table/tunnel_land.h
author tron
Sun, 17 Jul 2005 11:09:03 +0000
changeset 2088 d7a97ef74701
parent 511 7c89b8581876
child 2186 db48cf29b983
permissions -rw-r--r--
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
static const SpriteID _draw_tunnel_table_1[] = {
	0x93D, 0x955,
};