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table/tunnel_land.h
author
tron
Sun, 17 Jul 2005 11:09:03 +0000
changeset 2088
d7a97ef74701
parent 511
7c89b8581876
child 2186
db48cf29b983
permissions
-rw-r--r--
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
static const SpriteID _draw_tunnel_table_1[] = {
0x93D, 0x955,
};