(svn r6640) -Fix: [autoreplace] autoreplace can now use the money for selling the old vehicle to build the new one
Say we got 40k for selling the old one and the new one costs 60k, then the player only needs 20k to replace
The new engine is still built before selling the old one for various reasons, but now the player gets a loan
of the sell value, which is always repaid when replace fails or the old engine is sold. The player will never notice this loan.
/* $Id$ */
#ifndef TREE_MAP_H
#define TREE_MAP_H
#include "macros.h"
typedef enum TreeType {
TREE_INVALID = -1,
TREE_TEMPERATE = 0,
TREE_SUB_ARCTIC = 12,
TREE_RAINFOREST = 20,
TREE_CACTUS = 27,
TREE_SUB_TROPICAL = 28,
TREE_TOYLAND = 32
} TreeType;
enum {
TREE_COUNT_TEMPERATE = TREE_SUB_ARCTIC - TREE_TEMPERATE,
TREE_COUNT_SUB_ARCTIC = TREE_RAINFOREST - TREE_SUB_ARCTIC,
TREE_COUNT_RAINFOREST = TREE_CACTUS - TREE_RAINFOREST,
TREE_COUNT_SUB_TROPICAL = TREE_SUB_TROPICAL - TREE_CACTUS,
TREE_COUNT_TOYLAND = 9
};
/* ground type, m2 bits 4...5
* valid densities (bits 6...7) in comments after the enum */
typedef enum TreeGround {
TREE_GROUND_GRASS = 0, // 0
TREE_GROUND_ROUGH = 1, // 0
TREE_GROUND_SNOW_DESERT = 2 // 0-3 for snow, 3 for desert
} TreeGround;
static inline TreeType GetTreeType(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return _m[t].m3;
}
static inline TreeGround GetTreeGround(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m2, 4, 2);
}
static inline uint GetTreeDensity(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m2, 6, 2);
}
static inline void SetTreeGroundDensity(TileIndex t, TreeGround g, uint d)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(_m[t].m2, 4, 2, g);
SB(_m[t].m2, 6, 2, d);
}
static inline uint GetTreeCount(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m5, 6, 2);
}
static inline void AddTreeCount(TileIndex t, int c)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
_m[t].m5 += c << 6;
}
static inline void SetTreeCount(TileIndex t, uint c)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(_m[t].m5, 6, 2, c);
}
static inline uint GetTreeGrowth(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m5, 0, 3);
}
static inline void AddTreeGrowth(TileIndex t, int a)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
_m[t].m5 += a;
}
static inline void SetTreeGrowth(TileIndex t, uint g)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(_m[t].m5, 0, 3, g);
}
static inline uint GetTreeCounter(TileIndex t)
{
assert(IsTileType(t, MP_TREES));
return GB(_m[t].m2, 0, 4);
}
static inline void AddTreeCounter(TileIndex t, int a)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
_m[t].m2 += a;
}
static inline void SetTreeCounter(TileIndex t, uint c)
{
assert(IsTileType(t, MP_TREES)); // XXX incomplete
SB(_m[t].m2, 0, 4, c);
}
static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density)
{
SetTileType(t, MP_TREES);
SetTileOwner(t, OWNER_NONE);
_m[t].m2 = density << 6 | ground << 4 | 0;
_m[t].m3 = type;
_m[t].m4 = 0 << 5 | 0 << 2;
_m[t].m5 = count << 6 | growth;
}
#endif /* TREE_MAP_H */