win32.h
author Darkvater
Sun, 03 Sep 2006 23:02:42 +0000
changeset 4540 ceddbcae93d9
parent 2436 7d5df545bd5d
child 5168 e206899169c4
permissions -rw-r--r--
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
/* $Id$ */

#ifndef WIN32_H
#define WIN32_H

bool MyShowCursor(bool show);

typedef void (*Function)(int);
bool LoadLibraryList(Function proc[], const char* dll);

#endif /* WIN32_H */