win32.h
author celestar
Sun, 09 Apr 2006 18:35:24 +0000
changeset 3490 d53bc3e794bd
parent 2436 7d5df545bd5d
child 5168 e206899169c4
permissions -rw-r--r--
(svn r4341) -Fix (FS#101) When a player got bankrupt, slots were not cleared, because vehicles got deleted directly by DeleteVehicle
/* $Id$ */

#ifndef WIN32_H
#define WIN32_H

bool MyShowCursor(bool show);

typedef void (*Function)(int);
bool LoadLibraryList(Function proc[], const char* dll);

#endif /* WIN32_H */