(svn r6640) -Fix: [autoreplace] autoreplace can now use the money for selling the old vehicle to build the new one
Say we got 40k for selling the old one and the new one costs 60k, then the player only needs 20k to replace
The new engine is still built before selling the old one for various reasons, but now the player gets a loan
of the sell value, which is always repaid when replace fails or the old engine is sold. The player will never notice this loan.
/* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "mixer.h"
struct MixerChannel {
bool active;
// pointer to allocated buffer memory
int8 *memory;
// current position in memory
uint32 pos;
uint32 frac_pos;
uint32 frac_speed;
uint32 samples_left;
// Mixing volume
uint volume_left;
uint volume_right;
uint flags;
};
static MixerChannel _channels[8];
static uint32 _play_rate;
static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
{
int8 *b;
uint32 frac_pos;
uint32 frac_speed;
uint volume_left;
uint volume_right;
if (samples > sc->samples_left) samples = sc->samples_left;
sc->samples_left -= samples;
assert(samples > 0);
b = sc->memory + sc->pos;
frac_pos = sc->frac_pos;
frac_speed = sc->frac_speed;
volume_left = sc->volume_left;
volume_right = sc->volume_right;
if (frac_speed == 0x10000) {
// Special case when frac_speed is 0x10000
do {
buffer[0] += *b * volume_left >> 8;
buffer[1] += *b * volume_right >> 8;
b++;
buffer += 2;
} while (--samples > 0);
} else {
do {
buffer[0] += *b * volume_left >> 8;
buffer[1] += *b * volume_right >> 8;
buffer += 2;
frac_pos += frac_speed;
b += frac_pos >> 16;
frac_pos &= 0xffff;
} while (--samples > 0);
}
sc->frac_pos = frac_pos;
sc->pos = b - sc->memory;
}
static void MxCloseChannel(MixerChannel *mc)
{
if (mc->flags & MX_AUTOFREE) free(mc->memory);
mc->active = false;
mc->memory = NULL;
}
void MxMixSamples(void *buffer, uint samples)
{
MixerChannel *mc;
// Clear the buffer
memset(buffer, 0, sizeof(int16) * 2 * samples);
// Mix each channel
for (mc = _channels; mc != endof(_channels); mc++) {
if (mc->active) {
mix_int8_to_int16(mc, buffer, samples);
if (mc->samples_left == 0) MxCloseChannel(mc);
}
}
#if 0
{
static FILE *out = NULL;
if (out == NULL)
out = fopen("d:\\dump.raw", "wb");
fwrite(buffer, samples * 4, 1, out);
}
#endif
}
MixerChannel *MxAllocateChannel(void)
{
MixerChannel *mc;
for (mc = _channels; mc != endof(_channels); mc++)
if (mc->memory == NULL) {
mc->active = false;
return mc;
}
return NULL;
}
void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags)
{
mc->memory = mem;
mc->flags = flags;
mc->frac_pos = 0;
mc->pos = 0;
mc->frac_speed = (rate << 16) / _play_rate;
// adjust the magnitude to prevent overflow
while (size & 0xFFFF0000) {
size >>= 1;
rate = (rate >> 1) + 1;
}
mc->samples_left = size * _play_rate / rate;
}
void MxSetChannelVolume(MixerChannel *mc, uint left, uint right)
{
mc->volume_left = left;
mc->volume_right = right;
}
void MxActivateChannel(MixerChannel* mc)
{
mc->active = true;
}
bool MxInitialize(uint rate)
{
_play_rate = rate;
return true;
}