yapf/autocopyptr.hpp
author Darkvater
Sun, 03 Sep 2006 23:02:42 +0000
changeset 4540 ceddbcae93d9
parent 4434 a08cb4b5c179
child 4549 106ed18a7675
permissions -rw-r--r--
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
/* $Id$ */

#ifndef  AUTOCOPYPTR_HPP
#define  AUTOCOPYPTR_HPP

/** CAutoCopyPtrT - kind of CoW (Copy on Write) pointer.
		It is non-invasive smart pointer (reference counter is held outside
		of Tdata).
		When copied, its new copy shares the same underlaying structure Tdata.
		When dereferenced, its behavior depends on 2 factors:
		   - whether the data is shared (used by more than one pointer)
		   - type of access (read/write)
		  When shared pointer is dereferenced for write, new clone of Tdata
		is made first.
		Can't be used for polymorphic data types (interfaces).
*/
template <class Tdata_>
class CAutoCopyPtrT {
protected:
	typedef Tdata_ Tdata;

	struct CItem {
		int     m_ref_cnt;  ///< reference counter
		Tdata   m_data;     ///< custom data itself

		FORCEINLINE CItem()                  : m_ref_cnt(1)                     {};
		FORCEINLINE CItem(const Tdata& data) : m_ref_cnt(1), m_data(data)       {};
		FORCEINLINE CItem(const CItem& src)  : m_ref_cnt(1), m_data(src.m_data) {};
	};

	mutable CItem* m_pI; ///< points to the ref-counted data

public:
	FORCEINLINE CAutoCopyPtrT() : m_pI(NULL) {};
	FORCEINLINE CAutoCopyPtrT(const Tdata& data) : m_pI(new CItem(data)) {};
	FORCEINLINE CAutoCopyPtrT(const CAutoCopyPtrT& src) : m_pI(src.m_pI) {if (m_pI != NULL) m_pI->m_ref_cnt++;}
	FORCEINLINE ~CAutoCopyPtrT() {if (m_pI == NULL || (--m_pI->m_ref_cnt) > 0) return; delete m_pI; m_pI = NULL;}

	/** data accessor (read only) */
	FORCEINLINE const Tdata& GetDataRO() const {if (m_pI == NULL) m_pI = new CItem(); return m_pI->m_data;}
	/** data accessor (read / write) */
	FORCEINLINE Tdata& GetDataRW() {CloneIfShared(); if (m_pI == NULL) m_pI = new CItem(); return m_pI->m_data;}

	/** clone data if it is shared */
	FORCEINLINE void CloneIfShared()
	{
		if (m_pI != NULL && m_pI->m_ref_cnt > 1) {
			// we share data item with somebody, clone it to become an exclusive owner
			CItem* pNewI = new CItem(*m_pI);
			m_pI->m_ref_cnt--;
			m_pI = pNewI;
		}
	}

	/** assign pointer from the other one (maintaining ref counts) */
	FORCEINLINE void Assign(const CAutoCopyPtrT& src)
	{
		if (m_pI == src.m_pI) return;
		if (m_pI != NULL && (--m_pI->m_ref_cnt) <= 0) delete m_pI;
		m_pI = src.m_pI;
		if (m_pI != NULL) m_pI->m_ref_cnt++;
	}

	/** dereference operator (read only) */
	FORCEINLINE const Tdata* operator -> () const {return &GetDataRO();}
	/** dereference operator (read / write) */
	FORCEINLINE Tdata* operator -> () {return &GetDataRW();}

	/** assignment operator */
	FORCEINLINE CAutoCopyPtrT& operator = (const CAutoCopyPtrT& src) {Assign(src); return *this;}

	/** forwarding 'lower then' operator to the underlaying items */
	FORCEINLINE bool operator < (const CAutoCopyPtrT& other) const
	{
		assert(m_pI != NULL);
		assert(other.m_pI != NULL);
		return (m_pI->m_data) < (other.m_pI->m_data);
	}
};


#endif /* AUTOCOPYPTR_HPP */