music.h
author Darkvater
Sun, 03 Sep 2006 23:02:42 +0000
changeset 4540 ceddbcae93d9
parent 4199 08c830893ab2
permissions -rw-r--r--
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
/* $Id$ */

#ifndef MUSIC_H
#define MUSIC_H

#define NUM_SONGS_PLAYLIST 33
#define NUM_SONGS_AVAILABLE 22

typedef struct SongSpecs {
	char filename[256];
	char song_name[64];
} SongSpecs;

extern const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE];

#endif //MUSIC_H