driver.h
author Darkvater
Sun, 03 Sep 2006 23:02:42 +0000
changeset 4540 ceddbcae93d9
parent 2832 5a679de4b9f7
child 5170 817550aa5a5f
permissions -rw-r--r--
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
/* $Id$ */

#ifndef DRIVER_H
#define DRIVER_H

void LoadDriver(int driver, const char *name);

bool GetDriverParamBool(const char* const* parm, const char* name);
int GetDriverParamInt(const char* const* parm, const char* name, int def);

char *GetDriverList(char* p);

#endif /* DRIVER_H */