(svn r10111) -Codechange: Add new vehicle hash table for collision detection and finding vehicles on a tile. The hash area scanned is far smaller than the old hash table, which is now used for viewport updates only. This should give a significant performance improvement for games with many vehicles. (Based on work by 'B. N. SmatZ!' and 'madman2003')
#!/bin/sh
# This script updates the svn source and displays log changes
# This is only useful for users of CLI based SVN clients
# Written by Bjarni
[ "$PAGER" ] || PAGER=less
(
# reads what version you have now
Base=`svn info | grep "Revision" | xargs -n 1 | tail -n 1`
# updates the source
svn update > svn.log
cat svn.log
# if the revision number changed
if [ "$Base" -ne "`svn info | grep "Revision" | xargs -n 1 | tail -n 1`" ]; then
# displays the log changes
svn log -v -r HEAD:$(($Base + 1))
fi
# displays merged files
cat svn.log|grep "^G"
cat svn.log|grep "^C"
) | $PAGER