(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
/* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "window.h"
#include "station.h"
#include "industry.h"
#include "town.h"
#include "player.h"
#include "gfx.h"
#include "economy.h"
#include "variables.h"
#include "date.h"
static void HandleSubsidyClick(int y)
{
const Subsidy *s;
uint num;
int offs;
TileIndex xy;
if (y < 0) return;
num = 0;
for (s = _subsidies; s != endof(_subsidies); s++) {
if (s->cargo_type != CT_INVALID && s->age < 12) {
y -= 10;
if (y < 0) goto handle_click;
num++;
}
}
if (num == 0) {
y -= 10;
if (y < 0) return;
}
y -= 11;
if (y < 0) return;
for (s = _subsidies; s != endof(_subsidies); s++) {
if (s->cargo_type != CT_INVALID && s->age >= 12) {
y -= 10;
if (y < 0) goto handle_click;
}
}
return;
handle_click:
/* determine from coordinate for subsidy and try to scroll to it */
offs = s->from;
if (s->age >= 12) {
xy = GetStation(offs)->xy;
} else if (s->cargo_type == CT_PASSENGERS || s->cargo_type == CT_MAIL) {
xy = GetTown(offs)->xy;
} else {
xy = GetIndustry(offs)->xy;
}
if (!ScrollMainWindowToTile(xy)) {
/* otherwise determine to coordinate for subsidy and scroll to it */
offs = s->to;
if (s->age >= 12) {
xy = GetStation(offs)->xy;
} else if (s->cargo_type == CT_PASSENGERS || s->cargo_type == CT_MAIL || s->cargo_type == CT_GOODS || s->cargo_type == CT_FOOD) {
xy = GetTown(offs)->xy;
} else {
xy = GetIndustry(offs)->xy;
}
ScrollMainWindowToTile(xy);
}
}
static void DrawSubsidiesWindow(const Window *w)
{
YearMonthDay ymd;
const Subsidy *s;
uint num;
int x;
int y;
DrawWindowWidgets(w);
ConvertDateToYMD(_date, &ymd);
y = 15;
x = 1;
DrawString(x, y, STR_2026_SUBSIDIES_ON_OFFER_FOR, 0);
y += 10;
num = 0;
for (s = _subsidies; s != endof(_subsidies); s++) {
if (s->cargo_type != CT_INVALID && s->age < 12) {
int x2;
SetupSubsidyDecodeParam(s, 1);
x2 = DrawString(x + 2, y, STR_2027_FROM_TO, 0);
SetDParam(0, _date - ymd.day + 384 - s->age * 32);
DrawString(x2, y, STR_2028_BY, 0);
y += 10;
num++;
}
}
if (num == 0) {
DrawString(x + 2, y, STR_202A_NONE, 0);
y += 10;
}
DrawString(x, y + 1, STR_202B_SERVICES_ALREADY_SUBSIDISED, 0);
y += 10;
num = 0;
for (s = _subsidies; s != endof(_subsidies); s++) {
if (s->cargo_type != CT_INVALID && s->age >= 12) {
const Player *p;
int xt;
SetupSubsidyDecodeParam(s, 1);
p = GetPlayer(GetStation(s->to)->owner);
SetDParam(3, p->name_1);
SetDParam(4, p->name_2);
xt = DrawString(x + 2, y, STR_202C_FROM_TO, 0);
SetDParam(0, _date - ymd.day + 768 - s->age * 32);
DrawString(xt, y, STR_202D_UNTIL, 0);
y += 10;
num++;
}
}
if (num == 0) DrawString(x + 2, y, STR_202A_NONE, 0);
}
static void SubsidiesListWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: DrawSubsidiesWindow(w); break;
case WE_CLICK:
switch (e->click.widget) {
case 3: HandleSubsidyClick(e->click.pt.y - 25); break;
}
break;
}
}
static const Widget _subsidies_list_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 13, 11, 617, 0, 13, STR_2025_SUBSIDIES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_NONE, 13, 618, 629, 0, 13, STR_NULL, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_NONE, 13, 0, 629, 14, 126, STR_NULL, STR_01FD_CLICK_ON_SERVICE_TO_CENTER},
{ WIDGETS_END},
};
static const WindowDesc _subsidies_list_desc = {
-1, -1, 630, 127,
WC_SUBSIDIES_LIST,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
_subsidies_list_widgets,
SubsidiesListWndProc
};
void ShowSubsidiesList(void)
{
AllocateWindowDescFront(&_subsidies_list_desc, 0);
}