railtypes.h
author bjarni
Tue, 06 Dec 2005 22:09:28 +0000
changeset 2722 d2ab10ffc5e7
parent 2571 550a7d323ced
child 3355 e414a0b104a6
permissions -rw-r--r--
(svn r3267) -Codechange: [OSX] universal binary makefile code cleanup
now PPC code is always compiled before x86 code
strgen and lng files are only compiled once, which results in shorter building time
the makefile now assigns default values to undefined values so much less needs to be set up
the code is now easier to maintain
/* $Id$ */

/** @file railtypes.h
 * All the railtype-specific information is stored here.
 */

/** Global Railtype definition
 */
const RailtypeInfo _railtypes[] = {
	/** Railway */
	{ /* Main Sprites */
		{ SPR_RAIL_TRACK_Y, SPR_RAIL_TRACK_N_S, SPR_RAIL_TRACK_BASE, SPR_RAIL_SINGLE_Y, SPR_RAIL_SINGLE_X,
			SPR_RAIL_SINGLE_NORTH, SPR_RAIL_SINGLE_SOUTH, SPR_RAIL_SINGLE_EAST, SPR_RAIL_SINGLE_WEST,
			SPR_CROSSING_OFF_X_RAIL,
			SPR_TUNNEL_ENTRY_REAR_RAIL
		},

		/* GUI sprites */
		{ 0x4E3, 0x4E4, 0x4E5, 0x4E6,
			SPR_IMG_AUTORAIL,
			SPR_IMG_DEPOT_RAIL,
			SPR_IMG_TUNNEL_RAIL,
			SPR_IMG_CONVERT_RAIL
		},

		{
			SPR_CURSOR_NS_TRACK,
			SPR_CURSOR_SWNE_TRACK,
			SPR_CURSOR_EW_TRACK,
			SPR_CURSOR_NWSE_TRACK,
			SPR_CURSOR_AUTORAIL,
			SPR_CURSOR_RAIL_DEPOT,
			SPR_CURSOR_TUNNEL_RAIL,
			SPR_CURSOR_CONVERT_RAIL
		},

		/* strings */
		{ STR_100A_RAILROAD_CONSTRUCTION },

		/* Offset of snow tiles */
		SPR_RAIL_SNOW_OFFSET,

		/* Compatible railtypes */
		(1 << RAILTYPE_RAIL),

		/* main offset */
		0,

		/* bridge offset */
		0,
	},

	/** Monorail */
	{ /* Main Sprites */
		{ SPR_MONO_TRACK_Y, SPR_MONO_TRACK_N_S, SPR_MONO_TRACK_BASE, SPR_MONO_SINGLE_Y, SPR_MONO_SINGLE_X,
			SPR_MONO_SINGLE_NORTH, SPR_MONO_SINGLE_SOUTH, SPR_MONO_SINGLE_EAST, SPR_MONO_SINGLE_WEST,
			SPR_CROSSING_OFF_X_MONO,
			SPR_TUNNEL_ENTRY_REAR_MONO
		},

		/* GUI sprites */
		{ 0x4E7, 0x4E8, 0x4E9, 0x4EA,
			SPR_IMG_AUTOMONO,
			SPR_IMG_DEPOT_MONO,
			SPR_IMG_TUNNEL_MONO,
			SPR_IMG_CONVERT_MONO
		},

		{
			SPR_CURSOR_NS_MONO,
			SPR_CURSOR_SWNE_MONO,
			SPR_CURSOR_EW_MONO,
			SPR_CURSOR_NWSE_MONO,
			SPR_CURSOR_AUTOMONO,
			SPR_CURSOR_MONO_DEPOT,
			SPR_CURSOR_TUNNEL_MONO,
			SPR_CURSOR_CONVERT_MONO
		},

		/* strings */
		{ STR_100B_MONORAIL_CONSTRUCTION },

		/* Offset of snow tiles */
		SPR_MONO_SNOW_OFFSET,

		/* Compatible Railtypes */
		(1 << RAILTYPE_MONO),

		/* main offset */
		82,

		/* bridge offset */
		16,
	},

	/** Maglev */
	{ /* Main sprites */
		{ SPR_MGLV_TRACK_Y, SPR_MGLV_TRACK_N_S, SPR_MGLV_TRACK_BASE, SPR_MGLV_SINGLE_Y, SPR_MGLV_SINGLE_X,
			SPR_MGLV_SINGLE_NORTH, SPR_MGLV_SINGLE_SOUTH, SPR_MGLV_SINGLE_EAST, SPR_MGLV_SINGLE_WEST,
			SPR_CROSSING_OFF_X_MAGLEV,
			SPR_TUNNEL_ENTRY_REAR_MAGLEV
		},

		/* GUI sprites */
		{ 0x4EB, 0x4EC, 0x4EE, 0x4ED,
			SPR_IMG_AUTOMAGLEV,
			SPR_IMG_DEPOT_MAGLEV,
			SPR_IMG_TUNNEL_MAGLEV,
			SPR_IMG_CONVERT_MAGLEV
		},

		{
			SPR_CURSOR_NS_MAGLEV,
			SPR_CURSOR_SWNE_MAGLEV,
			SPR_CURSOR_EW_MAGLEV,
			SPR_CURSOR_NWSE_MAGLEV,
			SPR_CURSOR_AUTOMAGLEV,
			SPR_CURSOR_MAGLEV_DEPOT,
			SPR_CURSOR_TUNNEL_MAGLEV,
			SPR_CURSOR_CONVERT_MAGLEV
		},

		/* strings */
		{ STR_100C_MAGLEV_CONSTRUCTION },

		/* Offset of snow tiles */
		SPR_MGLV_SNOW_OFFSET,

		/* Compatible Railtypes */
		(1 << RAILTYPE_MAGLEV),

		/* main offset */
		164,

		/* bridge offset */
		24,
	},
};