yapf/yapf.hpp
author Darkvater
Sun, 03 Sep 2006 23:02:42 +0000
changeset 4540 ceddbcae93d9
parent 4434 a08cb4b5c179
child 4563 241260bd5505
permissions -rw-r--r--
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
/* $Id$ */

#ifndef  YAPF_HPP
#define  YAPF_HPP



#include "track_dir.hpp"

EXTERN_C_BEGIN
#include "../depot.h"
#include "../road_map.h"
#include "../tunnel_map.h"
#include "../bridge_map.h"
#include "../bridge.h"
#include "../station.h"
#include "../station_map.h"
#include "../vehicle.h"
#include "../date.h"
#include "../functions.h"
#include "yapf.h"
#include "../pathfind.h"
#include "../waypoint.h"
#include "../debug.h"
EXTERN_C_END

EXTERN_C_BEGIN
	extern Patches _patches_newgame;
	extern uint64 _rdtsc(void);
EXTERN_C_END

#include <limits.h>
#include <new>

#if defined(_WIN32) || defined(_WIN64)
#  include <windows.h>
#else
#  include <time.h>
#endif

struct CPerformanceTimer
{
	int64    m_start;
	int64    m_acc;

	CPerformanceTimer() : m_start(0), m_acc(0) {}

	FORCEINLINE void Start() {m_start = QueryTime();}
	FORCEINLINE void Stop() {m_acc += QueryTime() - m_start;}
	FORCEINLINE int Get(int64 coef) {return (int)(m_acc * coef / QueryFrequency());}

#if !defined(UNITTEST) && 1
	FORCEINLINE int64 QueryTime() {return _rdtsc();}
	FORCEINLINE int64 QueryFrequency() {return ((int64)2200 * 1000000);}
#elif defined(_WIN32) || defined(_WIN64)
	FORCEINLINE int64 QueryTime() {LARGE_INTEGER c; QueryPerformanceCounter(&c); return c.QuadPart;}
	FORCEINLINE int64 QueryFrequency() {LARGE_INTEGER f; QueryPerformanceFrequency(&f); return f.QuadPart;}
#elif defined(CLOCK_THREAD_CPUTIME_ID)
	FORCEINLINE int64 QueryTime()
	{
		timespec ts;
		int ret = clock_gettime(CLOCK_THREAD_CPUTIME_ID, &ts);
		if (ret != 0) return 0;
		return (ts.tv_sec * 1000000000LL) + ts.tv_nsec;
	}
	FORCEINLINE int64 QueryFrequency()
	{
		return 1000000000;
	}
#else
	int64 QueryTime() {return 0;}
	int64 QueryFrequency() {return 1;}
#endif
};

struct CPerfStartReal
{
	CPerformanceTimer* m_pperf;

	FORCEINLINE CPerfStartReal(CPerformanceTimer& perf) : m_pperf(&perf) {if (m_pperf != NULL) m_pperf->Start();}
	FORCEINLINE ~CPerfStartReal() {Stop();}
	FORCEINLINE void Stop() {if (m_pperf != NULL) {m_pperf->Stop(); m_pperf = NULL;}}
};

struct CPerfStartFake
{
	FORCEINLINE CPerfStartFake(CPerformanceTimer& perf) {}
	FORCEINLINE ~CPerfStartFake() {}
	FORCEINLINE void Stop() {}
};

typedef CPerfStartFake CPerfStart;


//#undef FORCEINLINE
//#define FORCEINLINE inline

#include "crc32.hpp"
#include "blob.hpp"
#include "fixedsizearray.hpp"
#include "array.hpp"
#include "hashtable.hpp"
#include "binaryheap.hpp"
#include "nodelist.hpp"
#include "yapf_base.hpp"
#include "yapf_node.hpp"
#include "yapf_common.hpp"
#include "follow_track.hpp"
#include "yapf_costbase.hpp"
#include "yapf_costcache.hpp"


#endif /* YAPF_HPP */