road_cmd.h
author Darkvater
Sun, 03 Sep 2006 23:02:42 +0000
changeset 4540 ceddbcae93d9
parent 4212 85159aaf48fb
child 4666 172a0cdf28a6
permissions -rw-r--r--
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
/* $Id$ */

#ifndef ROAD_CMD_H
#define ROAD_CMD_H

#include "direction.h"

void DrawRoadDepotSprite(int x, int y, DiagDirection dir);

#endif