem
# 		root to install its files. This should normally not be used by
# 		ordinary users, currently it is only used for the debian
# 		packaging. This value should only be set when calling `make
# 		install' and is not saved in Makefile.config
#               (Note that DESTDIR is checked if DEST_DIR is not set.)
#
# STATIC: link statically
# CYGWIN: build in Cygwin environment
# MINGW: build with MingW compiler, link with MingW libraries
#
# VERBOSE: show full compiler invocations instead of brief progress messages
#
# Special for crosscompiling there are some commands available:
#
# ENDIAN_FORCE: forces the endian-check to give a certain result. Can be either BE or LE.
# WINDRES: the location of your windres
# CC_HOST: the gcc of your localhost if you are making a target that produces incompatible executables
# CFLAGS_HOST: cflags used for CC_HOST. Make it something if you are getting errors when you try to compi
#		windows executables on linux. (just: CFLAGS_HOST:='-I' or something)
#
# Experimental (does not work properly):
# WITH_DIRECTMUSIC: enable DirectMusic MIDI support


##############################################################################
#
# Configuration
#


# Makefile version tag
# it checks if the version tag in Makefile.config is the same and force update outdated config files
MAKEFILE_VERSION:=7

# CONFIG_WRITER has to be found even for manual configuration
CONFIG_WRITER=makefiledir/Makefile.config_writer

ifndef MANUAL_CONFIG
# Automatic configuration
MAKE_CONFIG:=Makefile.config
MAKEFILE:=Makefile
LIB_DETECTION=makefiledir/Makefile.libdetection
CONFIG_WRITER=makefiledir/Makefile.config_writer

# Apply automatic configuration
# See target section for how this is built, suppress errors
# since first time it isn't found but make reads this twice
-include $(MAKE_CONFIG)
else
CONFIG_INCLUDED:=1
endif

ifndef LIBPNG-CONFIG
LIBPNG-CONFIG :=libpng-config
endif

# updates Makefile.config if it's outdated
ifneq ($(MAKEFILE_VERSION),$(CONFIG_VERSION))
	ifndef MANUAL_CONFIG	# manual config should not check this
		UPDATECONFIG:=upgradeconf
		CONFIG_INCLUDED:=
	else
		# this should define SDL-CONFIG for manual configuration
		ifeq ($(shell uname),FreeBSD)
			SDL-CONFIG:=sdl11-config
		else
			SDL-CONFIG:=sdl-config
		endif
	endif
endif

ifndef SDL-CONFIG
	UPDATECONFIG:=upgradeconf
	CONFIG_INCLUDED:=
endif

# this is used if there aren't any Makefile.config
ifndef CONFIG_INCLUDED
# sets network on by default if there aren't any config file
ENABLE_NETWORK:=1

# paths for make install
# disabled as they would break it for some (many?) people if they were default
#PREFIX:=/usr/local
#DATA_DIR:=share/games/openttd
#BINARY_DIR:=games
#PERSONAL_DIR:=.openttd
#USE_HOMEDIR:=1

-include $(LIB_DETECTION)
endif

ifdef SUPRESS_LANG_ERRORS
LANG_ERRORS =  >/dev/null 2>&1
endif

ifdef STATIC
ifndef WIN32
ifndef OSX
ifndef MORPHOS
ifndef SKIP_STATIC_CHECK
$(error Static is only known to work on MorphOS and MacOSX!!! --- Check Makefile.config for more info and howto bypass this check)
endif
endif
endif
endif
endif

ifdef RELEASE
ifdef OSX
ifndef STATIC
$(error do not make dynamically linked releases. Most users can't use those)
endif
endif
endif

# Force SDL on UNIX platforms
ifndef WITH_SDL
ifdef UNIX
ifndef DEDICATED
$(error You need to have SDL installed in order to run OpenTTD on UNIX. Use DEDICATED if you want to compile a CLI based server)
endif
endif
endif

# remove the dependancy for sdl if DEDICALTED is used
# and add -lpthread to LDFLAGS, because SDL normally adds that...
ifdef DEDICATED
WITH_SDL:=
LDFLAGS+=-lpthread
endif


##############################################################################
#
# Compiler configuration
#

# Executable file extension
ifdef WIN32
EXE=.exe
else
EXE=
endif

# Set output executable names
TTD=openttd$(EXE)
ENDIAN_CHECK=endian_check$(EXE)
STRGEN=strgen/strgen$(EXE)
OSXAPP="OpenTTD.app"

# What revision are we compiling, if we have an idea?
REV_NUMBER := $(shell if test -d .svn; then svnversion . | tr -dc 0-9; fi)

ifdef RELEASE
REV:=$(RELEASE)
else
REV := $(shell if test -d .svn; then svnversion . | awk '{ print "r"$$0 }'; fi)
tmp_test:=$(shell echo "$(REV)" | grep "M" )
ifdef tmp_test
REV_NUMBER:=1
endif
endif

ifndef REV_NUMBER
REV_NUMBER:=0
endif

# MorphOS needs builddate
BUILDDATE=`date +%d.%m.%y`

# AMD64 needs a little more settings to work
ifeq ($(shell uname -m), x86_64)
endwarnings:=endwarnings
64_bit_warnings:=64_bit_warnings
BASECFLAGS += -m64
endif

# Check if there is a windres override
ifndef WINDRES
WINDRES = windres
endif

# Check if we have a new target
ifdef CC_TARGET
CC = $(CC_TARGET)
endif

# Check if CC_HOST is defined. If not, it is CC
ifndef CC_HOST
CC_HOST = $(CC)
endif
ifndef CFLAGS_HOST
CFLAGS_HOST = $(BASECFLAGS)
endif

# When calling the compiler, use these flags
# -g	debugging symbols
# -Wall	all warnings
# -s    automatic strip
#
# You may also want:
# -O	optimize or -O2 fully optimize (O's above 2 are not recommended)
# -pg	profile - generate profiling data.  See "man gprof" to use this.

CC_VERSION = $(shell $(CC) -dumpversion | cut -c 1,3)

# GNU make can only test for (in)equality
# this is a workaround to test for >=
ifeq ($(shell if test $(CC_VERSION) -ge 29; then echo true; fi), true)
  CFLAGS += -O -Wall -Wno-multichar -Wsign-compare -Wstrict-prototypes
  CFLAGS += -Wwrite-strings -Wpointer-arith
endif
ifeq ($(shell if test $(CC_VERSION) -ge 30; then echo true; fi), true)
  CFLAGS += -W -Wno-unused-parameter
endif
ifeq ($(shell if test $(CC_VERSION) -ge 34; then echo true; fi), true)
  CFLAGS += -Wdeclaration-after-statement -Wold-style-definition
endif

ifdef DEBUG
  ifeq ($(shell expr $(DEBUG) \>= 1), 1)
    CFLAGS += -g -D_DEBUG
  endif
  ifeq ($(shell expr $(DEBUG) \>= 2), 1)
    CFLAGS += -fno-inline
  endif
  ifeq ($(shell expr $(DEBUG) \>= 3), 1)
    CFLAGS += -O0
  endif
endif

ifdef PROFILE
  CFLAGS += -pg
  LDFLAGS += -pg
endif

CDEFS=-DWITH_REV

ifndef DEBUG
ifndef PROFILE
# Release mode
ifndef MORPHOS
ifndef IRIX
# automatical strip breaks under morphos
BASECFLAGS += -s
LDFLAGS += -s
endif
endif
endif

ifdef OSX
# these compilerflags makes the app run as fast as possible without making the app unstable. It works on G3 or newer
BASECFLAGS += -O3 -funroll-loops -fsched-interblock -falign-loops=16 -falign-jumps=16 -falign-functions=16 -falign-jumps-max-skip=15 -falign-loops-max-skip=15 -mdynamic-no-pic -mpowerpc-gpopt -force_cpusubtype_ALL
else
ifdef MORPHOS
BASECFLAGS += -O2 -noixemul -fstrict-aliasing -fexpensive-optimizations
BASECFLAGS += -mcpu=604 -fno-inline -mstring -mmultiple
else
BASECFLAGS += -O2
endif
ifndef PROFILE
ifndef IRIX
BASECFLAGS += -fomit-frame-pointer
endif
endif
endif
endif

ifdef STATIC
ifndef OSX	# OSX can't build static if -static flag is used
LDFLAGS += -static
endif
endif

# If building on MingW don't link with Cygwin libs
ifdef WIN32
ifdef CYGWIN
BASECFLAGS += -mwin32
LDFLAGS += -mwin32
endif
ifdef MINGW
BASECFLAGS += -mno-cygwin
LDFLAGS += -mno-cygwin
endif
endif

CFLAGS += $(BASECFLAGS)

ifdef UNIX
CDEFS += -DUNIX
endif

ifdef BEOS
CDEFS += -DBEOS
LDFLAGS += -lmidi -lbe
ifdef WITH_NETWORK
	ifdef BEOS_NET_SERVER
		CDEFS += -DBEOS_NET_SERVER
	else
		# Zeta needs a few more libraries than R5
		LDFLAGS += -lbind -lsocket
	endif
endif
endif

ifdef MORPHOS
# -Wstrict-prototypes generates much noise because of system headers
CFLAGS += -Wno-strict-prototypes
endif

ifdef SUNOS
CDEFS += -DSUNOS
ifdef WITH_NETWORK
LDFLAGS += -lnsl -lsocket
endif
endif

# SDL config
ifdef WITH_SDL
CDEFS += -DWITH_SDL
CFLAGS += $(shell $(SDL-CONFIG) --cflags)
ifdef STATIC
LIBS += $(shell $(SDL-CONFIG) --static-libs)
else
LIBS += $(shell $(SDL-CONFIG) --libs)
endif
endif


# zlib config
ifdef WITH_ZLIB
	CDEFS +=  -DWITH_ZLIB
	ifdef STATIC
		ifdef OSX
# zlib is default on OSX, so everybody have it. No need for static linking
			LIBS += -lz
		else
			ifndef STATIC_ZLIB_PATH
				ifndef MANUAL_CONFIG
					# updates Makefile.config with the zlib path
					UPDATECONFIG:=upgradeconf
				endif
				TEMP:=$(shell ls /lib 2>/dev/null | grep "zlib.a")$(shell ls /lib 2>/dev/null | grep "libz.a")
				ifdef TEMP
					STATIC_ZLIB_PATH:=/lib/$(TEMP)
				else
					TEMP:=$(shell ls /usr/lib 2>/dev/null | grep "zlib.a")$(shell ls /usr/lib 2>/dev/null | grep "libz.a")
					ifdef TEMP
						STATIC_ZLIB_PATH:=/usr/lib/$(TEMP)
					else
						TEMP:=$(shell ls /usr/local/lib 2>/dev/null | grep "zlib.a")$(shell ls /usr/local/lib 2>/dev/null | grep "libz.a")
						ifdef TEMP
							STATIC_ZLIB_PATH:=/usr/local/lib/$(TEMP)
						endif
					endif
				endif
			endif
			LIBS += $(STATIC_ZLIB_PATH)
		endif
	else
		LIBS += -lz
	endif
endif

# libpng config
ifdef WITH_PNG
CDEFS += -DWITH_PNG
CFLAGS += $(shell $(LIBPNG-CONFIG) --cflags)

# seems like older libpng versions are broken and need this
PNGCONFIG_FLAGS = --ldflags --libs
ifdef STATIC
ifdef OSX
# Seems like we need a tiny hack for OSX static to work
LIBS += $(shell $(LIBPNG-CONFIG) --prefix)/lib/libpng.a
else
LIBS += $(shell $(LIBPNG-CONFIG) --static $(PNGCONFIG_FLAGS))
endif
else
LIBS += $(shell $(LIBPNG-CONFIG)  --L_opts $(PNGCONFIG_FLAGS))
endif
endif

# enables/disables assert()
ifdef DISABLE_ASSERTS
CFLAGS += -DNDEBUG
endif

# automatically disables asserts for release
ifdef RELEASE
ifndef ENABLE_ASSERTS
CFLAGS += -DNDEBUG
endif
endif

ifdef TRANSLATOR
STRGEN_FLAGS=-t
else
STRGEN_FLAGS=
endif


# MIDI setup
ifdef OSX
ifndef MIDI
MIDI:=$(OSXAPP)/Contents/MacOS/track_starter
endif
ifndef SECOND_DATA_PATH
SECOND_DATA_PATH:="$(OSXAPP)/Contents/Data/"
endif
ifndef CUSTOM_LANG_DIR
CUSTOM_LANG_DIR:="$(OSXAPP)/Contents/Lang/"
endif
endif

ifdef MIDI
CDEFS += -DEXTERNAL_PLAYER=\"$(MIDI)\"
ifdef MIDI_ARG
CDEFS += -DMIDI_ARG=\"$(MIDI_ARG)\"
endif
endif

ifdef WITH_NETWORK
CDEFS += -DENABLE_NETWORK
ifdef QNX
LIBS += -lsocket
endif
ifdef UNIX
ifndef OSX
ifndef MORPHOS
# this have caused problems on many platforms and disabling it didn't break anything
# now we test if disabling it as a general breaks it for anybody
#LIBS += -lresolv
endif
endif
endif
endif


ifdef SECOND_DATA_PATH
CDEFS += -DSECOND_DATA_DIR=\"$(SECOND_DATA_PATH)/\"
endif

ifdef CUSTOM_LANG_DIR
CDEFS += -DCUSTOM_LANG_DIR=\"$(CUSTOM_LANG_DIR)/\"
endif

ifdef WITH_DIRECTMUSIC
CDEFS += -DWIN32_ENABLE_DIRECTMUSIC_SUPPORT
endif

ifdef WIN32
LIBS += -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32
ifdef WITH_DIRECTMUSIC
LIBS += -lstdc++
endif
TTDLDFLAGS += -Wl,--subsystem,windows
endif

ifndef DEST_DIR
DEST_DIR = $(DESTDIR)
endif

# sets up the paths for use for make install
ifdef INSTALL
# We use _PREFIXED vars here, so the paths are recalculated every time, and
# the prefix is not prepended in the makefile config
BINARY_DIR_PREFIXED:=$(PREFIX)/$(BINARY_DIR)
DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)
# We use _INSTALL vars here, these vars are the locations where the files will
# be installed
DATA_DIR_INSTALL=$(DEST_DIR)/$(DATA_DIR_PREFIXED)
BINARY_DIR_INSTALL=$(DEST_DIR)/$(BINARY_DIR_PREFIXED)
# Let the code know where to find stuff
ifdef DATA_DIR_PREFIXED
CDEFS += -DGAME_DATA_DIR=\"$(DATA_DIR_PREFIXED)/\"
endif

ifdef PERSONAL_DIR
CDEFS += -DPERSONAL_DIR=\"$(PERSONAL_DIR)/\"
endif

ifdef USE_HOMEDIR
CDEFS += -DUSE_HOMEDIR
endif
endif

##############################################################################
#
# What to compile
# (users do not want to modify anything below)
#


### Sources

C_SOURCES += ai.c
C_SOURCES += ai_build.c
C_SOURCES += ai_new.c
C_SOURCES += ai_pathfinder.c
C_SOURCES += ai_shared.c
C_SOURCES += aircraft_cmd.c
C_SOURCES += aircraft_gui.c
C_SOURCES += airport.c
C_SOURCES += airport_gui.c
C_SOURCES += aystar.c
C_SOURCES += bridge_gui.c
C_SOURCES += callback_table.c
C_SOURCES += clear_cmd.c
C_SOURCES += command.c
C_SOURCES += console.c
C_SOURCES += console_cmds.c
C_SOURCES += debug.c
C_SOURCES += dedicated.c
C_SOURCES += depot.c
C_SOURCES += disaster_cmd.c
C_SOURCES += dock_gui.c
C_SOURCES += dummy_land.c
C_SOURCES += economy.c
C_SOURCES += engine.c
C_SOURCES += engine_gui.c
C_SOURCES += fileio.c
C_SOURCES += gfx.c
C_SOURCES += graph_gui.c
C_SOURCES += newgrf.c
C_SOURCES += industry_cmd.c
C_SOURCES += industry_gui.c
C_SOURCES += intro_gui.c
C_SOURCES += landscape.c
C_SOURCES += main_gui.c
C_SOURCES += map.c
C_SOURCES += md5.c
C_SOURCES += minilzo.c
C_SOURCES += misc.c
C_SOURCES += misc_cmd.c
C_SOURCES += misc_gui.c
C_SOURCES += mixer.c
C_SOURCES += music_gui.c
C_SOURCES += namegen.c
C_SOURCES += network.c
C_SOURCES += network_client.c
C_SOURCES += network_data.c
C_SOURCES += network_gamelist.c
C_SOURCES += network_gui.c
C_SOURCES += network_server.c
C_SOURCES += network_udp.c
C_SOURCES += news_gui.c
C_SOURCES += npf.c
C_SOURCES += oldloader.c
C_SOURCES += order_cmd.c
C_SOURCES += order_gui.c
C_SOURCES += openttd.c
C_SOURCES += pathfind.c
C_SOURCES += pbs.c
C_SOURCES += player_gui.c
C_SOURCES += players.c
C_SOURCES += pool.c
C_SOURCES += queue.c
C_SOURCES += rail.c
C_SOURCES += rail_cmd.c
C_SOURCES += rail_gui.c
C_SOURCES += rev.c
C_SOURCES += road_cmd.c
C_SOURCES += road_gui.c
C_SOURCES += roadveh_cmd.c
C_SOURCES += roadveh_gui.c
C_SOURCES += saveload.c
C_SOURCES += screenshot.c
C_SOURCES += settings.c
C_SOURCES += settings_gui.c
C_SOURCES += ship_cmd.c
C_SOURCES += ship_gui.c
C_SOURCES += signs.c
C_SOURCES += smallmap_gui.c
C_SOURCES += sound.c
C_SOURCES += sprite.c
C_SOURCES += spritecache.c
C_SOURCES += station_cmd.c
C_SOURCES += station_gui.c
C_SOURCES += string.c
C_SOURCES += strings.c
C_SOURCES += subsidy_gui.c
C_SOURCES += terraform_gui.c
C_SOURCES += texteff.c
C_SOURCES += tile.c
C_SOURCES += town_cmd.c
C_SOURCES += town_gui.c
C_SOURCES += train_cmd.c
C_SOURCES += train_gui.c
C_SOURCES += tree_cmd.c
C_SOURCES += tunnelbridge_cmd.c
C_SOURCES += unmovable_cmd.c
C_SOURCES += vehicle.c
C_SOURCES += vehicle_gui.c
C_SOURCES += viewport.c
C_SOURCES += water_cmd.c
C_SOURCES += waypoint.c
C_SOURCES += widget.c
C_SOURCES += window.c

CXX_SOURCES =

ifdef WITH_SDL
C_SOURCES += sdl.c
endif

ifdef WIN32
C_SOURCES += win32.c w32dm.c
else
C_SOURCES += extmidi.c unix.c
endif

OBJS = $(C_SOURCES:%.c=%.o) $(CXX_SOURCES:%.cpp=%.o)

ifdef BEOS
CXX_SOURCES += os/beos/bemidi.cpp
CFLAGS += -I.
endif

ifdef WIN32
# Resource file
OBJS += winres.o
endif

ifdef WITH_DIRECTMUSIC
CXX_SOURCES += w32dm2.cpp
endif

DEPS = $(OBJS:%.o=.deps/%.d)

LANG_TXT = $(filter-out %.unfinished.txt,$(wildcard lang/*.txt))
LANGS = $(LANG_TXT:%.txt=%.lng)


##############################################################################
#
# Build commands
#

# If we are verbose, we will show commands prefixed by $(Q) (which acts as
# @ in the non-verbose mode), and we will show the "real" cmds instead of
# their quiet versions (which are used in the non-verbose mode).
# Inspired by the Linux kernel build system.
ifdef VERBOSE
	Q =
	quiet =
else
	Q = @
	quiet = quiet_
endif

# Show the command (quiet or non-quiet version based on the assignment
# just above) and then execute it.
cmd = @$(if $($(quiet)cmd_$(1)),echo $($(quiet)cmd_$(1)) &&) $(cmd_$(1))


# The build commands themselves. Note that if you omit the quiet version,
# nothing will be shown in the non-verbose mode.

quiet_cmd_compile_link = '===> Compiling and Linking $@'
      cmd_compile_link = $(CC_HOST) $(CFLAGS_HOST) $(CDEFS) $< -o $@

quiet_cmd_ttd_link = '===> Linking $@'
      cmd_ttd_link = $(CC) $(LDFLAGS) $(TTDLDFLAGS) $(OBJS) $(LIBS) -o $@

COMPILE_PARAMS=$(CFLAGS) $(CDEFS) -MD -c $< -o $@

quiet_cmd_c_compile = '===> Compiling $<'
      cmd_c_compile = $(CC) $(COMPILE_PARAMS)

quiet_cmd_cxx_compile = '===> Compiling $<'
      cmd_cxx_compile = $(CXX) $(COMPILE_PARAMS)


##############################################################################
#
# Targets
#


### Normal build rules


ifdef OSX
OSX:=OSX
OSX_MIDI_PLAYER_FILE:=os/macos/OpenTTDMidi.class
endif


all: endian_target.h endian_host.h $(UPDATECONFIG) $(LANGS) $(TTD) $(OSX) $(endwarnings)

endian_host.h: $(ENDIAN_CHECK)
	@echo '===> Testing endianness for host'
	$(Q)./$(ENDIAN_CHECK) > $@

endian_target.h: $(ENDIAN_CHECK)
	@echo '===> Testing endianness for target'
	$(Q)./$(ENDIAN_CHECK) $(ENDIAN_FORCE) > $@

$(ENDIAN_CHECK): endian_check.c
	$(call cmd,compile_link)


$(TTD): table/strings.h $(OBJS) $(MAKE_CONFIG)
	$(call cmd,ttd_link)

$(OSX): $(TTD)
	$(Q)rm -fr "$(OSXAPP)"
	$(Q)mkdir -p "$(OSXAPP)"/Contents/MacOS
	$(Q)mkdir -p "$(OSXAPP)"/Contents/Resources
	$(Q)mkdir -p "$(OSXAPP)"/Contents/Data
	$(Q)mkdir -p "$(OSXAPP)"/Contents/Lang
	$(Q)echo "APPL????" > "$(OSXAPP)"/Contents/PkgInfo
	$(Q)cp os/macosx/openttd.icns "$(OSXAPP)"/Contents/Resources/openttd.icns
	$(Q)os/macosx/plistgen.sh "$(OSXAPP)" "$(REV)"
	$(Q)cp os/macosx/track_starter "$(OSXAPP)"/Contents/MacOS
	$(Q)ls os/macosx | grep -q "\.class" || \
	       javac os/macosx/OpenTTDMidi.java
	$(Q)cp os/macosx/OpenTTDMidi.class "$(OSXAPP)"/Contents/MacOS
	$(Q)cp data/* "$(OSXAPP)"/Contents/Data/
	$(Q)cp lang/*.lng "$(OSXAPP)"/Contents/Lang/
	$(Q)cp $(TTD) "$(OSXAPP)"/Contents/MacOS/$(TTD)

$(endwarnings): $(64_bit_warnings)

$(64_bit_warnings):
	$(warning 64 bit CPUs will get some 64 bit specific bugs!)
	$(warning If you see any bugs, include in your bug report that you use a 64 bit CPU)

$(STRGEN): strgen/strgen.c endian_host.h
	$(call cmd,compile_link)

table/strings.h: lang/english.txt $(STRGEN)
	@echo '===> Generating $@'
	$(Q)$(STRGEN)

lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt
	@echo '===> Compiling language $(*F)'
	$(Q)$(STRGEN) $(STRGEN_FLAGS) $< $(LANG_ERRORS)

winres.o: openttd.rc
	@echo '===> Compiling resource $<'
	$(Q)$(WINDRES) -o $@ $<

ifdef MORPHOS
release: all
	$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.lha"
	$(Q)mkdir -p "/t/"
	$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos"
	$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/docs"
	$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/data"
	$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/lang"
	$(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario"
	$(Q)cp -R $(TTD)                      "/t/openttd-$(RELEASE)-morphos/"
	$(Q)cp data/*                         "/t/openttd-$(RELEASE)-morphos/data/"
	$(Q)cp lang/*.lng                     "/t/openttd-$(RELEASE)-morphos/lang/"
	$(Q)cp scenario/*                     "/t/openttd-$(RELEASE)-morphos/scenario/"
	$(Q)cp readme.txt                     "/t/openttd-$(RELEASE)-morphos/docs/ReadMe"
	$(Q)cp docs/console.txt               "/t/openttd-$(RELEASE)-morphos/docs/Console"
	$(Q)cp COPYING                        "/t/openttd-$(RELEASE)-morphos/docs/"
	$(Q)cp changelog.txt                  "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog"
	$(Q)cp known-bugs.txt				   "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt"
	$(Q)cp os/morphos/icons/openttd.info  "/t/openttd-$(RELEASE)-morphos/$(TTD).info"
	$(Q)cp os/morphos/icons/docs.info     "/t/openttd-$(RELEASE)-morphos/docs.info"
	$(Q)cp os/morphos/icons/drawer.info   "/t/openttd-$(RELEASE)-morphos.info"
	$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ReadMe.info"
	$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/Console.info"
	$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/COPYING.info"
	$(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog.info"
	$(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(RELEASE)-morphos/$(TTD)"
	$(Q)lha a -r "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos"
	$(Q)lha a    "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos.info"
	$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos"
	$(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.info"
	@echo "Release archive can be found in RAM:t/ now."

.PHONY: release
endif

ifdef OSX
release: all
	$(Q)mkdir -p "OpenTTD $(RELEASE)"
	$(Q)mkdir -p "OpenTTD $(RELEASE)"/docs
	$(Q)mkdir -p "OpenTTD $(RELEASE)"/scenario
	$(Q)cp -R $(OSXAPP) "OpenTTD $(RELEASE)"/
	$(Q)cp docs/OSX_where_did_the_package_go.txt "OpenTTD $(RELEASE)"/Where\ did\ the\ package\ go.txt
	$(Q)cp readme.txt "OpenTTD $(RELEASE)"/docs/
	$(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD $(RELEASE)"/docs/readme\ if\ crashed\ on\ OSX.txt
	$(Q)cp docs/console.txt "OpenTTD $(RELEASE)"/docs/
	$(Q)cp COPYING "OpenTTD $(RELEASE)"/docs/
	$(Q)cp changelog.txt "OpenTTD $(RELEASE)"/docs/
	$(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD $(RELEASE)"/docs/
	$(Q)cp os/macosx/*.webloc "OpenTTD $(RELEASE)"
	$(Q)cp known-bugs.txt "OpenTTD $(RELEASE)"/known-bugs.txt
	$(Q)cp scenario/* "OpenTTD $(RELEASE)"/scenario/
	$(Q)/usr/bin/hdiutil create -ov -format UDZO -srcfolder "OpenTTD $(RELEASE)" openttd-"$(RELEASE)"-osx.dmg
	$(Q)rm -fr "OpenTTD $(RELEASE)"

nightly_build: all
	$(Q)mkdir -p "OpenTTD_nightly_$(DATE)"
	$(Q)mkdir -p "OpenTTD_nightly_$(DATE)"/docs
	$(Q)cp -R $(OSXAPP) "OpenTTD_nightly_$(DATE)"/
	$(Q)cp docs/OSX_where_did_the_package_go.txt "OpenTTD_nightly_$(DATE)"/Where\ did\ the\ package\ go.txt
	$(Q)cp readme.txt "OpenTTD_nightly_$(DATE)"/docs/
	$(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD_nightly_$(DATE)"/docs/readme\ if\ crashed\ on\ OSX.txt
	$(Q)cp docs/console.txt "OpenTTD_nightly_$(DATE)"/docs/
	$(Q)cp COPYING "OpenTTD_nightly_$(DATE)"/docs/
	$(Q)cp revisionlog.txt "OpenTTD_nightly_$(DATE)"/revisionlog.txt
	$(Q)cp docs/README_if_game_crashed_on_OSX.txt "OpenTTD_nightly_$(DATE)"/docs/
	$(Q)cp os/macosx/*.webloc "OpenTTD_nightly_$(DATE)"/
	$(Q)/usr/bin/hdiutil create -ov -format UDZO -srcfolder "OpenTTD_nightly_$(DATE)" openttd-nightly-"$(DATE)".dmg
	$(Q)rm -fr "OpenTTD_nightly_$(DATE)"

.PHONY: release nightly_build
endif

rev.c: FORCE
	@# setting the revision number in a place, there the binary can read it
	@echo 'const char _openttd_revision[] = "$(REV)";' >>rev.c.new
	@echo 'const int _revision_number = $(REV_NUMBER);' >>rev.c.new
	@# some additions for MorphOS versions tag
	@echo '#ifdef __MORPHOS__'  >>rev.c.new
	@echo 'const char morphos_versions_tag[] = "\\0$$VER: OpenTTD $(REV) ('${BUILDDATE}') © OpenTTD Team [MorphOS, PowerPC]";'  >>rev.c.new
	@echo '#endif' >>rev.c.new
	@# Only update the real rev.c if it actually changed, to prevent
	@# useless rebuilds.
	@cmp -s rev.c rev.c.new 2>/dev/null || mv rev.c.new rev.c
	@rm -f rev.c.new

FORCE:


clean:
	@echo '===> Cleaning up'
# endian.h is out-dated and no longer in use, so it can be removed soon
	$(Q)rm -rf .deps *~ $(TTD) $(STRGEN) core table/strings.h $(LANGS) $(OBJS) $(OSX_MIDI_PLAYER_FILE) endian.h endian_host.h endian_target.h $(ENDIAN_CHECK)

mrproper: clean
	$(Q)rm -rf $(MAKE_CONFIG)

ifndef OSX
ifndef MORPHOS
install:
ifeq ($(INSTALL),)
	$(error make install is highly experimental at his state and not\
	tested very much - use at your own risk - to use run \"make install INSTALL:=1\" - make sure Makefile.config\
	is set correctly up - run \"make upgradeconf\")
endif

ifeq ($(PREFIX), )
	$(error no prefix set - check Makefile.config)
endif
#	We compare against the non prefixed version here, so we won't install
#	if only the prefix has been set
ifeq ($(DATA_DIR),)
	$(error no data path set - check Makefile.config)
endif
ifeq ($(BINARY_DIR),)
	$(error no binary path set - check Makefile.config)
endif
# We'll install in $DEST_DIR instead of root if it is set (we don't
# care about extra /'s
	install -d $(DATA_DIR_INSTALL)/lang \
	           $(DATA_DIR_INSTALL)/data \
	           $(DATA_DIR_INSTALL)/gm \
	           $(BINARY_DIR_INSTALL)
ifndef USE_HOMEDIR
	mkdir -p $(PERSONAL_DIR)/scenario
else
	mkdir -p $(DATA_DIR_INSTALL)/scenario
endif
	install $(TTD) $(BINARY_DIR_INSTALL)
	install -m 644 lang/*.lng $(DATA_DIR_INSTALL)/lang
	install -m 644 data/*.grf $(DATA_DIR_INSTALL)/data
	install -m 644 data/opntitle.dat $(DATA_DIR_INSTALL)/data
	install -m 644 media/openttd.64.png $(DATA_DIR_INSTALL)
	install -m 644 media/openttd.32.xpm $(DATA_DIR_INSTALL)
ifndef USE_HOMEDIR
	cp scenario/* $(PERSONAL_DIR)/scenario/
else
	cp scenario/* $(DATA_DIR_INSTALL)/scenario/
endif
else	#MorphOS
install:
	$(error make install is not supported on MorphOS)
endif
else	# OSX
install:
	$(error make install is not supported on MacOSX)
endif


love:
	@echo "YES! I thought you would never ask. We will have a great time. You can keep me turned on all night"

.PHONY: clean all $(OSX) install $(64_bit_warnings) $(endwarnings) love


### Automatic configuration
-include $(CONFIG_WRITER)


# Export all variables set to subprocesses (a bit dirty)
.EXPORT_ALL_VARIABLES:
upgradeconf: $(MAKE_CONFIG)
	$(Q)rm $(MAKE_CONFIG)
	$(Q)$(MAKE) $(MAKE_CONFIG)

.PHONY: upgradeconf


### Internal build rules

# This makes sure the .deps dir is always around.
DEPS_MAGIC := $(shell mkdir .deps > /dev/null 2>&1 || :)

# Introduce the dependencies
-include $(DEPS)

# This compiles the object file as well as silently updating its dependencies
# list at the same time. It is not an issue that they aren't around during the
# first compilation round as we just build everything at that time anyway,
# therefore we do not need to watch deps.

%.o: %.c $(MAKE_CONFIG) endian_target.h table/strings.h
	$(call cmd,c_compile)
	@mv $(<:%.c=%.d) $(<:%.c=.deps/%.d)

%.o: %.cpp  $(MAKE_CONFIG) endian_target.h table/strings.h
	$(call cmd,cxx_compile)
	@mv $(<:%.cpp=%.d) $(<:%.cpp=.deps/%.d)

# Silence stale header dependencies
%.h:
	@true


info:
	@echo 'CFLAGS  = $(CFLAGS)'
	@echo 'LDFLAGS = $(LDFLAGS)'
	@echo 'LIBS    = $(LIBS)'