tile.h
author bjarni
Sat, 25 Feb 2006 21:25:23 +0000
changeset 3085 d56874235364
parent 2900 a15ccc6a9b39
child 3099 571719b2cee3
permissions -rw-r--r--
(svn r3674) -Feature: [OSX] Added support for tripple binaries (binaries optimised for G3, G5 and i686)
G4 have no problems using G3 code while G5 can, but really benefit from getting their own optimised code (Apple: G5 is not just a fast G4)
Also changed FAT_BINARY to UNIVERSAL_BINARY since Apple removed most (all?) references to fat binaries on their homepage two days after I added FAT_BINARY
/* $Id$ */

#ifndef TILE_H
#define TILE_H

#include "macros.h"
#include "map.h"

typedef enum TileTypes {
	MP_CLEAR,
	MP_RAILWAY,
	MP_STREET,
	MP_HOUSE,
	MP_TREES,
	MP_STATION,
	MP_WATER,
	MP_VOID, // invisible tiles at the SW and SE border
	MP_INDUSTRY,
	MP_TUNNELBRIDGE,
	MP_UNMOVABLE,
} TileType;

/* Direction as commonly used in v->direction, 8 way. */
typedef enum Directions {
	DIR_N   = 0,
	DIR_NE  = 1,      /* Northeast, upper right on your monitor */
	DIR_E   = 2,
	DIR_SE  = 3,
	DIR_S   = 4,
	DIR_SW  = 5,
	DIR_W   = 6,
	DIR_NW  = 7,
	DIR_END,
	INVALID_DIR = 0xFF,
} Direction;

/* Direction commonly used as the direction of entering and leaving tiles, 4-way */
typedef enum DiagonalDirections {
	DIAGDIR_NE  = 0,      /* Northeast, upper right on your monitor */
	DIAGDIR_SE  = 1,
	DIAGDIR_SW  = 2,
	DIAGDIR_NW  = 3,
	DIAGDIR_END,
	INVALID_DIAGDIR = 0xFF,
} DiagDirection;

void SetMapExtraBits(TileIndex tile, byte flags);
uint GetMapExtraBits(TileIndex tile);

uint GetTileSlope(TileIndex tile, uint *h);
uint GetTileZ(TileIndex tile);

static inline bool CorrectZ(uint tileh)
{
	/* tile height must be corrected if the north corner is not raised, but
	 * any other corner is. These are the cases 1 till 7 */
	return IS_INT_INSIDE(tileh, 1, 8);
}

static inline uint TileHeight(TileIndex tile)
{
	assert(tile < MapSize());
	return GB(_m[tile].type_height, 0, 4);
}

static inline bool IsSteepTileh(uint tileh)
{
	return (tileh & 0x10);
}

static inline void SetTileHeight(TileIndex tile, uint height)
{
	assert(tile < MapSize());
	assert(height < 16);
	SB(_m[tile].type_height, 0, 4, height);
}

static inline uint TilePixelHeight(TileIndex tile)
{
	return TileHeight(tile) * 8;
}

static inline TileType GetTileType(TileIndex tile)
{
	assert(tile < MapSize());
	return GB(_m[tile].type_height, 4, 4);
}

static inline void SetTileType(TileIndex tile, TileType type)
{
	assert(tile < MapSize());
	/* Allow only MP_VOID to be set to border tiles. This code is put here since
	 * it seems there is a bug that violates this somewhere. (Formely know as
	 * the "old ship pf" bug, which presented a case in which this broke). It
	 * can be removed as soon as  the bug is squashed. */
	assert((TileX(tile) < MapMaxX() && TileY(tile) < MapMaxY()) || type == MP_VOID);
	SB(_m[tile].type_height, 4, 4, type);
}

static inline bool IsTileType(TileIndex tile, TileType type)
{
	return GetTileType(tile) == type;
}

static inline bool IsTunnelTile(TileIndex tile)
{
	return IsTileType(tile, MP_TUNNELBRIDGE) && GB(_m[tile].m5, 4, 4) == 0;
}

static inline Owner GetTileOwner(TileIndex tile)
{
	assert(tile < MapSize());
	assert(!IsTileType(tile, MP_HOUSE));
	assert(!IsTileType(tile, MP_VOID));
	assert(!IsTileType(tile, MP_INDUSTRY));

	return _m[tile].m1;
}

static inline void SetTileOwner(TileIndex tile, Owner owner)
{
	assert(tile < MapSize());
	assert(!IsTileType(tile, MP_HOUSE));
	assert(!IsTileType(tile, MP_VOID));
	assert(!IsTileType(tile, MP_INDUSTRY));

	_m[tile].m1 = owner;
}

static inline bool IsTileOwner(TileIndex tile, Owner owner)
{
	return GetTileOwner(tile) == owner;
}

#endif /* TILE_H */