mersenne.c
author bjarni
Tue, 06 Dec 2005 22:09:28 +0000
changeset 2722 d2ab10ffc5e7
parent 2548 49c8a096033f
child 2952 58522ed8f0f1
permissions -rw-r--r--
(svn r3267) -Codechange: [OSX] universal binary makefile code cleanup
now PPC code is always compiled before x86 code
strgen and lng files are only compiled once, which results in shorter building time
the makefile now assigns default values to undefined values so much less needs to be set up
the code is now easier to maintain
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"

#ifdef MERSENNE_TWISTER

// Source code for Mersenne Twister.
// A Random number generator with much higher quality random numbers.

#define N              (624)                 // length of _mt_state vector
#define M              (397)                 // a period parameter
#define K              (0x9908B0DFU)         // a magic constant
#define hiBit(u)       ((u) & 0x80000000U)   // mask all but highest   bit of u
#define loBit(u)       ((u) & 0x00000001U)   // mask all but lowest    bit of u
#define loBits(u)      ((u) & 0x7FFFFFFFU)   // mask     the highest   bit of u
#define mixBits(u, v)  (hiBit(u)|loBits(v))  // move hi bit of u to hi bit of v

static uint32   _mt_state[N+1];     // _mt_state vector + 1 extra to not violate ANSI C
static uint32   *_mt_next;          // _mt_next random value is computed from here
static int      _mt_left = -1;      // can *_mt_next++ this many times before reloading

void SeedMT(uint32 seed)
{
    register uint32 x = (seed | 1U) & 0xFFFFFFFFU, *s = _mt_state;
    register int    j;

    for(_mt_left=0, *s++=x, j=N; --j;
        *s++ = (x*=69069U) & 0xFFFFFFFFU);
 }


static uint32 ReloadMT(void)
 {
    register uint32 *p0=_mt_state, *p2=_mt_state+2, *pM=_mt_state+M, s0, s1;
    register int    j;

    if(_mt_left < -1)
        SeedMT(4357U);

    _mt_left=N-1, _mt_next=_mt_state+1;

    for(s0=_mt_state[0], s1=_mt_state[1], j=N-M+1; --j; s0=s1, s1=*p2++)
        *p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);

    for(pM=_mt_state, j=M; --j; s0=s1, s1=*p2++)
        *p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);

    s1=_mt_state[0], *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
    s1 ^= (s1 >> 11);
    s1 ^= (s1 <<  7) & 0x9D2C5680U;
    s1 ^= (s1 << 15) & 0xEFC60000U;
    return(s1 ^ (s1 >> 18));
 }


uint32 RandomMT(void)
{
	uint32 y;

	if(--_mt_left < 0)
		return ReloadMT();

	y  = *_mt_next++;
	y ^= (y >> 11);
	y ^= (y <<  7) & 0x9D2C5680U;
	y ^= (y << 15) & 0xEFC60000U;
	return y ^ (y >> 18);
}
#else

void SeedMT(uint32 seed) {}

#endif /* MERSENNE_TWISTER */