unmovable.h
author celestar
Sun, 09 Apr 2006 18:35:24 +0000
changeset 3490 d53bc3e794bd
parent 3386 6d088afdabf4
child 4612 b7c32271ff0e
permissions -rw-r--r--
(svn r4341) -Fix (FS#101) When a player got bankrupt, slots were not cleared, because vehicles got deleted directly by DeleteVehicle
/* $Id */

#ifndef UNMOVABLE_H
#define UNMOVABLE_H

void UpdateCompanyHQ(Player *p, uint score);

#endif